Player Matchup

Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum II
Voud
Janus
Platinum II
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 8L
2,211 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
Ηiro
Guan Yu
Diamond II
Level 197
God Stats
6W - 1L
2,070 SR
Queue Stats
210W - 158L
2,268 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,690 SR
1,993 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,694 SR
1,853 MMR
Baron Samedi
Baron Samedi
Platinum V
AnnulBlaster
Baron Samedi
Platinum V
Level 155
God Stats
8W - 7L
1,660 SR
Queue Stats
47W - 55L
2,043 MMR
Party 1
Hercules
Hercules
Gold I
ExpectMurder
Hercules
Gold I
Level 158
God Stats
5W - 8L
1,701 SR
Queue Stats
37W - 27L
1,745 MMR
Party 1
Cerberus
Cerberus
Gold II
SlimPeen
Cerberus
Gold II
Level 36
God Stats
10W - 11L
1,720 SR
Queue Stats
87W - 101L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 2 / 9
12,023
751
19,503
20,705
25,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Voud
Janus
18
8 / 2 / 7
12,645
790
19,893
13,898
6,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Ηiro
Guan Yu
18
2 / 3 / 9
11,258
704
13,628
16,934
23,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangAchillesAphroditeNe ZhaAtlas

VS

Bans
SetBacchusCabrakanGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnnulBlaster
Baron Samedi
15
1 / 6 / 4
10,307
644
10,569
14,196
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ExpectMurder
Hercules
17
4 / 4 / 2
11,327
708
15,689
23,714
28,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SlimPeen
Cerberus
15
1 / 5 / 4
10,265
642
7,478
23,449
24,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
9
4.75
L
Baron Samedi
AnnulBlaster
Baron Samedi
1
6
4
0.5
L
Hercules
ExpectMurder
Hercules
4
4
2
1.25
L
Cerberus
SlimPeen
Cerberus
1
5
4
0.6
W
Janus
Voud
Janus
8
2
7
5.75
W
Guan Yu
Ηiro
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
33,736
51,537
Taken
61,359
55,595
Mitigated
60,685
12,362
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,503
8,391
0
4,346
20,705
25,143
1,592
8,557
12,148
0
57,507
L
Baron Samedi
AnnulBlaster
Baron Samedi
10,569
432
2,155
2,144
14,196
7,437
0
4,742
9,026
48,875
0
L
Hercules
ExpectMurder
Hercules
15,689
5,505
0
12,048
23,714
28,459
766
7,030
15,457
0
43,723
L
Cerberus
SlimPeen
Cerberus
7,478
688
0
5,084
23,449
24,789
280
8,198
13,973
31,463
0
W
Janus
Voud
Janus
19,893
1,583
0
3,999
13,898
6,834
821
3,884
10,014
73,406
0
W
Guan Yu
Ηiro
Guan Yu
13,628
1,514
983
3,034
16,934
23,618
143
5,736
11,198
0
39,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
31,899
215
Minions Killed
183
0
Camps Cleared
0
1,021,146
Distance Traveled
864,643
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,023
751
48
3
0
334,127
0
L
Baron Samedi
10,307
644
84
5
0
271,221
1
L
Hercules
11,327
708
50
3
0
313,788
0
L
Cerberus
10,265
642
49
3
0
279,634
0
W
Janus
12,645
790
120
8
0
329,929
0
W
Guan Yu
11,258
704
47
3
0
357,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role