Player Matchup

Nemesis
Nemesis
EyedealM1ndset
Nemesis
Level 172
God Stats
11W - 7L
1,694 SR
Queue Stats
322W - 277L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
Kojou2
Zhong Kui
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,730 Elo+
Party 1
Anhur
Anhur
RealityCheck7
Anhur
Level 108
God Stats
1W - 2L
1,682 SR
Queue Stats
408W - 371L
1,567 Elo+
Solo
Ix Chel
Ix Chel
Silver1hand
Ix Chel
Level 112
God Stats
7W - 7L
1,768 SR
Queue Stats
129W - 106L
1,500 Elo+
Solo
Thoth
Thoth
lutolete
Thoth
Level 159
God Stats
4W - 8L
1,732 SR
Queue Stats
451W - 416L
1,575 Elo+
Solo
Team Averages
Level 117
1,675 SR
1,591 Elo+

VS

Team Averages
Level 119
1,455 SR
1,585 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BroadFawn279421
Hou Yi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,767 Elo+
Party 2
Eset
Eset
JammyDavisJr
Eset
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,603 Elo+
Party 2
Bellona
Bellona
toomannyskillz
Bellona
Level 159
God Stats
2W - 5L
1,225 SR
Queue Stats
246W - 188L
1,595 Elo+
Solo
Agni
Agni
zavieraxy
Agni
Level 89
God Stats
7W - 5L
1,551 SR
Queue Stats
114W - 108L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,321
532
3,640
7,521
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Kojou2
Zhong Kui
11
1 / 1 / 2
6,112
611
5,074
7,115
4,939
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
4,841
484
3,433
6,990
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Silver1hand
Ix Chel
8
0 / 3 / 0
4,824
482
2,428
6,801
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
lutolete
Thoth
10
3 / 2 / 0
5,995
600
2,888
4,561
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 0 / 1
6,617
662
4,354
5,154
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 2
6,472
647
6,812
8,167
3,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 4
6,123
612
2,494
4,446
2,298
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 3 / 1
5,806
581
3,174
10,415
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
10
0 / 3 / 2
5,300
530
1,716
4,650
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
10
10
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
0
1
5.5
L
4
0
2
5
W
2
1
0
2
L
1
0
4
3
W
Zhong Kui
Kojou2
Zhong Kui
1
1
2
2
W
0
3
0
0
W
Ix Chel
Silver1hand
Ix Chel
0
3
0
0
W
Thoth
lutolete
Thoth
3
2
0
1.5
L
0
3
1
0.17
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
18,550
32,988
Taken
32,832
14,828
Mitigated
17,338
9,461
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,354
1,321
0
721
5,154
2,013
0
683
4,471
0
53,170
L
6,812
2,962
0
4,806
8,167
3,299
0
1,012
7,155
0
55,663
W
3,640
1,876
0
1,176
7,521
2,433
0
517
7,004
0
38,658
L
2,494
417
150
2,064
4,446
2,298
0
1,311
3,135
24,016
0
W
Zhong Kui
Kojou2
Zhong Kui
5,074
1,440
0
4,219
7,115
4,939
0
0
7,115
38,237
0
W
3,433
2,657
0
1,686
6,990
2,212
0
1,458
5,532
0
28,131
W
Ix Chel
Silver1hand
Ix Chel
2,428
278
106
1,774
6,801
3,931
0
972
5,829
19,207
0
W
Thoth
lutolete
Thoth
2,888
45
0
500
4,561
1,313
0
1,263
3,298
41,266
0
L
3,174
1,438
0
3,006
10,415
8,385
0
4,831
5,584
0
36,946
L
Agni
1,716
90
0
622
4,650
1,343
0
2,553
2,097
27,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
30,318
276
Minions Killed
357
0
Camps Cleared
0
1,032,581
Distance Traveled
1,069,337
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,617
662
79
8
0
247,261
0
L
Hou Yi
6,472
647
87
9
0
213,070
1
W
Nemesis
5,321
532
64
6
0
254,667
0
L
Eset
6,123
612
39
4
0
215,122
3
W
Zhong Kui
6,112
611
75
8
0
187,750
1
W
Anhur
4,841
484
50
5
0
187,556
0
W
Ix Chel
4,824
482
17
2
0
210,924
1
W
Thoth
5,995
600
70
7
0
191,684
2
L
Bellona
5,806
581
80
8
0
195,537
2
L
Agni
5,300
530
72
7
0
198,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role