Player Matchup

Fafnir
Fafnir
BurzumWolfhound
Fafnir
Level 29
God Stats
8W - 9L
1,677 SR
Queue Stats
23W - 55L
1,310 Elo+
Party 1
Guan Yu
Guan Yu
CampingxSlugg
Guan Yu
Level 29
God Stats
3W - 4L
1,825 SR
Queue Stats
107W - 163L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grampa_Crusty
Kumbhakarna
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 97L
1,297 Elo+
Party 1
Scylla
Scylla
Raphtalía
Scylla
Level 144
God Stats
2W - 2L
1,368 SR
Queue Stats
436W - 411L
1,581 Elo+
Solo
Chaac
Chaac
WhiteWhale1851
Chaac
Level 86
God Stats
4W - 1L
1,481 SR
Queue Stats
62W - 103L
1,418 Elo+
Party 1
Team Averages
Level 71
1,570 SR
1,412 Elo+

VS

Team Averages
Level 94
1,501 SR
1,591 Elo+
Surtr
Surtr
Deadman123612
Surtr
Level 8
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Goroka
Ishtar
Level 99
God Stats
8W - 3L
1,934 SR
Queue Stats
28W - 15L
1,793 Elo+
Solo
Ah Puch
Ah Puch
SmileyMore
Ah Puch
Level 70
God Stats
2W - 4L
1,502 SR
Queue Stats
222W - 198L
1,553 Elo+
Solo
Hachiman
Hachiman
azzder
Hachiman
Level 141
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
vitorkanbara16
Athena
Level 154
God Stats
1W - 4L
1,407 SR
Queue Stats
227W - 117L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,540
754
3,677
8,550
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
14
1 / 0 / 4
7,228
723
2,052
7,479
7,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Grampa_Crusty
Kumbhakarna
13
3 / 0 / 3
7,676
768
4,966
8,764
4,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Raphtalía
Scylla
15
2 / 0 / 3
7,840
784
7,805
6,888
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 4
7,037
704
5,598
8,426
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,085
609
877
2,388
1,366
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Goroka
Ishtar
13
0 / 2 / 0
7,139
714
4,579
8,256
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SmileyMore
Ah Puch
15
0 / 0 / 1
7,690
769
12,316
3,162
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
azzder
Hachiman
12
1 / 4 / 0
6,653
665
5,943
9,660
3,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 1
6,636
664
5,504
7,637
6,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
7
Kills
1
1
Deaths
8
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Guan Yu
1
0
4
3
L
0
2
0
0
L
Ishtar
Goroka
Ishtar
0
2
0
0
W
Kumbhakarna
Grampa_Crusty
Kumbhakarna
3
0
3
4.5
W
Scylla
Raphtalía
Scylla
2
0
3
3.5
L
Ah Puch
SmileyMore
Ah Puch
0
0
1
0.5
W
0
0
4
2
L
Hachiman
azzder
Hachiman
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
29,219
40,107
Taken
31,103
30,536
Mitigated
16,648
10,622
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,677
961
0
2,190
8,550
9,457
289
4,186
4,357
9,954
0
W
Guan Yu
2,052
92
657
3,120
7,479
7,819
0
2,311
5,162
0
13,604
L
877
566
0
24
2,388
1,366
13
442
1,876
90
2,911
L
Ishtar
Goroka
Ishtar
4,579
1,805
0
568
8,256
3,641
76
3,340
4,721
0
28,822
W
Kumbhakarna
Grampa_Crusty
Kumbhakarna
4,966
728
0
217
8,764
4,326
563
3,882
4,882
18,416
0
W
Scylla
Raphtalía
Scylla
7,805
341
0
2,072
6,888
2,673
1,127
2,560
4,328
31,123
0
L
Ah Puch
SmileyMore
Ah Puch
12,316
426
0
869
3,162
1,403
0
755
2,359
43,015
0
W
5,598
399
0
2,366
8,426
6,261
348
4,916
3,495
0
18,183
L
Hachiman
azzder
Hachiman
5,943
3,306
0
1,018
9,660
3,632
0
6,100
3,255
0
14,566
L
5,504
827
0
1,165
7,637
6,606
0
5,466
1,901
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
34,203
169
Minions Killed
174
0
Camps Cleared
0
1,124,144
Distance Traveled
839,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,540
754
14
1
0
220,915
0
W
Guan Yu
7,228
723
19
2
0
225,658
0
L
Surtr
6,085
609
3
0
0
53,517
0
L
Ishtar
7,139
714
52
5
0
184,969
0
W
Kumbhakarna
7,676
768
40
4
0
228,982
0
W
Scylla
7,840
784
60
6
0
222,968
2
L
Ah Puch
7,690
769
76
8
0
201,178
0
W
Chaac
7,037
704
36
4
0
225,621
0
L
Hachiman
6,653
665
18
2
0
179,375
0
L
Athena
6,636
664
25
3
0
220,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role