Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JimAlv88
Loki
Level 138
God Stats
5W - 5L
1,558 SR
Queue Stats
73W - 65L
1,473 Elo+
Solo
Anubis
Anubis
UltraSonoro_
Anubis
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 16L
1,583 Elo+
Party 2
Vulcan
Vulcan
dj321043
Vulcan
Level 159
God Stats
127W - 123L
1,502 SR
Queue Stats
253W - 260L
1,447 Elo+
Solo
Thor
Thor
zlNewNicoHD
Thor
Level 141
God Stats
11W - 7L
1,545 SR
Queue Stats
47W - 27L
1,506 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,502 Elo+

VS

Team Averages
Level 128
1,662 SR
1,450 Elo+
Scylla
Scylla
Mother0fGeckos
Scylla
Level 185
God Stats
4W - 4L
1,746 SR
Queue Stats
200W - 201L
1,507 Elo+
Solo
King Arthur
King Arthur
Ohbyy
King Arthur
Level 148
God Stats
11W - 20L
1,713 SR
Queue Stats
89W - 75L
1,600 Elo+
Party 1
Sobek
Sobek
TheSneakySloth45
Sobek
Level 101
God Stats
6W - 6L
1,528 SR
Queue Stats
40W - 37L
1,274 Elo+
Party 1
Ravana
Ravana
deJost
Ravana
Level 86
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 3
Izanami
Izanami
varcherd1
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 7
7,602
760
4,990
5,794
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
16
3 / 0 / 4
8,247
825
3,643
4,941
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
5 / 1 / 3
7,739
774
6,666
6,434
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
dj321043
Vulcan
14
0 / 1 / 8
7,448
745
7,135
5,185
3,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 5
7,510
751
12,546
8,711
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
7,754
775
6,024
7,025
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ohbyy
King Arthur
14
2 / 3 / 1
7,578
758
5,848
9,507
9,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 2
7,607
761
3,206
11,671
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
deJost
Ravana
12
0 / 3 / 3
6,447
645
3,567
8,090
4,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
varcherd1
Izanami
12
1 / 2 / 0
6,614
661
2,554
4,585
1,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
7
5.5
W
Loki
3
0
4
5
L
1
2
2
1
L
King Arthur
Ohbyy
King Arthur
2
3
1
0.83
L
1
4
2
0.5
W
Anubis
5
1
3
6.5
L
Ravana
deJost
Ravana
0
3
3
0.5
W
Vulcan
dj321043
Vulcan
0
1
8
4
L
Izanami
varcherd1
Izanami
1
2
0
0.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
21,199
31,065
Taken
40,878
14,944
Mitigated
29,387
4,567
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,990
3,416
0
619
5,794
2,385
1,777
1,716
4,078
0
22,110
W
Loki
3,643
431
0
976
4,941
2,138
0
860
4,081
0
31,559
L
6,024
551
0
857
7,025
2,333
0
2,961
4,064
29,473
0
L
King Arthur
Ohbyy
King Arthur
5,848
574
0
815
9,507
9,194
0
3,136
6,371
0
26,859
L
3,206
401
164
3,897
11,671
11,782
0
3,604
8,067
17,371
0
W
Anubis
6,666
220
0
1,636
6,434
3,137
158
2,892
3,542
20,829
0
L
Ravana
deJost
Ravana
3,567
527
0
500
8,090
4,730
0
2,485
5,605
0
9,249
W
Vulcan
dj321043
Vulcan
7,135
3,926
418
426
5,185
3,667
100
840
4,345
25,372
0
L
Izanami
varcherd1
Izanami
2,554
1,284
0
402
4,585
1,348
0
1,615
2,970
0
12,820
W
12,546
844
0
492
8,711
3,617
0
2,922
5,789
0
24,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
36,000
217
Minions Killed
194
0
Camps Cleared
0
961,746
Distance Traveled
920,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,602
760
45
5
0
177,444
0
W
Loki
8,247
825
64
6
0
229,735
0
L
Scylla
7,754
775
65
7
0
192,721
0
L
King Arthur
7,578
758
63
6
0
202,280
0
L
Sobek
7,607
761
29
3
0
202,619
0
W
Anubis
7,739
774
35
4
0
186,764
0
L
Ravana
6,447
645
18
2
0
188,154
0
W
Vulcan
7,448
745
52
5
0
174,354
0
L
Izanami
6,614
661
19
2
0
134,722
0
W
Thor
7,510
751
21
2
0
193,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role