Player Matchup

Fafnir
Fafnir
ArX Shots
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
Scylla
Scylla
Ruis a Roni
Scylla
Level 66
God Stats
0W - 2L
1,523 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
Still Geck
Baron Samedi
Level 63
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 2
Serqet
Serqet
VanilaGorila526
Serqet
Level 68
God Stats
1W - 1L
1,779 SR
Queue Stats
85W - 93L
1,485 Elo+
Solo
Cernunnos
Cernunnos
xboxjaun jr
Cernunnos
Level 87
God Stats
0W - 1L
1,648 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 2
Team Averages
Level 59
1,585 SR
1,430 Elo+

VS

Team Averages
Level 104
1,703 SR
1,466 Elo+
Heimdallr
Heimdallr
DankDongler
Heimdallr
Level 92
God Stats
5W - 2L
1,553 SR
Queue Stats
22W - 32L
1,382 Elo+
Party 1
Anubis
Anubis
IMTHATBOBBY
Anubis
Level 102
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 38L
1,521 Elo+
Party 1
Horus
Horus
MarineSeafox
Horus
Level 129
God Stats
6W - 0L
1,906 SR
Queue Stats
143W - 90L
1,624 Elo+
Party 1
Ares
Ares
NUTERRINOGM
Ares
Level 88
God Stats
1W - 0L
1,585 SR
Queue Stats
15W - 18L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
Ziring Death
Nu Wa
Level 109
God Stats
4W - 1L
1,625 SR
Queue Stats
39W - 44L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ArX Shots
Fafnir
11
0 / 6 / 0
6,925
693
2,171
13,375
10,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
13
1 / 4 / 1
7,093
709
10,634
9,549
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Still Geck
Baron Samedi
13
1 / 5 / 0
7,148
715
6,698
9,745
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 1
6,983
698
3,689
10,700
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
xboxjaun jr
Cernunnos
13
0 / 7 / 1
6,856
686
11,055
14,691
3,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankDongler
Heimdallr
16
6 / 1 / 10
9,433
943
8,845
7,963
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
7 / 2 / 14
9,061
906
15,372
9,041
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 16
8,426
843
9,964
11,242
10,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 16
9,210
921
4,651
11,092
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 0 / 13
9,358
936
12,760
8,938
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
96
2
Kills
27
27
Deaths
3
3
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ArX Shots
Fafnir
0
6
0
0
W
Heimdallr
DankDongler
Heimdallr
6
1
10
11
W
Anubis
7
2
14
7
W
4
0
16
12
W
4
0
16
12
L
Scylla
1
4
1
0.38
L
Baron Samedi
Still Geck
Baron Samedi
1
5
0
0.2
L
0
5
1
0.1
W
6
0
13
12.5
L
Cernunnos
xboxjaun jr
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,247
Damage
51,592
58,060
Taken
48,276
26,744
Mitigated
35,069
7,898
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ArX Shots
Fafnir
2,171
290
694
238
13,375
10,190
0
8,014
5,361
5,182
0
W
Heimdallr
DankDongler
Heimdallr
8,845
3,129
0
1,248
7,963
3,568
2,483
2,473
5,490
0
42,677
W
Anubis
15,372
697
0
1,988
9,041
5,441
945
4,457
4,459
31,763
0
W
9,964
3,956
2,470
3,241
11,242
10,909
1,402
4,119
7,123
0
19,274
W
4,651
143
0
1,145
11,092
11,003
774
4,175
6,677
11,143
0
L
Scylla
10,634
558
0
1,651
9,549
3,021
57
5,798
3,751
32,227
0
L
Baron Samedi
Still Geck
Baron Samedi
6,698
666
636
1,565
9,745
3,883
0
4,190
5,555
27,839
0
L
3,689
597
0
221
10,700
6,110
0
6,952
3,748
0
15,307
W
12,760
3,149
470
751
8,938
4,148
3,455
4,279
4,443
39,796
0
L
Cernunnos
xboxjaun jr
Cernunnos
11,055
4,104
0
2,893
14,691
3,540
0
7,829
6,862
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
45,488
167
Minions Killed
231
0
Camps Cleared
0
907,742
Distance Traveled
1,164,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,925
693
11
1
0
148,413
0
W
Heimdallr
9,433
943
78
8
0
206,011
0
W
Anubis
9,061
906
55
6
0
232,697
0
W
Horus
8,426
843
18
2
0
250,782
0
W
Ares
9,210
921
11
1
0
248,386
0
L
Scylla
7,093
709
49
5
0
193,832
0
L
Baron Samedi
7,148
715
46
5
0
205,084
0
L
Serqet
6,983
698
26
3
0
178,074
0
W
Nu Wa
9,358
936
69
7
0
226,202
0
L
Cernunnos
6,856
686
35
4
0
182,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role