Player Matchup

Ao Kuang
Ao Kuang
LastSamurai27
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,459 Elo+
Party 1
Cerberus
Cerberus
finnbinn666
Cerberus
Level 41
God Stats
18W - 27L
1,500 SR
Queue Stats
21W - 29L
1,507 Elo+
Party 1
Anhur
Anhur
michaelodeon
Anhur
Level 104
God Stats
7W - 7L
1,596 SR
Queue Stats
18W - 27L
1,429 Elo+
Party 1
Team Averages
Level 77
1,532 SR
1,465 Elo+

VS

Team Averages
Level 82
1,550 SR
1,690 Elo+
Janus
Janus
Fernixxon18
Janus
Level 125
God Stats
2W - 1L
1,583 SR
Queue Stats
58W - 7L
1,805 Elo+
Solo
King Arthur
King Arthur
R5F1
King Arthur
Level 115
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 2L
1,765 Elo+
Party 2
Skadi
Skadi
gerardo3
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LastSamurai27
Ao Kuang
10
0 / 6 / 1
5,899
655
4,067
11,476
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
finnbinn666
Cerberus
10
0 / 5 / 3
6,643
738
2,400
12,885
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 0
7,093
788
2,963
9,405
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,935
882
9,673
5,701
2,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
R5F1
King Arthur
14
5 / 1 / 8
8,302
922
9,082
7,776
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
gerardo3
Skadi
14
6 / 0 / 7
8,331
926
9,603
3,327
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Ao Kuang
LastSamurai27
Ao Kuang
0
6
1
0.08
W
King Arthur
R5F1
King Arthur
5
1
8
9
L
Cerberus
finnbinn666
Cerberus
0
5
3
0.3
W
Skadi
gerardo3
Skadi
6
0
7
9.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,430
Damage
28,358
33,766
Taken
16,804
22,998
Mitigated
10,302
3,177
Healing
1,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,673
992
0
250
5,701
2,027
533
3,100
2,601
37,082
0
L
Ao Kuang
LastSamurai27
Ao Kuang
4,067
710
190
680
11,476
4,940
0
3,692
7,784
15,415
0
W
King Arthur
R5F1
King Arthur
9,082
531
0
264
7,776
6,990
5
2,318
5,458
0
22,846
L
Cerberus
finnbinn666
Cerberus
2,400
141
173
1,175
12,885
14,134
0
3,465
9,420
12,203
0
W
Skadi
gerardo3
Skadi
9,603
5,690
0
635
3,327
1,285
1,873
1,080
2,247
0
38,005
L
2,963
1,012
125
834
9,405
3,924
33
2,541
6,864
0
18,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
24,568
91
Minions Killed
141
0
Camps Cleared
0
494,127
Distance Traveled
523,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,935
882
55
6
0
173,125
2
L
Ao Kuang
5,899
655
26
3
0
174,714
0
W
King Arthur
8,302
922
24
3
0
181,668
0
L
Cerberus
6,643
738
28
3
0
145,650
0
W
Skadi
8,331
926
62
7
0
168,328
0
L
Anhur
7,093
788
37
4
0
173,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role