Player Matchup

Khepri
Khepri
SOLAR SH0CKWAVE
Khepri
Level 81
God Stats
4W - 3L
1,875 SR
Queue Stats
36W - 31L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
TheChefMan29
Baron Samedi
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
34W - 18L
1,509 Elo+
Party 1
Surtr
Surtr
YC_Hustle
Surtr
Level 69
God Stats
2W - 7L
1,397 SR
Queue Stats
16W - 20L
1,368 Elo+
Solo
Team Averages
Level 73
1,664 SR
1,401 Elo+

VS

Team Averages
Level 102
1,503 SR
1,479 Elo+
Ix Chel
Ix Chel
Rbn-Marjak
Ix Chel
Level 125
God Stats
2W - 3L
1,291 SR
Queue Stats
22W - 32L
1,522 Elo+
Party 2
Arachne
Arachne
SoberDruid
Arachne
Level 93
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 2
Vamana
Vamana
captintriforce1
Vamana
Level 87
God Stats
24W - 24L
1,513 SR
Queue Stats
122W - 128L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,733
695
6,186
14,384
16,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheChefMan29
Baron Samedi
14
2 / 6 / 3
9,511
679
10,501
13,611
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
YC_Hustle
Surtr
15
3 / 2 / 3
9,861
704
11,150
13,744
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Rbn-Marjak
Ix Chel
16
3 / 3 / 5
10,771
769
17,842
12,563
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SoberDruid
Arachne
13
1 / 3 / 3
9,104
650
4,830
11,169
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 0 / 3
10,753
768
12,422
15,473
14,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
10
10
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Rbn-Marjak
Ix Chel
3
3
5
1.83
L
1
2
4
1.5
W
Arachne
SoberDruid
Arachne
1
3
3
0.83
L
Baron Samedi
TheChefMan29
Baron Samedi
2
6
3
0.58
L
Surtr
YC_Hustle
Surtr
3
2
3
2.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
35,094
41,739
Taken
39,205
34,338
Mitigated
27,405
8,377
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Rbn-Marjak
Ix Chel
17,842
1,430
989
3,080
12,563
5,929
852
5,163
7,400
70,008
0
L
6,186
299
1,547
765
14,384
16,187
107
7,497
6,494
19,555
0
W
Arachne
SoberDruid
Arachne
4,830
3,794
0
2,108
11,169
6,715
571
4,910
6,259
0
26,189
L
Baron Samedi
TheChefMan29
Baron Samedi
10,501
1,123
708
2,263
13,611
8,263
52
5,439
7,758
41,345
0
L
Surtr
YC_Hustle
Surtr
11,150
3,833
342
2,752
13,744
9,888
192
4,707
8,550
539
49,958
W
12,422
6,837
0
3,712
15,473
14,761
1,915
7,006
8,467
0
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
30,628
174
Minions Killed
207
0
Camps Cleared
0
722,078
Distance Traveled
846,518
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,771
769
122
9
0
256,970
4
L
Khepri
9,733
695
29
2
0
251,521
3
W
Arachne
9,104
650
37
3
0
287,708
4
L
Baron Samedi
9,511
679
63
5
0
214,786
0
L
Surtr
9,861
704
82
6
0
255,771
0
W
Vamana
10,753
768
48
3
0
301,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role