Player Matchup

Jormungandr
Jormungandr
AmandaHuggink1ss
Jormungandr
Level 44
God Stats
13W - 13L
1,483 SR
Queue Stats
30W - 39L
1,399 Elo+
Solo
Rama
Rama
Existanceispain
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,212 Elo+
Party 2
Camazotz
Camazotz
Jouiz
Camazotz
Level 23
God Stats
1W - 4L
1,144 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Odin
Odin
Merky69
Odin
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,180 Elo+
Party 2
Discordia
Discordia
sophixhc
Discordia
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,227 Elo+

VS

Team Averages
Level 27
1,546 SR
1,288 Elo+
Ymir
Ymir
AmmoFold
Ymir
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Neith
Neith
GameBreaker98
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Vamana
Vamana
JamezWithaZ
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
Mattinahalf
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Cliodhna
Cliodhna
Oooey
Cliodhna
Level 30
God Stats
6W - 7L
1,732 SR
Queue Stats
92W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmandaHuggink1ss
Jormungandr
8
1 / 1 / 8
6,011
601
4,127
6,400
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 2
6,949
695
7,947
5,916
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Camazotz
Jouiz
Camazotz
9
1 / 1 / 0
5,785
579
4,527
8,645
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Merky69
Odin
9
4 / 0 / 3
5,993
599
3,666
5,628
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
sophixhc
Discordia
10
4 / 1 / 3
6,185
619
3,585
2,839
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
4,166
417
1,753
7,106
5,031
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,292
429
2,284
5,103
1,506
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
8
0 / 2 / 1
4,798
480
4,117
6,243
3,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mattinahalf
Kukulkan
8
0 / 5 / 0
4,641
464
2,953
6,974
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Oooey
Cliodhna
11
3 / 1 / 0
6,382
638
3,554
7,922
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AmandaHuggink1ss
Jormungandr
1
1
8
5
L
Ymir
0
5
0
0
W
6
0
2
7
L
0
3
0
0
L
Vamana
0
2
1
0.25
W
Camazotz
Jouiz
Camazotz
1
1
0
1
L
Kukulkan
Mattinahalf
Kukulkan
0
5
0
0
W
Odin
Merky69
Odin
4
0
3
5.5
L
Cliodhna
Oooey
Cliodhna
3
1
0
3
W
Discordia
sophixhc
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
14,661
29,428
Taken
33,348
13,563
Mitigated
15,354
10,224
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AmandaHuggink1ss
Jormungandr
4,127
1,151
0
2,720
6,400
4,530
331
2,117
4,283
24,376
0
L
Ymir
1,753
794
0
5
7,106
5,031
0
1,965
5,141
6,076
0
W
7,947
6,796
0
2,630
5,916
2,593
2,012
1,208
4,708
0
51,204
L
2,284
1,042
0
192
5,103
1,506
0
978
4,125
0
20,226
L
Vamana
4,117
2,030
0
1,120
6,243
3,424
0
59
6,184
0
18,502
W
Camazotz
Jouiz
Camazotz
4,527
618
0
3,749
8,645
3,702
0
0
8,645
0
33,710
L
Kukulkan
Mattinahalf
Kukulkan
2,953
755
0
303
6,974
2,531
0
3,752
3,222
19,807
0
W
Odin
Merky69
Odin
3,666
1,094
0
660
5,628
1,919
92
697
4,931
0
17,855
L
Cliodhna
Oooey
Cliodhna
3,554
327
0
1,018
7,922
2,862
246
958
6,964
0
47,951
W
Discordia
sophixhc
Discordia
3,585
171
0
465
2,839
819
671
684
2,155
31,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
24,279
256
Minions Killed
174
0
Camps Cleared
0
1,040,569
Distance Traveled
999,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,011
601
26
3
0
179,217
2
L
Ymir
4,166
417
4
0
0
169,043
0
W
Rama
6,949
695
93
9
0
201,815
0
L
Neith
4,292
429
31
3
0
169,963
0
L
Vamana
4,798
480
29
3
0
219,356
0
W
Camazotz
5,785
579
50
5
0
192,552
0
L
Kukulkan
4,641
464
28
3
0
186,553
0
W
Odin
5,993
599
26
3
0
243,502
0
L
Cliodhna
6,382
638
82
8
0
254,803
0
W
Discordia
6,185
619
61
6
0
223,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role