Player Matchup

Zhong Kui
Zhong Kui
Biglu142506
Zhong Kui
Level 128
God Stats
3W - 1L
1,899 SR
Queue Stats
10W - 2L
1,748 Elo+
Party 3
Mercury
Mercury
Gazeebro
Mercury
Level 112
God Stats
11W - 14L
1,491 SR
Queue Stats
121W - 114L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
Jlugo251406
Ix Chel
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 5L
1,748 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
Level 76
God Stats
119W - 99L
1,580 SR
Queue Stats
152W - 146L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeus_TR85
Gilgamesh
Level 106
God Stats
2W - 2L
1,425 SR
Queue Stats
28W - 32L
1,444 Elo+
Solo
Team Averages
Level 106
1,579 SR
1,602 Elo+

VS

Team Averages
Level 86
1,511 SR
1,494 Elo+
Thanatos
Thanatos
SDeck12
Thanatos
Level 60
God Stats
2W - 6L
1,303 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
Zaptress
Ah Puch
Level 47
God Stats
7W - 5L
1,620 SR
Queue Stats
114W - 118L
1,529 Elo+
Solo
Jing Wei
Jing Wei
dylrainbow
Jing Wei
Level 129
God Stats
4W - 4L
1,473 SR
Queue Stats
47W - 63L
1,506 Elo+
Solo
Odin
Odin
lolasmoker420
Odin
Level 97
God Stats
26W - 15L
1,554 SR
Queue Stats
401W - 402L
1,489 Elo+
Solo
Arachne
Arachne
pokymustdie
Arachne
Level 96
God Stats
7W - 5L
1,606 SR
Queue Stats
47W - 32L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biglu142506
Zhong Kui
17
6 / 1 / 11
11,979
1,089
21,317
15,025
15,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Gazeebro
Mercury
17
4 / 0 / 11
11,437
1,040
9,308
6,190
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Jlugo251406
Ix Chel
17
1 / 0 / 15
10,966
997
19,550
10,105
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
17
4 / 0 / 10
11,300
1,027
17,038
11,517
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Zeus_TR85
Gilgamesh
17
4 / 0 / 12
11,927
1,084
9,676
14,563
16,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

268

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SDeck12
Thanatos
15
0 / 3 / 1
9,436
858
5,378
11,850
5,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Zaptress
Ah Puch
16
0 / 2 / 1
10,640
967
23,606
16,021
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
dylrainbow
Jing Wei
15
1 / 6 / 0
9,668
879
12,241
25,778
11,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 1
9,646
877
7,596
15,323
8,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
pokymustdie
Arachne
15
0 / 4 / 1
9,500
864
3,359
13,802
8,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
19
Kills
1
1
Deaths
19
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Biglu142506
Zhong Kui
6
1
11
11.5
W
Mercury
Gazeebro
Mercury
4
0
11
9.5
W
Ix Chel
Jlugo251406
Ix Chel
1
0
15
8.5
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
4
0
10
9
L
Thanatos
SDeck12
Thanatos
0
3
1
0.17
L
Ah Puch
Zaptress
Ah Puch
0
2
1
0.25
W
Gilgamesh
Zeus_TR85
Gilgamesh
4
0
12
10
L
Jing Wei
dylrainbow
Jing Wei
1
6
0
0.17
L
0
4
1
0.13
L
Arachne
pokymustdie
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,889
Damage
52,180
57,400
Taken
82,774
47,413
Mitigated
42,224
15,401
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Biglu142506
Zhong Kui
21,317
1,112
0
6,416
15,025
15,956
0
5,757
8,882
49,241
0
W
Mercury
Gazeebro
Mercury
9,308
4,264
0
994
6,190
3,758
0
1,949
4,075
0
20,885
W
Ix Chel
Jlugo251406
Ix Chel
19,550
1,964
1,058
2,748
10,105
4,850
0
4,980
4,909
42,977
0
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
17,038
10,414
0
852
11,517
6,182
0
5,424
5,793
0
40,239
L
Thanatos
SDeck12
Thanatos
5,378
416
0
3,064
11,850
5,627
0
6,990
4,860
0
16,241
L
Ah Puch
Zaptress
Ah Puch
23,606
344
315
3,859
16,021
7,780
0
9,707
6,314
70,201
0
W
Gilgamesh
Zeus_TR85
Gilgamesh
9,676
1,404
1,820
1,513
14,563
16,667
0
4,158
10,135
0
24,033
L
Jing Wei
dylrainbow
Jing Wei
12,241
10,868
0
1,361
25,778
11,663
0
11,916
13,862
0
22,940
L
7,596
480
0
201
15,323
8,308
0
5,920
9,403
0
20,021
L
Arachne
pokymustdie
Arachne
3,359
1,681
0
1,390
13,802
8,846
0
6,334
7,468
0
5,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
48,890
290
Minions Killed
224
14
Camps Cleared
4
1,155,176
Distance Traveled
1,099,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,979
1,089
105
10
1
209,996
0
W
Mercury
11,437
1,040
20
2
9
271,739
0
W
Ix Chel
10,966
997
54
5
1
224,294
0
W
Ah Muzen Cab
11,300
1,027
77
7
3
228,002
0
L
Thanatos
9,436
858
14
1
0
241,017
0
L
Ah Puch
10,640
967
143
13
2
219,464
0
W
Gilgamesh
11,927
1,084
34
3
0
221,145
0
L
Jing Wei
9,668
879
35
3
0
218,872
0
L
Odin
9,646
877
26
2
1
192,395
0
L
Arachne
9,500
864
6
1
1
227,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role