Player Matchup

He Bo
He Bo
BrittleB
He Bo
Level 63
God Stats
4W - 1L
1,841 SR
Queue Stats
397W - 372L
1,472 Elo+
Solo
Medusa
Medusa
Forgotten_King01
Medusa
Level 67
God Stats
16W - 9L
1,626 SR
Queue Stats
49W - 40L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
MiddyPOET
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Serqet
Serqet
SilvuxInque933
Serqet
Level 41
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 2
Maui
Maui
wherethemilkdad
Maui
Level 42
God Stats
1W - 6L
1,493 SR
Queue Stats
157W - 149L
1,453 Elo+
Solo
Team Averages
Level 51
1,634 SR
1,500 Elo+

VS

Team Averages
Level 91
1,605 SR
1,566 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hyzas
Nu Wa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 95L
1,533 Elo+
Party 3
Odin
Odin
Ladyy Freya
Odin
Level 121
God Stats
11W - 8L
1,761 SR
Queue Stats
731W - 690L
1,562 Elo+
Party 3
Persephone
Persephone
Sadszy
Persephone
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
393W - 375L
1,434 Elo+
Party 1
Nemesis
Nemesis
TokyoTown
Nemesis
Level 6
God Stats
1W - 1L
1,764 SR
Queue Stats
8W - 2L
1,804 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BrittleB
He Bo
10
3 / 2 / 4
6,722
611
2,344
4,384
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 3
6,935
630
4,274
6,550
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MiddyPOET
Sun Wukong
10
3 / 1 / 1
6,784
617
2,527
8,596
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 1 / 2
6,287
572
1,530
6,349
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 0 / 8
5,984
544
2,873
7,059
5,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 6 / 0
5,170
470
3,223
8,344
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Hyzas
Nu Wa
2
0 / 1 / 1
3,785
344
494
804
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,552
323
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Sadszy
Persephone
8
0 / 5 / 0
4,985
453
4,502
7,224
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TokyoTown
Nemesis
3
1 / 2 / 0
3,938
358
1,804
2,878
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
5
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
0
0.17
W
He Bo
BrittleB
He Bo
3
2
4
2.5
W
4
1
3
5.5
L
Nu Wa
Hyzas
Nu Wa
0
1
1
0.5
L
0
0
0
0
W
Sun Wukong
MiddyPOET
Sun Wukong
3
1
1
3.5
L
Persephone
Sadszy
Persephone
0
5
0
0
W
3
1
2
4
L
Nemesis
TokyoTown
Nemesis
1
2
0
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,548
Damage
10,023
32,938
Taken
19,250
15,774
Mitigated
6,489
10,165
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,223
277
0
493
8,344
3,526
0
2,616
5,640
25,090
0
W
He Bo
BrittleB
He Bo
2,344
439
0
497
4,384
1,445
826
1,777
2,523
39,164
0
W
4,274
1,860
0
3,702
6,550
2,482
2,371
2,522
3,908
0
42,286
L
Nu Wa
Hyzas
Nu Wa
494
162
0
0
804
147
0
92
712
3,792
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MiddyPOET
Sun Wukong
2,527
517
0
1,624
8,596
4,389
1,012
2,284
6,284
0
38,220
L
Persephone
Sadszy
Persephone
4,502
194
0
1,166
7,224
2,113
68
2,122
5,069
27,795
0
W
1,530
351
0
2,896
6,349
2,316
0
407
5,942
0
29,396
L
Nemesis
TokyoTown
Nemesis
1,804
968
0
481
2,878
703
0
373
2,505
0
3,931
W
2,873
636
0
1,446
7,059
5,142
120
3,547
3,320
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
21,430
247
Minions Killed
101
0
Camps Cleared
0
944,738
Distance Traveled
560,931
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,170
470
38
3
0
224,616
0
W
He Bo
6,722
611
60
5
0
179,786
0
W
Medusa
6,935
630
56
5
0
193,978
0
L
Nu Wa
3,785
344
3
0
0
42,148
0
L
Odin
3,552
323
0
0
0
13,385
0
W
Sun Wukong
6,784
617
50
5
0
181,762
0
L
Persephone
4,985
453
54
5
0
217,536
0
W
Serqet
6,287
572
54
5
0
201,030
0
L
Nemesis
3,938
358
6
1
0
63,246
0
W
Maui
5,984
544
27
2
0
188,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role