Player Matchup

Cthulhu
Cthulhu
Crown_Clown420
Cthulhu
Level 65
God Stats
2W - 2L
1,433 SR
Queue Stats
41W - 64L
1,248 Elo+
Party 1
Anubis
Anubis
Macklin15
Anubis
Level 48
God Stats
2W - 5L
1,212 SR
Queue Stats
2W - 13L
1,111 Elo+
Party 1
Xbalanque
Xbalanque
NumberOneScrub24
Xbalanque
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 63L
1,181 Elo+
Party 1
Team Averages
Level 54
1,382 SR
1,180 Elo+

VS

Team Averages
Level 78
1,490 SR
1,252 Elo+
Nu Wa
Nu Wa
FridaQUEEN1076
Nu Wa
Level 113
God Stats
1W - 0L
1,723 SR
Queue Stats
81W - 95L
1,413 Elo+
Solo
Hades
Hades
It Is Knight
Hades
Level 67
God Stats
3W - 2L
1,458 SR
Queue Stats
8W - 15L
1,150 Elo+
Party 2
Serqet
Serqet
Road2775
Serqet
Level 54
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 15L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,657
666
4,726
11,444
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Macklin15
Anubis
11
2 / 3 / 0
6,657
666
6,082
6,425
3,268
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
9
0 / 6 / 3
6,223
622
4,865
9,990
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,911
891
10,840
6,441
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 9
7,782
778
5,963
8,075
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Road2775
Serqet
12
4 / 1 / 9
8,201
820
5,950
8,518
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
7
0
6
10
W
3
2
9
3.75
L
Anubis
Macklin15
Anubis
2
3
0
0.67
L
Xbalanque
0
6
3
0.25
W
Serqet
Road2775
Serqet
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
22,753
27,859
Taken
23,034
15,769
Mitigated
9,808
1,635
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,726
435
0
793
11,444
8,958
0
6,775
4,077
17,947
85
W
10,840
2,870
0
1,061
6,441
2,335
605
2,978
3,045
39,654
0
W
5,963
440
690
2,118
8,075
3,889
392
4,311
3,687
20,901
0
L
Anubis
Macklin15
Anubis
6,082
186
0
509
6,425
3,268
0
3,423
2,770
24,859
0
L
Xbalanque
4,865
2,177
0
333
9,990
3,543
0
5,868
3,496
0
15,037
W
Serqet
Road2775
Serqet
5,950
1,904
0
1,084
8,518
3,584
1,851
3,612
4,675
0
21,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,537
Gold Earned
24,894
90
Minions Killed
129
0
Camps Cleared
0
472,029
Distance Traveled
514,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,657
666
24
2
0
161,890
0
W
Nu Wa
8,911
891
72
7
0
165,513
0
W
Hades
7,782
778
28
3
0
159,535
0
L
Anubis
6,657
666
37
4
0
157,082
0
L
Xbalanque
6,223
622
29
3
0
153,057
0
W
Serqet
8,201
820
29
3
0
189,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role