Player Matchup

Baron Samedi
Baron Samedi
BraanchWooD
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Izanami
Izanami
Hatfam02
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 1
Athena
Athena
PokePower12
Athena
Level 159
God Stats
4W - 6L
1,574 SR
Queue Stats
471W - 420L
1,605 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,587 Elo+

VS

Team Averages
Level 133
1,502 SR
1,484 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chaosswarm
Thanatos
Level 113
God Stats
15W - 19L
1,498 SR
Queue Stats
301W - 317L
1,488 Elo+
Solo
King Arthur
King Arthur
ImMrDamage
King Arthur
Level 128
God Stats
4W - 4L
1,509 SR
Queue Stats
302W - 318L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraanchWooD
Baron Samedi
13
2 / 8 / 4
8,720
623
8,581
14,245
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hatfam02
Izanami
14
4 / 7 / 5
9,382
670
10,535
15,579
7,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
14
4 / 1 / 6
10,310
736
8,949
21,601
27,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
19
10 / 0 / 6
12,328
881
25,874
9,930
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Chaosswarm
Thanatos
13
1 / 7 / 10
8,923
637
7,514
11,872
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
ImMrDamage
King Arthur
16
5 / 3 / 11
10,419
744
11,018
17,167
19,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
16
16
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
10
0
6
13
L
Baron Samedi
BraanchWooD
Baron Samedi
2
8
4
0.5
W
Thanatos
Chaosswarm
Thanatos
1
7
10
0.86
L
Izanami
Hatfam02
Izanami
4
7
5
0.93
W
King Arthur
ImMrDamage
King Arthur
5
3
11
3.5
L
Athena
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
44,406
51,425
Taken
38,969
44,792
Mitigated
29,819
11,270
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
25,874
3,547
1,994
3,632
9,930
4,819
1,087
5,007
4,923
73,837
0
L
Baron Samedi
BraanchWooD
Baron Samedi
8,581
575
1,428
2,506
14,245
9,508
0
8,645
5,486
33,252
0
W
Thanatos
Chaosswarm
Thanatos
7,514
1,832
0
3,422
11,872
5,884
0
5,404
6,468
0
20,749
L
Izanami
Hatfam02
Izanami
10,535
6,120
0
1,768
15,579
7,580
0
9,384
6,195
0
32,194
W
King Arthur
ImMrDamage
King Arthur
11,018
1,290
0
2,340
17,167
19,116
108
7,152
10,015
201
28,820
L
Athena
8,949
3,126
1,633
3,935
21,601
27,704
0
8,110
13,252
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
31,670
123
Minions Killed
161
0
Camps Cleared
0
671,363
Distance Traveled
759,469
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,328
881
106
8
0
273,390
0
L
Baron Samedi
8,720
623
54
4
0
200,375
0
W
Thanatos
8,923
637
22
2
0
215,284
0
L
Izanami
9,382
670
46
3
0
202,448
9
W
King Arthur
10,419
744
33
2
0
270,795
0
L
Athena
10,310
736
23
2
0
268,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role