Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Frostydeath01
Chaac
Level 57
God Stats
5W - 8L
1,546 SR
Queue Stats
154W - 161L
1,457 Elo+
Party 2
Lancelot
Lancelot
GaryTheDamnSnail
Lancelot
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
87W - 72L
1,567 Elo+
Solo
Nox
Nox
WalmartAgent47
Nox
Level 24
God Stats
2W - 2L
1,742 SR
Queue Stats
43W - 50L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
aledani04
Ah Puch
Level 45
God Stats
21W - 22L
1,502 SR
Queue Stats
132W - 174L
1,435 Elo+
Party 1
Team Averages
Level 54
1,600 SR
1,471 Elo+

VS

Team Averages
Level 58
1,511 SR
1,444 Elo+
Izanami
Izanami
Carooo
Izanami
Level 28
God Stats
39W - 42L
1,182 SR
Queue Stats
74W - 81L
1,336 Elo+
Party 3
Bacchus
Bacchus
DeathKing1711
Bacchus
Level 38
God Stats
7W - 10L
1,331 SR
Queue Stats
76W - 82L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emilef11
Tsukuyomi
Level 129
God Stats
39W - 24L
1,559 SR
Queue Stats
370W - 336L
1,537 Elo+
Solo
Mulan
Mulan
ItsDjinn
Mulan
Level 36
God Stats
2W - 2L
1,736 SR
Queue Stats
275W - 245L
1,417 Elo+
Party 3
Anubis
Anubis
anamorfus
Anubis
Level 60
God Stats
4W - 0L
1,744 SR
Queue Stats
38W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 0
5,411
451
1,594
10,463
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,778
482
2,697
9,933
6,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,251
604
5,276
9,743
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 0
5,635
470
1,717
3,796
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
aledani04
Ah Puch
10
1 / 4 / 1
6,238
520
5,086
7,377
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carooo
Izanami
11
3 / 1 / 0
6,727
561
4,595
6,107
2,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
1 / 0 / 5
6,971
581
3,403
6,332
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Emilef11
Tsukuyomi
13
2 / 1 / 2
7,441
620
4,673
8,261
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
ItsDjinn
Mulan
12
0 / 0 / 2
7,142
595
5,407
6,428
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
anamorfus
Anubis
13
6 / 2 / 2
8,344
695
6,007
7,991
4,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
W
Izanami
Carooo
Izanami
3
1
0
3
W
Bacchus
1
0
5
3.5
W
Tsukuyomi
Emilef11
Tsukuyomi
2
1
2
3
L
0
2
0
0
L
3
3
1
1.17
W
Mulan
ItsDjinn
Mulan
0
0
2
1
L
0
0
0
0
L
Ah Puch
aledani04
Ah Puch
1
4
1
0.38
W
Anubis
anamorfus
Anubis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,370
Damage
24,085
41,312
Taken
35,119
17,483
Mitigated
19,524
11,346
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,594
389
52
3,740
10,463
3,655
0
871
9,592
0
28,167
W
Izanami
Carooo
Izanami
4,595
3,332
0
1,762
6,107
2,135
1,964
941
5,166
0
50,892
W
Bacchus
3,403
73
1,340
2,641
6,332
5,006
87
1,471
4,818
16,480
0
W
Tsukuyomi
Emilef11
Tsukuyomi
4,673
1,471
0
4,728
8,261
3,219
0
487
7,758
0
62,790
L
2,697
756
0
3,599
9,933
6,472
0
187
9,207
0
30,516
L
5,276
957
0
900
9,743
3,174
0
2,756
6,987
0
53,598
W
Mulan
ItsDjinn
Mulan
5,407
1,364
0
3,174
6,428
5,132
0
0
6,428
0
43,424
L
1,717
226
0
1,881
3,796
1,990
30
525
3,271
21,071
0
L
Ah Puch
aledani04
Ah Puch
5,086
529
0
1,174
7,377
2,192
245
5,071
2,306
41,130
0
W
Anubis
anamorfus
Anubis
6,007
311
0
4,200
7,991
4,032
75
3,764
4,015
63,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
36,625
287
Minions Killed
418
0
Camps Cleared
0
1,182,050
Distance Traveled
1,235,330
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,411
451
39
3
0
235,490
0
W
Izanami
6,727
561
83
7
0
218,380
0
W
Bacchus
6,971
581
25
2
0
272,358
4
W
Tsukuyomi
7,441
620
103
9
0
291,924
0
L
Chaac
5,778
482
45
4
0
236,894
0
L
Lancelot
7,251
604
94
8
0
296,981
0
W
Mulan
7,142
595
91
8
0
228,825
3
L
Nox
5,635
470
35
3
0
220,208
0
L
Ah Puch
6,238
520
74
6
0
192,477
0
W
Anubis
8,344
695
116
10
0
223,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role