Player Matchup

Bakasura
Bakasura
Lifesteal4Days
Bakasura
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 70L
1,518 Elo+
Party 1
Chaac
Chaac
Osclop
Chaac
Level 79
God Stats
2W - 2L
1,336 SR
Queue Stats
195W - 166L
1,524 Elo+
Solo
Vulcan
Vulcan
SeeJ4y
Vulcan
Level 129
God Stats
9W - 7L
1,669 SR
Queue Stats
104W - 108L
1,493 Elo+
Solo
Neith
Neith
ZeroJuicyFruit
Neith
Level 6
God Stats
2W - 4L
1,503 SR
Queue Stats
6W - 7L
1,461 Elo+
Party 1
Bacchus
Bacchus
annoyedenough
Bacchus
Level 125
God Stats
53W - 51L
1,540 SR
Queue Stats
479W - 437L
1,536 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,506 Elo+

VS

Team Averages
Level 84
1,620 SR
1,435 Elo+
Neith
Neith
Akologoh
Neith
Level 37
God Stats
2W - 1L
1,902 SR
Queue Stats
26W - 16L
1,199 Elo+
Solo
Thanatos
Thanatos
DepressedLoLPlay
Thanatos
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 71L
1,498 Elo+
Solo
Nu Wa
Nu Wa
MurlocTaco
Nu Wa
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 247L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Respawnmaster24
Erlang Shen
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
302W - 283L
1,566 Elo+
Solo
Khepri
Khepri
SaltyyPeanuts
Khepri
Level 43
God Stats
6W - 6L
1,699 SR
Queue Stats
97W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 1 / 3
7,126
594
3,834
9,612
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
Osclop
Chaac
12
0 / 3 / 0
6,945
579
8,239
11,332
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SeeJ4y
Vulcan
12
4 / 1 / 3
7,250
604
9,913
4,533
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,473
539
5,479
6,464
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
9
1 / 1 / 4
5,959
497
3,864
5,756
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akologoh
Neith
10
1 / 2 / 3
5,949
496
5,213
6,694
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 2
6,779
565
4,227
10,329
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
7
1 / 5 / 2
5,281
440
3,567
9,167
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Respawnmaster24
Erlang Shen
12
3 / 0 / 0
7,141
595
8,852
11,281
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 2
5,262
439
1,354
6,617
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
7
7
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Akologoh
Neith
1
2
3
1.25
L
2
2
2
1.5
W
Bakasura
3
1
3
4.5
L
Nu Wa
1
5
2
0.4
W
Chaac
Osclop
Chaac
0
3
0
0
L
Erlang Shen
Respawnmaster24
Erlang Shen
3
0
0
3
L
0
1
2
1
W
Vulcan
SeeJ4y
Vulcan
4
1
3
5.5
W
2
1
1
2.5
W
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
23,213
37,697
Taken
44,088
22,452
Mitigated
22,271
12,449
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akologoh
Neith
5,213
1,880
0
1,421
6,694
2,611
0
3,021
3,673
0
36,091
L
4,227
913
0
6,838
10,329
3,775
0
2,859
7,272
0
43,935
W
Bakasura
3,834
2,542
0
4,271
9,612
3,838
98
796
8,816
0
46,371
L
Nu Wa
3,567
544
95
2,145
9,167
2,874
0
6,538
2,566
28,611
0
W
Chaac
Osclop
Chaac
8,239
2,825
0
4,202
11,332
9,217
0
107
11,225
0
51,330
L
Erlang Shen
Respawnmaster24
Erlang Shen
8,852
5,854
0
5,610
11,281
7,860
0
0
10,679
0
59,285
L
1,354
57
0
1,730
6,617
5,151
0
1,359
5,208
12,388
0
W
Vulcan
SeeJ4y
Vulcan
9,913
3,936
0
1,250
4,533
1,649
0
1,668
2,865
58,893
0
W
5,479
1,958
0
1,470
6,464
2,542
528
1,609
4,855
0
39,954
W
Bacchus
3,864
421
0
1,256
5,756
5,206
0
741
5,015
15,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
30,412
359
Minions Killed
313
0
Camps Cleared
0
1,272,162
Distance Traveled
1,120,941
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,949
496
65
5
0
227,501
0
L
Thanatos
6,779
565
83
7
0
277,961
2
W
Bakasura
7,126
594
91
8
0
309,125
1
L
Nu Wa
5,281
440
42
4
0
169,619
0
W
Chaac
6,945
579
103
9
0
227,928
6
L
Erlang Shen
7,141
595
102
9
0
257,662
5
L
Khepri
5,262
439
21
2
0
188,198
1
W
Vulcan
7,250
604
90
8
0
262,754
4
W
Neith
6,473
539
61
5
0
207,407
0
W
Bacchus
5,959
497
14
1
0
264,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role