Player Matchup

Tiamat
Tiamat
Dexthedestroyer
Tiamat
Level 126
God Stats
5W - 9L
1,592 SR
Queue Stats
116W - 100L
1,409 Elo+
Party 1
Odin
Odin
Imperial32
Odin
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,270 Elo+
Party 1
Ullr
Ullr
Protowolf
Ullr
Level 60
God Stats
1W - 10L
1,401 SR
Queue Stats
66W - 49L
1,415 Elo+
Party 1
Set
Set
SleepyJoe2004
Set
Level 55
God Stats
25W - 22L
1,652 SR
Queue Stats
57W - 75L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
drewdrew1015
Kumbhakarna
Level 39
God Stats
1W - 6L
1,483 SR
Queue Stats
41W - 42L
1,265 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,369 Elo+

VS

Team Averages
Level 119
1,511 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JxGHIDORAHxJ
King Arthur
Level 100
God Stats
11W - 12L
1,503 SR
Queue Stats
647W - 581L
1,458 Elo+
Solo
Atlas
Atlas
emeyeguy
Atlas
Level 100
God Stats
15W - 11L
1,641 SR
Queue Stats
136W - 138L
1,531 Elo+
Party 2
Mercury
Mercury
guapo123
Mercury
Level 109
God Stats
6W - 7L
1,350 SR
Queue Stats
324W - 336L
1,477 Elo+
Solo
Merlin
Merlin
xUmbra-Mortisx
Merlin
Level 128
God Stats
53W - 48L
1,563 SR
Queue Stats
138W - 136L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,016
501
6,642
6,883
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
5,979
427
2,176
7,654
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
11
0 / 3 / 1
6,543
467
7,297
9,547
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 1 / 0
8,116
580
4,672
10,742
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
drewdrew1015
Kumbhakarna
9
0 / 3 / 1
6,070
434
3,135
14,457
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 4
7,057
504
8,455
6,374
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JxGHIDORAHxJ
King Arthur
15
1 / 1 / 0
8,455
604
5,013
9,491
9,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
emeyeguy
Atlas
11
1 / 1 / 4
7,116
508
5,141
12,169
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
guapo123
Mercury
15
4 / 0 / 2
8,550
611
4,690
9,937
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 2
7,784
556
8,389
8,017
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
0
1
0
0
L
0
1
0
0
W
King Arthur
JxGHIDORAHxJ
King Arthur
1
1
0
1
L
Ullr
0
3
1
0.17
L
2
1
0
2
L
Kumbhakarna
drewdrew1015
Kumbhakarna
0
3
1
0.17
W
Atlas
emeyeguy
Atlas
1
1
4
3
W
Mercury
guapo123
Mercury
4
0
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
31,688
49,283
Taken
45,988
33,383
Mitigated
30,039
11,935
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,455
3,373
0
3,951
6,374
2,601
672
499
5,875
0
47,043
L
6,642
145
0
1,719
6,883
4,687
0
4,876
2,007
62,520
0
L
2,176
687
0
980
7,654
6,509
0
68
7,586
0
24,490
W
King Arthur
JxGHIDORAHxJ
King Arthur
5,013
1,058
0
1,459
9,491
9,684
212
0
9,491
918
65,625
L
Ullr
7,297
4,427
0
2,937
9,547
4,237
0
2,461
7,086
0
47,967
L
4,672
2,072
0
2,040
10,742
5,388
0
880
9,862
0
79,142
L
Kumbhakarna
drewdrew1015
Kumbhakarna
3,135
112
0
4,259
14,457
12,562
0
5,313
9,144
11,050
0
W
Atlas
emeyeguy
Atlas
5,141
2,173
0
2,450
12,169
10,203
0
3,366
8,803
26,199
0
W
Mercury
guapo123
Mercury
4,690
2,533
0
2,408
9,937
4,377
0
1,314
8,623
0
88,915
W
8,389
579
160
3,331
8,017
3,174
0
4,598
3,419
64,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
38,962
371
Minions Killed
468
0
Camps Cleared
0
1,416,818
Distance Traveled
1,485,785
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,057
504
84
6
0
275,779
3
L
Tiamat
7,016
501
117
8
0
284,325
4
L
Odin
5,979
427
40
3
0
274,224
0
W
King Arthur
8,455
604
111
8
0
292,935
0
L
Ullr
6,543
467
84
6
0
256,790
0
L
Set
8,116
580
121
9
0
312,181
0
L
Kumbhakarna
6,070
434
9
1
0
289,298
0
W
Atlas
7,116
508
25
2
0
288,057
3
W
Mercury
8,550
611
135
10
0
365,103
0
W
Merlin
7,784
556
113
8
0
263,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role