Player Matchup

Morgan Le Fay
Morgan Le Fay
AZZA_DAO
Morgan Le Fay
Level 59
God Stats
16W - 10L
1,681 SR
Queue Stats
127W - 145L
1,362 Elo+
Party 1
Charybdis
Charybdis
Doublearon_king
Charybdis
Level 28
God Stats
4W - 6L
1,448 SR
Queue Stats
90W - 174L
1,258 Elo+
Party 1
Horus
Horus
skyecarrrrr
Horus
Level 60
God Stats
0W - 7L
1,245 SR
Queue Stats
415W - 563L
1,284 Elo+
Party 1
Team Averages
Level 49
1,458 SR
1,301 Elo+

VS

Team Averages
Level 94
1,563 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Mamaskye
Baron Samedi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,715 Elo+
Party 2
Fenrir
Fenrir
Paasw
Fenrir
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Tryx-the-Umbreon
Heimdallr
Level 126
God Stats
8W - 3L
1,688 SR
Queue Stats
182W - 183L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AZZA_DAO
Morgan Le Fay
14
1 / 4 / 2
8,511
655
6,975
12,001
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Doublearon_king
Charybdis
14
2 / 3 / 1
8,958
689
4,443
10,234
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
7,591
584
1,902
11,377
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mamaskye
Baron Samedi
17
7 / 1 / 5
10,630
818
14,731
10,285
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Paasw
Fenrir
15
3 / 2 / 6
9,488
730
4,771
9,468
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
16
2 / 1 / 7
10,250
788
9,471
9,091
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AZZA_DAO
Morgan Le Fay
1
4
2
0.5
L
Charybdis
Doublearon_king
Charybdis
2
3
1
0.83
W
Baron Samedi
Mamaskye
Baron Samedi
7
1
5
9.5
W
Fenrir
Paasw
Fenrir
3
2
6
3
W
Heimdallr
2
1
7
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,320
Damage
28,973
33,612
Taken
28,844
19,677
Mitigated
16,474
4,970
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AZZA_DAO
Morgan Le Fay
6,975
490
0
1,294
12,001
5,478
0
4,808
7,104
28,407
0
L
Charybdis
Doublearon_king
Charybdis
4,443
1,419
0
1,280
10,234
4,132
0
4,811
5,323
0
32,226
W
Baron Samedi
Mamaskye
Baron Samedi
14,731
1,249
1,044
4,218
10,285
5,343
351
3,073
7,016
53,370
0
W
Fenrir
Paasw
Fenrir
4,771
152
0
2,804
9,468
6,849
319
1,398
7,990
0
10,878
W
Heimdallr
9,471
4,551
64
2,733
9,091
4,282
1,938
2,532
6,465
0
68,544
L
1,902
855
1,164
1,232
11,377
10,067
0
5,128
5,933
0
5,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
30,368
123
Minions Killed
190
0
Camps Cleared
0
740,331
Distance Traveled
773,780
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,511
655
51
4
0
255,488
0
L
Charybdis
8,958
689
64
5
0
229,884
0
W
Baron Samedi
10,630
818
68
5
0
256,576
4
W
Fenrir
9,488
730
7
1
0
277,001
2
W
Heimdallr
10,250
788
115
9
0
240,203
3
L
Horus
7,591
584
8
1
0
254,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role