Player Matchup

Chernobog
Chernobog
Bnasty0131
Chernobog
Level 141
God Stats
2W - 2L
1,344 SR
Queue Stats
507W - 489L
1,414 Elo+
Party 3
Erlang Shen
Erlang Shen
OnYourLeft9699
Erlang Shen
Level 108
God Stats
21W - 31L
1,374 SR
Queue Stats
189W - 177L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sableye_OP
Morgan Le Fay
Level 169
God Stats
9W - 6L
1,566 SR
Queue Stats
381W - 359L
1,422 Elo+
Party 2
Neith
Neith
TACO-chacha
Neith
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 23L
1,320 Elo+
Party 2
Horus
Horus
bigmike_1206
Horus
Level 127
God Stats
19W - 14L
1,635 SR
Queue Stats
123W - 126L
1,493 Elo+
Party 2
Team Averages
Level 135
1,484 SR
1,418 Elo+

VS

Team Averages
Level 88
1,552 SR
1,451 Elo+
Danzaburou
Danzaburou
JiJis-Da-Menace
Danzaburou
Level 156
God Stats
10W - 13L
1,582 SR
Queue Stats
369W - 335L
1,462 Elo+
Party 1
Serqet
Serqet
Narceaux
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,437 Elo+
Solo
Bacchus
Bacchus
Ni3ghtmarez
Bacchus
Level 15
God Stats
39W - 34L
1,644 SR
Queue Stats
87W - 95L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 155
God Stats
125W - 94L
1,604 SR
Queue Stats
341W - 326L
1,470 Elo+
Party 1
Surtr
Surtr
juanpabloneri1
Surtr
Level 69
God Stats
2W - 5L
1,429 SR
Queue Stats
170W - 168L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bnasty0131
Chernobog
18
4 / 1 / 8
11,184
589
14,988
17,050
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
OnYourLeft9699
Erlang Shen
14
2 / 6 / 4
8,902
469
8,472
23,259
22,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Sableye_OP
Morgan Le Fay
18
7 / 2 / 6
10,570
556
15,674
13,655
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 8
9,183
483
9,736
12,709
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 10
9,088
478
5,076
17,804
16,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JiJis-Da-Menace
Danzaburou
14
2 / 5 / 3
8,932
470
10,395
14,424
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Narceaux
Serqet
18
6 / 4 / 2
10,684
562
8,846
16,599
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Ni3ghtmarez
Bacchus
14
2 / 3 / 0
8,699
458
4,848
13,561
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 3 / 4
8,715
459
15,166
11,529
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 3 / 5
9,622
506
17,073
19,106
23,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
16
Kills
13
14
Deaths
18
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bnasty0131
Chernobog
4
1
8
8
L
Danzaburou
JiJis-Da-Menace
Danzaburou
2
5
3
0.7
L
Serqet
Narceaux
Serqet
6
4
2
1.75
L
Bacchus
Ni3ghtmarez
Bacchus
2
3
0
0.67
W
Erlang Shen
OnYourLeft9699
Erlang Shen
2
6
4
0.67
L
1
3
4
1
W
Morgan Le Fay
Sableye_OP
Morgan Le Fay
7
2
6
5
W
3
4
8
1.75
W
0
1
10
5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
56,328
84,477
Taken
75,219
57,938
Mitigated
54,882
24,995
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bnasty0131
Chernobog
14,988
8,578
0
0
17,050
8,249
234
2,868
13,887
0
128,947
L
Danzaburou
JiJis-Da-Menace
Danzaburou
10,395
5,869
0
4,890
14,424
5,450
1,529
3,863
10,453
0
71,846
L
Serqet
Narceaux
Serqet
8,846
2,412
0
5,755
16,599
7,848
195
1,328
15,156
0
77,267
L
Bacchus
Ni3ghtmarez
Bacchus
4,848
488
0
2,749
13,561
14,305
102
3,156
10,213
16,345
0
W
Erlang Shen
OnYourLeft9699
Erlang Shen
8,472
4,859
0
7,420
23,259
22,484
0
2,936
19,437
0
54,846
L
15,166
4,014
0
2,392
11,529
4,264
164
5,746
5,385
66,492
0
W
Morgan Le Fay
Sableye_OP
Morgan Le Fay
15,674
594
0
3,273
13,655
5,840
1,127
6,904
6,342
98,365
0
W
9,736
4,708
0
2,474
12,709
4,862
1,850
3,062
9,136
0
72,296
W
5,076
2,045
4,419
7,409
17,804
16,503
94
6,135
11,328
0
17,986
L
17,073
5,880
0
5,344
19,106
23,015
156
730
18,338
5,851
65,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
46,652
570
Minions Killed
465
0
Camps Cleared
0
1,770,444
Distance Traveled
1,843,194
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,184
589
171
9
0
386,126
0
L
Danzaburou
8,932
470
120
6
0
331,564
6
L
Serqet
10,684
562
125
7
0
450,058
0
L
Bacchus
8,699
458
27
1
0
370,054
7
W
Erlang Shen
8,902
469
95
5
0
297,611
5
L
Nu Wa
8,715
459
85
4
0
339,713
2
W
Morgan Le Fay
10,570
556
167
9
0
380,710
0
W
Neith
9,183
483
118
6
0
322,137
0
W
Horus
9,088
478
19
1
0
383,860
1
L
Surtr
9,622
506
108
6
0
351,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role