Player Matchup

Gilgamesh
Gilgamesh
Larsen4900
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,047 Elo+
Party 1
Cernunnos
Cernunnos
MrMuuuh
Cernunnos
Level 63
God Stats
25W - 21L
1,512 SR
Queue Stats
32W - 30L
1,415 Elo+
Solo
Cthulhu
Cthulhu
ii-ZoRo_oO
Cthulhu
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
213W - 212L
1,466 Elo+
Party 3
Ravana
Ravana
klumben12345
Ravana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,047 Elo+
Party 1
Thor
Thor
zDBH-
Thor
Level 127
God Stats
7W - 20L
1,312 SR
Queue Stats
239W - 254L
1,465 Elo+
Party 3
Team Averages
Level 76
1,476 SR
1,288 Elo+

VS

Team Averages
Level 113
1,514 SR
1,434 Elo+
Ishtar
Ishtar
FG-Fearless
Ishtar
Level 123
God Stats
3W - 0L
1,814 SR
Queue Stats
94W - 89L
1,440 Elo+
Party 2
Nox
Nox
Mertsi2014
Nox
Level 116
God Stats
8W - 11L
1,146 SR
Queue Stats
171W - 154L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Namenlose_Huelle
Ne Zha
Level 68
God Stats
1W - 2L
1,648 SR
Queue Stats
228W - 222L
1,398 Elo+
Solo
Hercules
Hercules
SiniSta_JoKeR
Hercules
Level 136
God Stats
9W - 4L
1,500 SR
Queue Stats
147W - 143L
1,452 Elo+
Party 2
Ra
Ra
nickreaper1990
Ra
Level 124
God Stats
12W - 8L
1,463 SR
Queue Stats
277W - 292L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Larsen4900
Gilgamesh
14
0 / 12 / 2
9,141
366
10,205
26,664
23,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MrMuuuh
Cernunnos
18
6 / 2 / 0
11,698
468
18,057
19,808
9,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ii-ZoRo_oO
Cthulhu
13
2 / 6 / 6
9,316
373
24,437
28,258
30,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
14
1 / 10 / 1
9,562
382
6,730
21,443
11,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
zDBH-
Thor
15
3 / 13 / 5
10,402
416
13,158
32,744
23,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
6 / 3 / 8
12,582
503
19,499
18,758
10,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 13
11,631
465
18,957
18,139
8,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 12
10,463
419
5,393
19,786
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
SiniSta_JoKeR
Hercules
19
19 / 0 / 11
14,255
570
30,628
29,432
48,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
9 / 1 / 16
12,066
483
16,928
18,751
13,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
12
Kills
41
43
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
3
8
3.33
L
Gilgamesh
Larsen4900
Gilgamesh
0
12
2
0.08
W
5
4
13
2.88
L
Cernunnos
MrMuuuh
Cernunnos
6
2
0
3
W
2
4
12
2
W
Hercules
SiniSta_JoKeR
Hercules
19
0
11
24.5
L
Cthulhu
ii-ZoRo_oO
Cthulhu
2
6
6
0.83
L
Ravana
1
10
1
0.15
W
9
1
16
17
L
Thor
zDBH-
Thor
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,587
Damage
91,405
128,917
Taken
104,866
99,521
Mitigated
90,468
21,617
Healing
40,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
19,499
15,105
0
4,872
18,758
10,253
6,093
3,138
15,282
0
114,822
L
Gilgamesh
Larsen4900
Gilgamesh
10,205
2,582
196
1,780
26,664
23,342
364
2,424
23,486
0
66,150
W
18,957
1,649
0
3,724
18,139
8,920
0
5,529
12,025
80,626
0
L
Cernunnos
MrMuuuh
Cernunnos
18,057
9,485
0
7,717
19,808
9,981
570
3,065
16,276
0
98,927
W
5,393
1,182
0
7,059
19,786
9,111
0
3,613
15,965
0
58,994
W
Hercules
SiniSta_JoKeR
Hercules
30,628
9,898
0
12,169
29,432
48,232
699
3,010
25,936
0
111,809
L
Cthulhu
ii-ZoRo_oO
Cthulhu
24,437
1,033
334
2,223
28,258
30,505
0
12,670
15,178
61,764
0
L
Ravana
6,730
3,172
286
4,005
21,443
11,816
0
3,534
17,392
0
76,667
W
16,928
2,535
2,591
10,203
18,751
13,952
645
6,710
11,221
76,307
0
L
Thor
zDBH-
Thor
13,158
1,703
0
5,076
32,744
23,877
0
13,716
18,553
0
45,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
60,997
441
Minions Killed
578
0
Camps Cleared
0
2,214,632
Distance Traveled
2,387,738
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,582
503
178
7
0
427,548
0
L
Gilgamesh
9,141
366
73
3
0
448,733
0
W
Nox
11,631
465
92
4
0
480,179
1
L
Cernunnos
11,698
468
153
6
0
464,029
1
W
Ne Zha
10,463
419
78
3
0
511,693
0
W
Hercules
14,255
570
122
5
0
518,852
0
L
Cthulhu
9,316
373
62
2
0
454,071
0
L
Ravana
9,562
382
100
4
0
442,863
0
W
Ra
12,066
483
108
4
0
449,466
0
L
Thor
10,402
416
53
2
0
404,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role