Player Matchup

Danzaburou
Danzaburou
Dank_Smoke101
Danzaburou
Level 83
God Stats
230W - 185L
1,507 SR
Queue Stats
432W - 462L
1,406 Elo+
Party 2
Discordia
Discordia
TheJuanDoug
Discordia
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ronnied361
Cthulhu
Level 14
God Stats
16W - 17L
1,433 SR
Queue Stats
248W - 255L
1,388 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,431 Elo+

VS

Team Averages
Level 109
1,533 SR
1,380 Elo+
Nu Wa
Nu Wa
Bunbun21
Nu Wa
Level 128
God Stats
37W - 15L
1,620 SR
Queue Stats
170W - 183L
1,380 Elo+
Party 1
Anhur
Anhur
MrMaxxwell002
Anhur
Level 133
God Stats
4W - 4L
1,479 SR
Queue Stats
220W - 240L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
xxWilby
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 224L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dank_Smoke101
Danzaburou
15
4 / 6 / 0
10,829
774
16,154
17,760
5,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheJuanDoug
Discordia
13
0 / 5 / 3
9,172
655
6,293
10,111
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
ronnied361
Cthulhu
13
1 / 6 / 4
9,629
688
12,149
20,220
21,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunbun21
Nu Wa
17
6 / 2 / 7
11,368
812
18,793
9,593
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 4
10,912
779
10,313
14,458
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
xxWilby
Guan Yu
16
5 / 1 / 11
10,929
781
8,757
18,748
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
17
17
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bunbun21
Nu Wa
6
2
7
4.75
L
Danzaburou
Dank_Smoke101
Danzaburou
4
6
0
0.67
W
6
2
4
4
L
Discordia
TheJuanDoug
Discordia
0
5
3
0.3
L
Cthulhu
ronnied361
Cthulhu
1
6
4
0.5
W
Guan Yu
xxWilby
Guan Yu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,596
Damage
37,863
48,091
Taken
42,799
28,989
Mitigated
31,876
8,515
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bunbun21
Nu Wa
18,793
7,716
0
1,169
9,593
3,898
1,690
4,464
4,940
49,272
0
L
Danzaburou
Dank_Smoke101
Danzaburou
16,154
8,256
0
4,928
17,760
5,213
2,222
4,714
12,687
0
49,164
W
10,313
6,532
0
2,951
14,458
6,955
747
6,349
7,899
0
43,362
L
Discordia
TheJuanDoug
Discordia
6,293
0
0
1,998
10,111
1,992
93
6,135
3,796
33,087
0
L
Cthulhu
ronnied361
Cthulhu
12,149
746
169
1,420
20,220
21,784
270
8,044
11,687
32,777
1,909
W
Guan Yu
xxWilby
Guan Yu
8,757
1,142
1,141
6,345
18,748
21,023
811
5,099
13,354
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
33,209
148
Minions Killed
162
0
Camps Cleared
0
679,727
Distance Traveled
788,274
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,368
812
56
4
0
240,518
7
L
Danzaburou
10,829
774
56
4
0
231,963
0
W
Anhur
10,912
779
78
6
0
250,045
0
L
Discordia
9,172
655
66
5
0
215,570
0
L
Cthulhu
9,629
688
26
2
0
232,194
0
W
Guan Yu
10,929
781
28
2
0
297,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role