Player Matchup

Hercules
Hercules
DerelictHobo88
Hercules
Level 99
God Stats
2W - 7L
1,456 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 1
Medusa
Medusa
PhoolsGold
Medusa
Level 31
God Stats
0W - 1L
1,887 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
brainsnare
Ix Chel
Level 101
God Stats
1W - 2L
1,327 SR
Queue Stats
22W - 23L
1,506 Elo+
Party 1
Team Averages
Level 77
1,557 SR
1,507 Elo+

VS

Team Averages
Level 75
1,492 SR
1,476 Elo+
Zhong Kui
Zhong Kui
BINEBOI912
Zhong Kui
Level 82
God Stats
10W - 7L
1,482 SR
Queue Stats
284W - 273L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
PhiJim
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,522 Elo+
Solo
Thanatos
Thanatos
Shadyeli
Thanatos
Level 37
God Stats
10W - 9L
1,495 SR
Queue Stats
92W - 106L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 3 / 3
10,137
724
10,821
19,688
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
PhoolsGold
Medusa
15
4 / 8 / 8
10,360
740
11,118
16,876
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
brainsnare
Ix Chel
14
3 / 6 / 6
10,044
717
8,344
13,819
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BINEBOI912
Zhong Kui
16
4 / 6 / 9
10,802
772
16,596
12,405
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PhiJim
Sun Wukong
18
8 / 0 / 5
12,399
886
12,782
12,876
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Shadyeli
Thanatos
16
5 / 6 / 9
10,882
777
12,834
13,601
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
17
17
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BINEBOI912
Zhong Kui
4
6
9
1.42
L
Hercules
5
3
3
2.17
W
Sun Wukong
PhiJim
Sun Wukong
8
0
5
10.5
L
Medusa
PhoolsGold
Medusa
4
8
8
1
W
Thanatos
Shadyeli
Thanatos
5
6
9
1.58
L
Ix Chel
brainsnare
Ix Chel
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
42,212
50,383
Taken
38,882
35,644
Mitigated
27,894
9,990
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BINEBOI912
Zhong Kui
16,596
780
0
1,548
12,405
10,066
1,236
2,663
9,456
39,394
0
L
Hercules
10,821
2,341
0
5,415
19,688
24,375
0
9,289
9,983
0
31,000
W
Sun Wukong
PhiJim
Sun Wukong
12,782
3,055
0
3,585
12,876
9,724
1,156
3,109
9,458
0
65,225
L
Medusa
PhoolsGold
Medusa
11,118
5,845
0
1,610
16,876
6,360
0
4,307
12,175
0
37,666
W
Thanatos
Shadyeli
Thanatos
12,834
2,113
0
7,326
13,601
8,104
804
2,624
10,599
0
36,618
L
Ix Chel
brainsnare
Ix Chel
8,344
1,478
1,266
1,699
13,819
4,909
0
3,883
9,707
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
34,083
158
Minions Killed
198
0
Camps Cleared
0
711,763
Distance Traveled
793,378
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,802
772
49
4
0
219,957
0
L
Hercules
10,137
724
57
4
0
284,647
0
W
Sun Wukong
12,399
886
110
8
0
289,188
0
L
Medusa
10,360
740
52
4
0
199,489
0
W
Thanatos
10,882
777
39
3
0
284,233
0
L
Ix Chel
10,044
717
49
4
0
227,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role