Player Matchup

Jing Wei
Jing Wei
Dragoon0191
Jing Wei
Level 129
God Stats
1W - 2L
1,294 SR
Queue Stats
166W - 207L
1,458 Elo+
Party 1
Martichoras
Martichoras
Dshinz
Martichoras
Level 62
God Stats
111W - 74L
1,612 SR
Queue Stats
455W - 389L
1,507 Elo+
Party 2
Agni
Agni
El_paxana
Agni
Level 134
God Stats
3W - 5L
1,446 SR
Queue Stats
173W - 193L
1,509 Elo+
Party 1
Atlas
Atlas
Snowah98
Atlas
Level 22
God Stats
4W - 1L
1,707 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 2
Bakasura
Bakasura
TentedLeaf10344
Bakasura
Level 66
God Stats
11W - 13L
1,456 SR
Queue Stats
307W - 262L
1,496 Elo+
Party 2
Team Averages
Level 83
1,503 SR
1,519 Elo+

VS

Team Averages
Level 110
1,464 SR
1,462 Elo+
Skadi
Skadi
 
Skadi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PILLxRxKx951
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,254 Elo+
Solo
Kali
Kali
aph40876159
Kali
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 130L
1,503 Elo+
Party 3
Fafnir
Fafnir
buzzkill314
Fafnir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 49L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
ixAnthonyy
Guan Yu
Level 113
God Stats
0W - 6L
1,321 SR
Queue Stats
107W - 109L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dragoon0191
Jing Wei
12
1 / 1 / 3
7,331
489
3,995
8,470
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
Dshinz
Martichoras
15
2 / 2 / 4
9,589
639
5,731
8,808
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
8 / 2 / 1
9,111
607
8,087
10,034
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Snowah98
Atlas
10
0 / 3 / 3
7,070
471
3,432
10,271
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
4 / 1 / 4
8,971
598
9,823
15,453
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 2 / 0
9,078
605
11,495
9,184
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
PILLxRxKx951
Morgan Le Fay
11
0 / 5 / 1
7,012
467
6,313
9,940
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 2
9,530
635
5,712
11,790
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
11
0 / 2 / 4
7,706
514
4,679
13,658
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ixAnthonyy
Guan Yu
9
1 / 3 / 0
6,361
424
5,818
8,827
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
9
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
2
0
2.5
W
Jing Wei
Dragoon0191
Jing Wei
1
1
3
2.5
W
Martichoras
Dshinz
Martichoras
2
2
4
2
W
Agni
8
2
1
4.25
L
Morgan Le Fay
PILLxRxKx951
Morgan Le Fay
0
5
1
0.1
W
Atlas
Snowah98
Atlas
0
3
3
0.5
W
Bakasura
4
1
4
6
L
3
3
2
1.33
L
Fafnir
0
2
4
1
L
Guan Yu
ixAnthonyy
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
34,017
53,036
Taken
53,399
26,591
Mitigated
34,410
16,560
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,495
5,254
0
1,230
9,184
3,619
0
2,355
6,715
0
75,210
W
Jing Wei
Dragoon0191
Jing Wei
3,995
2,785
0
2,414
8,470
2,992
0
1,767
6,703
0
45,026
W
Martichoras
Dshinz
Martichoras
5,731
1,995
0
3,677
8,808
3,666
1,161
944
7,864
0
80,355
W
Agni
8,087
471
0
2,425
10,034
3,921
0
4,608
5,426
52,822
0
L
Morgan Le Fay
PILLxRxKx951
Morgan Le Fay
6,313
388
0
496
9,940
4,137
0
4,048
5,732
36,199
0
W
Atlas
Snowah98
Atlas
3,432
1,362
0
1,145
10,271
7,937
3
1,005
9,266
20,781
0
W
Bakasura
9,823
7,241
0
6,899
15,453
8,075
270
3,109
12,344
0
69,624
L
5,712
3,564
0
2,684
11,790
4,928
622
1,772
10,018
0
74,996
L
Fafnir
4,679
664
0
4,589
13,658
17,139
0
3,344
9,825
28,674
0
L
Guan Yu
ixAnthonyy
Guan Yu
5,818
1,905
20
1,645
8,827
4,587
0
0
8,752
0
30,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
39,687
427
Minions Killed
385
0
Camps Cleared
0
1,572,091
Distance Traveled
1,378,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,078
605
115
8
0
276,358
1
W
Jing Wei
7,331
489
75
5
0
288,236
0
W
Martichoras
9,589
639
114
8
0
291,966
0
W
Agni
9,111
607
94
6
0
309,335
2
L
Morgan Le Fay
7,012
467
65
4
0
270,182
0
W
Atlas
7,070
471
17
1
0
327,273
0
W
Bakasura
8,971
598
127
8
0
355,281
0
L
Kali
9,530
635
125
8
0
362,455
0
L
Fafnir
7,706
514
34
2
0
295,234
0
L
Guan Yu
6,361
424
46
3
0
173,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role