Player Matchup

Arachne
Arachne
DV8xBowlerx277
Arachne
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
176W - 196L
1,206 Elo+
Party 1
Raijin
Raijin
Large Cabal
Raijin
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 99L
1,462 Elo+
Solo
Ares
Ares
SheldonCbbt73
Ares
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 256L
1,340 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,336 Elo+

VS

Team Averages
Level 99
1,300 SR
1,457 Elo+
Mulan
Mulan
Bipolar Bear241
Mulan
Level 122
God Stats
5W - 0L
1,207 SR
Queue Stats
10W - 7L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
BussDown1974BMW
Nu Wa
Level 89
God Stats
17W - 8L
1,195 SR
Queue Stats
36W - 27L
1,246 Elo+
Solo
Neith
Neith
SickOGHammer
Neith
Level 86
God Stats
8W - 8L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,883
588
2,757
7,962
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
12
0 / 2 / 0
6,485
649
4,091
8,568
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
7,001
700
2,651
11,710
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,367
737
8,524
7,705
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 3
7,137
714
10,420
1,629
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 2
7,041
704
3,950
3,778
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
1
0
3
2.5
L
0
3
0
0
L
Raijin
0
2
0
0
L
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,499
Damage
22,894
28,240
Taken
13,112
19,011
Mitigated
8,168
6,027
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,524
1,009
0
2,050
7,705
6,037
0
2,879
4,507
0
29,406
W
10,420
5,593
577
205
1,629
604
244
876
632
31,340
0
L
2,757
1,391
230
772
7,962
4,431
0
2,833
5,129
0
9,747
L
Raijin
4,091
350
54
1,669
8,568
3,836
0
2,854
5,714
34,894
0
L
2,651
23
0
3,302
11,710
10,744
0
4,775
6,935
14,529
0
W
3,950
1,572
315
1,135
3,778
1,527
866
2,539
1,172
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,369
Gold Earned
21,545
117
Minions Killed
139
0
Camps Cleared
0
512,782
Distance Traveled
556,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,367
737
49
5
0
209,631
0
W
Nu Wa
7,137
714
61
6
0
191,551
0
L
Arachne
5,883
588
10
1
0
175,824
0
L
Raijin
6,485
649
70
7
0
153,249
0
L
Ares
7,001
700
37
4
0
183,709
0
W
Neith
7,041
704
29
3
0
155,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role