Player Matchup

Cupid
Cupid
FrenzyTheBro
Cupid
Level 156
God Stats
1W - 1L
1,503 SR
Queue Stats
20W - 16L
1,459 Elo+
Party 1
Bacchus
Bacchus
Kawaki33
Bacchus
Level 19
God Stats
4W - 1L
1,694 SR
Queue Stats
12W - 17L
1,420 Elo+
Party 1
Hera
Hera
z12 Baz
Hera
Level 25
God Stats
3W - 3L
1,133 SR
Queue Stats
29W - 59L
1,279 Elo+
Party 1
Team Averages
Level 67
1,444 SR
1,386 Elo+

VS

Team Averages
Level 39
1,565 SR
1,551 Elo+
Chiron
Chiron
BV4N
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 2
Hercules
Hercules
Jamex1
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,582 Elo+
Party 2
Hera
Hera
PEDAddict
Hera
Level 7
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 5L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
10,867
776
11,950
10,460
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kawaki33
Bacchus
16
3 / 2 / 7
11,123
795
9,020
14,086
20,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
z12 Baz
Hera
16
1 / 0 / 10
9,992
714
16,224
5,664
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BV4N
Chiron
13
0 / 3 / 2
8,552
611
6,736
13,218
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Jamex1
Hercules
15
3 / 3 / 0
9,858
704
5,944
18,169
22,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
13
0 / 5 / 2
8,551
611
8,213
12,109
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
BV4N
Chiron
0
3
2
0.33
W
7
1
2
8
L
Hercules
Jamex1
Hercules
3
3
0
1
W
Bacchus
Kawaki33
Bacchus
3
2
7
3.25
L
Hera
0
5
2
0.2
W
Hera
z12 Baz
Hera
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,194
Damage
20,893
30,210
Taken
43,496
28,560
Mitigated
33,513
13,581
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BV4N
Chiron
6,736
1,718
717
2,293
13,218
5,897
0
7,812
5,400
0
36,396
W
11,950
5,676
2,172
5,487
10,460
5,147
1,956
1,890
8,535
0
64,858
L
Hercules
Jamex1
Hercules
5,944
1,791
0
3,323
18,169
22,653
0
10,708
7,461
266
18,435
W
Bacchus
Kawaki33
Bacchus
9,020
1,224
0
3,601
14,086
20,507
313
4,607
9,391
17,596
0
L
Hera
8,213
2,019
0
0
12,109
4,963
0
6,764
5,345
38,131
0
W
Hera
z12 Baz
Hera
16,224
4,373
0
2,321
5,664
2,906
789
1,689
3,927
57,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
26,961
170
Minions Killed
142
0
Camps Cleared
0
804,371
Distance Traveled
752,760
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,552
611
65
5
0
268,535
0
W
Cupid
10,867
776
93
7
0
244,672
0
L
Hercules
9,858
704
26
2
0
259,743
2
W
Bacchus
11,123
795
12
1
0
282,742
0
L
Hera
8,551
611
51
4
0
224,482
0
W
Hera
9,992
714
65
5
0
276,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role