Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR
Ares
Ares
Bronze III
GreedyGremlins
Ares
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 5 / 0
10,604
964
5,562
15,353
10,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SkadiPoseidonSetThanatosMartichoras

VS

Bans
AnubisKaliFenrirAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
8,698
791
5,252
11,145
6,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
5
0
0.6
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,562
Damage
5,252
15,353
Taken
11,145
10,424
Mitigated
6,909
4,222
Healing
724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,562
1,459
0
4,222
15,353
10,424
2,186
5,699
9,493
0
65,609
L
5,252
209
0
724
11,145
6,909
0
429
10,716
29,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,604
Gold Earned
8,698
128
Minions Killed
46
8
Camps Cleared
1
221,378
Distance Traveled
214,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,604
964
128
12
8
221,378
0
L
Ares
8,698
791
46
4
1
214,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role