Player Matchup

Ullr
Ullr
Silver II
IveMcFallen69
Ullr
Silver II
Level 125
God Stats
16W - 14L
1,696 SR
Queue Stats
52W - 67L
1,345 MMR
Party 2
Cerberus
Cerberus
Silver IV
JPD2001
Cerberus
Silver IV
Level 125
God Stats
1W - 1L
1,773 SR
Queue Stats
20W - 24L
1,255 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
Ramrod_2x4
Cu Chulainn
Silver III
Level 109
God Stats
11W - 9L
1,606 SR
Queue Stats
40W - 60L
1,105 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,692 SR
1,235 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,392 SR
1,152 MMR
Raijin
Raijin
Silver I
MandatedBody136
Raijin
Silver I
Level 117
God Stats
4W - 2L
1,269 SR
Queue Stats
31W - 30L
1,152 MMR
Party 1
Chaac
Chaac
Silver I
NickFury2000AD
Chaac
Silver I
Level 149
God Stats
2W - 0L
1,333 SR
Queue Stats
31W - 30L
1,152 MMR
Party 1
Danzaburou
Danzaburou
Silver I
TrickyNixon1974
Danzaburou
Silver I
Level 147
God Stats
2W - 1L
1,573 SR
Queue Stats
32W - 30L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,156
627
4,469
12,667
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JPD2001
Cerberus
15
4 / 4 / 0
9,315
717
12,049
17,104
15,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Ramrod_2x4
Cu Chulainn
12
0 / 8 / 3
7,737
595
5,532
17,962
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bans
NoxAtlasAthenaAo KuangVamana

VS

Bans
AnubisBaron SamediMorgan Le FayPoseidonAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,990
768
11,432
8,282
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 10
9,461
728
13,586
13,176
18,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TrickyNixon1974
Danzaburou
17
7 / 0 / 8
11,441
880
17,214
10,107
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cerberus
JPD2001
Cerberus
4
4
0
1
W
6
2
6
4.5
W
2
2
10
3.5
L
Cu Chulainn
Ramrod_2x4
Cu Chulainn
0
8
3
0.19
W
Danzaburou
TrickyNixon1974
Danzaburou
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
42,232
47,733
Taken
31,565
38,565
Mitigated
25,443
4,331
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
1,994
0
1,029
12,667
6,335
0
2,221
9,890
0
39,024
L
Cerberus
JPD2001
Cerberus
12,049
63
0
2,185
17,104
15,182
0
3,785
12,684
23,515
398
W
11,432
397
0
2,084
8,282
2,730
1,140
4,285
3,902
28,958
0
W
13,586
1,020
0
2,996
13,176
18,450
0
3,658
9,084
0
44,006
L
Cu Chulainn
Ramrod_2x4
Cu Chulainn
5,532
697
0
1,117
17,962
17,048
0
4,543
12,656
0
23,854
W
Danzaburou
TrickyNixon1974
Danzaburou
17,214
9,670
0
5,534
10,107
4,263
2,110
3,758
6,047
0
62,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
30,892
158
Minions Killed
192
0
Camps Cleared
0
682,232
Distance Traveled
716,731
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,156
627
75
6
0
243,190
0
L
Cerberus
9,315
717
44
3
0
225,784
0
W
Raijin
9,990
768
36
3
0
221,193
0
W
Chaac
9,461
728
66
5
0
255,089
0
L
Cu Chulainn
7,737
595
39
3
0
213,258
2
W
Danzaburou
11,441
880
90
7
0
240,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role