Player Matchup

Hel
Hel
Bronze IV
JoeEgho
Hel
Bronze IV
Level 86
God Stats
1W - 4L
1,817 SR
Queue Stats
6W - 13L
1,386 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 86
1,817 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,500 SR
1,354 MMR
Poseidon
Poseidon
Silver IV
PislikTrickdieb
Poseidon
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 0 / 0
10,037
1,004
6,613
8,802
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrAnubisChronosGuan YuKali

VS

Bans
HerculesSetVamanaBakasuraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 5 / 0
7,360
736
3,682
7,650
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
5
0
0
5
L
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
3,682
8,802
Taken
7,650
5,525
Mitigated
5,524
4,490
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,613
339
0
4,490
8,802
5,525
582
3,849
4,953
52,331
0
L
Poseidon
3,682
688
0
0
7,650
5,524
0
6,769
881
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,037
Gold Earned
7,360
112
Minions Killed
70
8
Camps Cleared
0
220,297
Distance Traveled
176,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,037
1,004
112
11
8
220,297
0
L
Poseidon
7,360
736
70
7
0
176,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role