Player Matchup

Arachne
Arachne
Dilios71
Arachne
Level 95
God Stats
115W - 61L
1,581 SR
Queue Stats
760W - 703L
1,396 Elo+
Solo
Zeus
Zeus
JimmyPage343
Zeus
Level 97
God Stats
15W - 13L
1,548 SR
Queue Stats
216W - 222L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Lifesteal4Days
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,512 Elo+
Party 2
Osiris
Osiris
UpstateMethane
Osiris
Level 107
God Stats
2W - 2L
1,750 SR
Queue Stats
40W - 27L
1,550 Elo+
Solo
Freya
Freya
ZeroJuicyFruit
Freya
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 2
Team Averages
Level 82
1,576 SR
1,479 Elo+

VS

Team Averages
Level 92
1,569 SR
1,523 Elo+
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JayNiiSan
Susano
Level 79
God Stats
4W - 6L
1,542 SR
Queue Stats
209W - 199L
1,476 Elo+
Party 1
Chaac
Chaac
KucciClip
Chaac
Level 122
God Stats
1W - 0L
1,538 SR
Queue Stats
188W - 172L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
TheDeadKing7761
Danzaburou
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 51L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wildfemale
Morgan Le Fay
Level 146
God Stats
3W - 1L
1,763 SR
Queue Stats
204W - 205L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dilios71
Arachne
12
5 / 3 / 2
7,781
599
8,650
11,296
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 0
6,559
505
5,286
7,393
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 4
6,268
482
5,628
12,642
6,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 1
7,121
548
7,460
9,983
9,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 0
6,313
486
2,876
9,470
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 2 / 3
7,521
579
6,314
9,208
3,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
JayNiiSan
Susano
12
6 / 1 / 5
7,724
594
7,814
9,495
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
KucciClip
Chaac
12
1 / 1 / 6
7,163
551
7,733
10,365
7,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
TheDeadKing7761
Danzaburou
12
1 / 2 / 1
6,723
517
2,249
5,092
1,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
wildfemale
Morgan Le Fay
12
4 / 3 / 6
7,250
558
6,827
9,340
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
17
18
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
3
3.25
L
Arachne
Dilios71
Arachne
5
3
2
2
W
Susano
JayNiiSan
Susano
6
1
5
8.5
L
1
5
0
0.2
W
Chaac
KucciClip
Chaac
1
1
6
4
L
0
3
4
0.67
W
Danzaburou
TheDeadKing7761
Danzaburou
1
2
1
0.75
L
1
3
1
0.5
L
2
4
0
0.5
W
Morgan Le Fay
wildfemale
Morgan Le Fay
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
30,937
50,784
Taken
43,500
27,014
Mitigated
20,093
12,891
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,314
2,960
0
1,998
9,208
3,555
632
3,820
5,388
0
46,604
L
Arachne
Dilios71
Arachne
8,650
5,092
0
4,204
11,296
4,489
87
1,961
9,335
0
51,393
W
Susano
JayNiiSan
Susano
7,814
2,267
0
30
9,495
3,815
0
1,749
7,746
0
46,069
L
5,286
45
0
880
7,393
2,493
0
2,870
4,523
47,021
0
W
Chaac
KucciClip
Chaac
7,733
1,759
0
3,382
10,365
7,163
0
708
9,657
0
46,816
L
5,628
682
1,243
2,350
12,642
6,856
0
1,545
11,097
29,775
0
W
Danzaburou
TheDeadKing7761
Danzaburou
2,249
623
0
965
5,092
1,744
960
2,884
2,208
0
33,730
L
7,460
2,990
0
1,017
9,983
9,762
7
302
9,681
0
53,583
L
2,876
992
0
3,197
9,470
3,414
0
149
9,321
33,387
0
W
Morgan Le Fay
wildfemale
Morgan Le Fay
6,827
242
0
1,531
9,340
3,816
0
4,629
4,711
41,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
36,381
326
Minions Killed
348
0
Camps Cleared
0
1,315,933
Distance Traveled
1,399,954
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,521
579
83
6
0
274,987
1
L
Arachne
7,781
599
66
5
0
289,296
0
W
Susano
7,724
594
67
5
0
319,336
0
L
Zeus
6,559
505
87
7
0
250,692
4
W
Chaac
7,163
551
92
7
0
278,484
0
L
Cthulhu
6,268
482
34
3
0
267,214
6
W
Danzaburou
6,723
517
47
4
0
259,342
0
L
Osiris
7,121
548
82
6
0
265,341
3
L
Freya
6,313
486
57
4
0
243,390
0
W
Morgan Le Fay
7,250
558
59
5
0
267,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role