Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ViiRukKin
Heimdallr
Level 191
God Stats
13W - 7L
1,482 SR
Queue Stats
417W - 272L
1,608 Elo+
Party 1
Scylla
Scylla
heronman
Scylla
Level 142
God Stats
7W - 11L
1,588 SR
Queue Stats
62W - 67L
1,542 Elo+
Party 1
Thanatos
Thanatos
lFNlZurK
Thanatos
Level 89
God Stats
2W - 0L
1,594 SR
Queue Stats
16W - 16L
1,337 Elo+
Party 2
Ix Chel
Ix Chel
zGuuiz
Ix Chel
Level 121
God Stats
1W - 2L
1,230 SR
Queue Stats
7W - 11L
1,262 Elo+
Party 2
Team Averages
Level 143
1,479 SR
1,450 Elo+

VS

Team Averages
Level 92
1,382 SR
1,349 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
RaphaellGamer
Freya
Level 120
God Stats
1W - 8L
1,204 SR
Queue Stats
37W - 77L
1,295 Elo+
Party 3
Da Ji
Da Ji
Shayoung
Da Ji
Level 15
God Stats
1W - 6L
1,205 SR
Queue Stats
14W - 41L
1,258 Elo+
Party 3
Pele
Pele
VLW19
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 0 / 14
8,883
1,269
3,910
3,991
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ViiRukKin
Heimdallr
14
7 / 0 / 8
9,110
1,301
11,183
3,474
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
heronman
Scylla
13
1 / 0 / 8
7,917
1,131
5,902
3,435
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lFNlZurK
Thanatos
13
4 / 2 / 4
8,442
1,206
6,819
8,229
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
zGuuiz
Ix Chel
14
2 / 1 / 12
8,096
1,157
7,828
2,898
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

386

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 1 / 0
6,786
969
1,670
1,934
1,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
11
0 / 1 / 0
6,480
926
123
1,003
341
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
7,793
1,113
5,122
14,136
5,948
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
Shayoung
Da Ji
12
2 / 3 / 1
7,610
1,087
4,645
7,960
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
VLW19
Pele
12
0 / 3 / 2
7,250
1,036
3,603
12,731
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
15
Kills
3
3
Deaths
15
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
14
8
L
Anubis
 
Anubis
0
1
0
0
L
Skadi
 
Skadi
0
1
0
0
L
1
7
2
0.29
L
Da Ji
Shayoung
Da Ji
2
3
1
0.83
L
Pele
VLW19
Pele
0
3
2
0.33
W
Heimdallr
ViiRukKin
Heimdallr
7
0
8
11
W
Scylla
heronman
Scylla
1
0
8
5
W
Thanatos
lFNlZurK
Thanatos
4
2
4
3
W
Ix Chel
zGuuiz
Ix Chel
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
15,163
22,027
Taken
37,764
14,181
Mitigated
16,315
7,087
Healing
917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,910
758
0
1,212
3,991
5,634
0
739
3,252
5,433
0
L
Anubis
 
Anubis
1,670
72
0
410
1,934
1,051
0
848
1,086
16,073
0
L
Skadi
 
Skadi
123
0
0
0
1,003
341
0
709
294
0
1,012
L
5,122
1,329
0
434
14,136
5,948
0
4,966
9,170
19,869
0
L
Da Ji
Shayoung
Da Ji
4,645
887
0
0
7,960
3,201
0
3,956
4,004
0
10,070
L
Pele
VLW19
Pele
3,603
600
0
73
12,731
5,774
0
7,161
5,570
0
10,597
W
Heimdallr
ViiRukKin
Heimdallr
11,183
6,549
0
1,190
3,474
2,284
0
1,656
1,818
0
25,584
W
Scylla
heronman
Scylla
5,902
801
0
0
3,435
1,321
0
830
2,605
26,909
0
W
Thanatos
lFNlZurK
Thanatos
6,819
1,667
0
3,645
8,229
3,961
0
3,108
4,351
0
18,458
W
Ix Chel
zGuuiz
Ix Chel
7,828
1,096
520
520
2,898
981
0
459
1,462
20,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
35,919
148
Minions Killed
94
7
Camps Cleared
3
723,354
Distance Traveled
518,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,883
1,269
1
0
0
151,859
0
L
Anubis
6,786
969
28
4
1
66,345
0
L
Skadi
6,480
926
1
0
1
10,700
0
L
Freya
7,793
1,113
35
5
0
161,318
0
L
Da Ji
7,610
1,087
16
2
1
137,260
0
L
Pele
7,250
1,036
14
2
0
142,530
0
W
Heimdallr
9,110
1,301
38
5
2
145,074
0
W
Scylla
7,917
1,131
50
7
3
159,945
0
W
Thanatos
8,442
1,206
33
5
2
130,342
0
W
Ix Chel
8,096
1,157
26
4
0
136,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role