Player Matchup

Maui
Maui
AriMach
Maui
Level 88
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 1
Tiamat
Tiamat
Blueshadow111
Tiamat
Level 104
God Stats
8W - 9L
1,197 SR
Queue Stats
203W - 212L
1,537 Elo+
Party 2
Serqet
Serqet
BotFarmerJoe
Serqet
Level 168
God Stats
4W - 6L
1,299 SR
Queue Stats
145W - 135L
1,563 Elo+
Party 2
Jing Wei
Jing Wei
Pikachu1627
Jing Wei
Level 102
God Stats
4W - 1L
1,907 SR
Queue Stats
148W - 145L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
Zackley
Yu Huang
Level 171
God Stats
2W - 1L
1,615 SR
Queue Stats
337W - 285L
1,567 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,494 Elo+

VS

Team Averages
Level 127
1,619 SR
1,552 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Megg0
Achilles
Level 123
God Stats
5W - 3L
1,696 SR
Queue Stats
287W - 270L
1,501 Elo+
Solo
Thor
Thor
hinomaru
Thor
Level 166
God Stats
9W - 6L
1,729 SR
Queue Stats
354W - 331L
1,579 Elo+
Party 3
Anubis
Anubis
minelord01
Anubis
Level 67
God Stats
140W - 101L
1,703 SR
Queue Stats
353W - 318L
1,575 Elo+
Party 3
Ix Chel
Ix Chel
xcereal
Ix Chel
Level 123
God Stats
2W - 2L
1,467 SR
Queue Stats
195W - 169L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AriMach
Maui
10
1 / 1 / 1
6,617
509
2,043
8,622
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 1
8,160
628
5,794
9,808
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
6 / 3 / 2
7,947
611
9,841
11,682
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jing Wei
Pikachu1627
Jing Wei
11
0 / 1 / 1
6,705
516
2,910
8,293
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Zackley
Yu Huang
13
1 / 0 / 4
8,368
644
6,799
6,272
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 1
6,279
483
4,129
9,466
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Megg0
Achilles
11
0 / 2 / 1
5,980
460
3,321
10,764
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
11
4 / 3 / 1
7,061
543
7,988
13,621
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
minelord01
Anubis
13
2 / 2 / 1
7,713
593
7,582
8,615
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
xcereal
Ix Chel
13
1 / 1 / 1
7,380
568
5,349
5,517
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Maui
AriMach
Maui
1
1
1
1.5
W
2
2
1
1.25
W
Serqet
6
3
2
2.33
L
Achilles
Megg0
Achilles
0
2
1
0.25
W
Jing Wei
Pikachu1627
Jing Wei
0
1
1
0.5
W
Yu Huang
Zackley
Yu Huang
1
0
4
3
L
Thor
4
3
1
1.5
L
Anubis
minelord01
Anubis
2
2
1
1.25
L
Ix Chel
xcereal
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,387
Damage
28,369
44,677
Taken
47,983
19,214
Mitigated
29,591
9,791
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,129
350
133
2,277
9,466
9,417
42
2,625
6,607
14,776
0
W
Maui
AriMach
Maui
2,043
403
0
2,223
8,622
5,739
0
4,454
4,168
18,405
0
W
5,794
443
0
2,488
9,808
4,383
48
420
8,837
49,909
0
W
Serqet
9,841
2,581
0
2,520
11,682
4,344
0
4,413
7,269
0
39,453
L
Achilles
Megg0
Achilles
3,321
451
0
3,301
10,764
9,871
0
4,462
6,019
0
29,623
W
Jing Wei
Pikachu1627
Jing Wei
2,910
1,900
0
1,744
8,293
2,358
745
6,183
2,110
0
44,891
W
Yu Huang
Zackley
Yu Huang
6,799
568
0
816
6,272
2,390
937
1,942
4,330
80,104
0
L
Thor
7,988
2,710
0
1,295
13,621
4,683
62
4,679
8,785
0
45,027
L
Anubis
minelord01
Anubis
7,582
568
0
4,863
8,615
3,634
36
892
7,557
72,179
0
L
Ix Chel
xcereal
Ix Chel
5,349
493
390
1,643
5,517
1,986
0
1,893
3,624
67,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
34,413
383
Minions Killed
380
0
Camps Cleared
0
1,442,565
Distance Traveled
1,386,086
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,279
483
25
2
0
298,672
0
W
Maui
6,617
509
25
2
0
292,666
3
W
Tiamat
8,160
628
98
8
0
252,154
0
W
Serqet
7,947
611
52
4
0
314,679
0
L
Achilles
5,980
460
50
4
0
246,781
3
W
Jing Wei
6,705
516
71
5
0
295,955
0
W
Yu Huang
8,368
644
137
11
0
287,111
4
L
Thor
7,061
543
66
5
0
313,615
1
L
Anubis
7,713
593
119
9
0
226,164
0
L
Ix Chel
7,380
568
120
9
0
300,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role