Player Matchup

Achilles
Achilles
JLInfinite
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
LadyVenom3205
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,567 Elo+
Party 2
Pele
Pele
Sharker187
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkrewstonTex
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
121W - 121L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheHollowedBeast
Cu Chulainn
Level 107
God Stats
1W - 3L
1,555 SR
Queue Stats
38W - 30L
1,490 Elo+
Party 2
Team Averages
Level 94
1,466 SR
1,547 Elo+

VS

Team Averages
Level 121
1,687 SR
1,467 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CptnBibbles
Tyr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,348 Elo+
Solo
Shiva
Shiva
IcyTWhite10
Shiva
Level 89
God Stats
5W - 0L
1,803 SR
Queue Stats
302W - 286L
1,453 Elo+
Party 1
Bastet
Bastet
aLlStArKaOtIc
Bastet
Level 118
God Stats
8W - 2L
1,794 SR
Queue Stats
292W - 279L
1,514 Elo+
Party 1
Chaac
Chaac
iRepto
Chaac
Level 145
God Stats
7W - 1L
1,835 SR
Queue Stats
230W - 219L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JLInfinite
Achilles
13
1 / 3 / 6
7,528
753
4,658
10,002
11,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
14
4 / 4 / 4
8,173
817
14,129
11,860
8,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 7 / 4
6,782
678
7,278
11,366
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SkrewstonTex
Ah Muzen Cab
14
3 / 4 / 4
7,888
789
7,847
9,392
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
TheHollowedBeast
Cu Chulainn
15
2 / 4 / 7
7,779
778
7,927
13,125
18,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
7 / 3 / 7
8,137
814
11,826
9,136
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 10
7,650
765
9,270
12,027
11,889
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 13
7,582
758
9,231
13,065
15,903
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 2 / 11
9,150
915
10,991
11,406
6,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
iRepto
Chaac
14
2 / 2 / 10
7,751
775
11,456
12,246
13,218
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
11
Kills
22
22
Deaths
11
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
7
3.5
W
2
1
10
7
W
3
3
13
3.17
L
Achilles
JLInfinite
Achilles
1
3
6
1.33
L
Cthulhu
4
4
4
1.5
L
1
7
4
0.43
L
Ah Muzen Cab
SkrewstonTex
Ah Muzen Cab
3
4
4
1.25
L
Cu Chulainn
TheHollowedBeast
Cu Chulainn
2
4
7
1.38
W
8
2
11
6.75
W
Chaac
iRepto
Chaac
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,839
Damage
52,774
55,745
Taken
57,880
48,050
Mitigated
54,452
12,335
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,826
582
615
1,944
9,136
7,393
0
582
8,554
19,371
0
W
9,270
447
1,525
4,720
12,027
11,889
94
4,443
7,584
0
13,003
W
9,231
956
1,324
3,135
13,065
15,903
13
4,830
8,235
2,896
13,244
L
Achilles
JLInfinite
Achilles
4,658
804
803
1,853
10,002
11,283
0
1,632
8,370
0
7,997
L
Cthulhu
14,129
1,754
213
2,331
11,860
8,119
0
3,308
8,552
18,898
0
L
7,278
2,062
83
763
11,366
5,947
0
2,327
9,039
0
12,768
L
Ah Muzen Cab
SkrewstonTex
Ah Muzen Cab
7,847
2,904
0
775
9,392
4,661
0
2,462
6,930
0
17,769
L
Cu Chulainn
TheHollowedBeast
Cu Chulainn
7,927
851
1,211
4,303
13,125
18,040
0
3,847
9,278
1,380
17,589
W
10,991
3,503
711
3,861
11,406
6,049
0
2,415
8,991
0
20,985
W
Chaac
iRepto
Chaac
11,456
1,297
735
2,891
12,246
13,218
0
2,490
9,756
0
23,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
40,270
79
Minions Killed
106
0
Camps Cleared
0
826,601
Distance Traveled
1,028,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,137
814
19
2
0
156,702
0
W
Tyr
7,650
765
21
2
0
240,499
0
W
Shiva
7,582
758
22
2
0
198,496
0
L
Achilles
7,528
753
8
1
0
166,594
0
L
Cthulhu
8,173
817
18
2
0
173,992
0
L
Pele
6,782
678
14
1
0
154,795
0
L
Ah Muzen Cab
7,888
789
20
2
0
138,738
0
L
Cu Chulainn
7,779
778
19
2
0
192,482
0
W
Bastet
9,150
915
20
2
0
229,610
0
W
Chaac
7,751
775
24
2
0
203,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role