Player Matchup

Xbalanque
Xbalanque
Al0nZoo
Xbalanque
Level 65
God Stats
13W - 7L
1,654 SR
Queue Stats
224W - 257L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
AlexxTheBeast
Baron Samedi
Level 108
God Stats
44W - 36L
1,530 SR
Queue Stats
467W - 420L
1,510 Elo+
Solo
Thor
Thor
GabART
Thor
Level 139
God Stats
2W - 6L
1,187 SR
Queue Stats
194W - 200L
1,525 Elo+
Solo
Neith
Neith
MommyHunter69
Neith
Level 5
God Stats
2W - 1L
1,785 SR
Queue Stats
4W - 4L
1,793 Elo+
Party 1
Eset
Eset
Requitting
Eset
Level 142
God Stats
1W - 1L
1,490 SR
Queue Stats
61W - 34L
1,501 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,552 Elo+

VS

Team Averages
Level 68
1,505 SR
1,645 Elo+
Khepri
Khepri
ADR1XN
Khepri
Level 108
God Stats
2W - 0L
1,285 SR
Queue Stats
230W - 205L
1,508 Elo+
Party 3
Jing Wei
Jing Wei
BlueeEevee6531
Jing Wei
Level 28
God Stats
30W - 32L
1,458 SR
Queue Stats
172W - 163L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
Boundeve
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,776 Elo+
Party 2
Odin
Odin
Keepinghorizon
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 2
Anubis
Anubis
VeinBohy
Anubis
Level 85
God Stats
14W - 2L
1,784 SR
Queue Stats
42W - 13L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Al0nZoo
Xbalanque
15
1 / 9 / 3
9,575
958
9,528
19,358
4,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
AlexxTheBeast
Baron Samedi
15
0 / 7 / 5
9,304
930
11,008
14,002
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
GabART
Thor
15
2 / 3 / 2
9,576
958
7,968
9,669
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 3
9,099
910
7,006
12,382
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 3
9,905
991
12,938
14,634
7,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

128

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ADR1XN
Khepri
17
1 / 0 / 24
11,277
1,128
4,348
15,230
19,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
17
5 / 2 / 16
10,605
1,061
2,553
11,224
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Boundeve
Baron Samedi
17
6 / 1 / 15
10,815
1,082
9,638
5,933
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 0 / 25
10,625
1,063
7,717
8,667
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
VeinBohy
Anubis
18
18 / 2 / 13
13,773
1,377
41,179
10,016
7,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
124
5
Kills
31
31
Deaths
5
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Khepri
ADR1XN
Khepri
1
0
24
13
L
Xbalanque
Al0nZoo
Xbalanque
1
9
3
0.28
L
Baron Samedi
AlexxTheBeast
Baron Samedi
0
7
5
0.36
W
Jing Wei
5
2
16
6.5
W
Baron Samedi
Boundeve
Baron Samedi
6
1
15
13.5
L
Thor
GabART
Thor
2
3
2
1
W
1
0
25
13.5
L
0
6
3
0.25
L
2
6
3
0.58
W
Anubis
VeinBohy
Anubis
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,448
Damage
65,435
70,045
Taken
51,070
22,035
Mitigated
48,653
3,324
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ADR1XN
Khepri
4,348
312
1,959
2,860
15,230
19,390
0
6,319
8,911
14,594
0
L
Xbalanque
Al0nZoo
Xbalanque
9,528
5,269
0
770
19,358
4,377
0
14,824
4,133
0
25,729
L
Baron Samedi
AlexxTheBeast
Baron Samedi
11,008
597
680
257
14,002
4,191
0
12,066
1,892
35,014
0
W
Jing Wei
2,553
2,553
0
501
11,224
6,573
0
5,103
6,121
0
15,635
W
Baron Samedi
Boundeve
Baron Samedi
9,638
170
1,919
991
5,933
4,119
0
4,605
1,328
25,956
0
L
Thor
GabART
Thor
7,968
1,663
0
0
9,669
2,487
0
7,947
1,590
0
15,715
W
7,717
1,897
0
791
8,667
11,484
0
3,395
5,272
0
12,814
L
7,006
3,330
0
783
12,382
3,090
0
8,931
3,170
0
17,142
L
12,938
891
260
574
14,634
7,890
0
11,397
2,934
31,746
0
W
Anubis
VeinBohy
Anubis
41,179
2,258
0
1,474
10,016
7,087
0
4,524
5,492
66,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
57,095
164
Minions Killed
177
5
Camps Cleared
9
899,783
Distance Traveled
1,003,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,277
1,128
9
1
0
206,623
0
L
Xbalanque
9,575
958
26
3
2
169,143
0
L
Baron Samedi
9,304
930
51
5
1
176,334
2
W
Jing Wei
10,605
1,061
29
3
0
195,915
0
W
Baron Samedi
10,815
1,082
45
5
2
188,948
0
L
Thor
9,576
958
14
1
0
202,909
0
W
Odin
10,625
1,063
17
2
2
221,192
0
L
Neith
9,099
910
30
3
1
166,615
0
L
Eset
9,905
991
43
4
1
184,782
0
W
Anubis
13,773
1,377
77
8
5
190,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role