Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DieFast23
Camazotz
Level 121
God Stats
8W - 6L
1,508 SR
Queue Stats
298W - 279L
1,490 Elo+
Solo
Rama
Rama
JüngleDîff
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 23L
1,634 Elo+
Party 1
Eset
Eset
brettbyrd2
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,539 Elo+
Party 1
Hercules
Hercules
shmikal_shmarp
Hercules
Level 41
God Stats
7W - 9L
1,359 SR
Queue Stats
69W - 63L
1,384 Elo+
Solo
Team Averages
Level 81
1,474 SR
1,510 Elo+

VS

Team Averages
Level 126
1,612 SR
1,532 Elo+
Cupid
Cupid
Immort4lP3nguin
Cupid
Level 146
God Stats
1W - 1L
1,827 SR
Queue Stats
147W - 162L
1,470 Elo+
Solo
Artio
Artio
NeverTryIt
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 126L
1,552 Elo+
Party 2
Susano
Susano
TheRedHeadDude
Susano
Level 103
God Stats
15W - 13L
1,638 SR
Queue Stats
135W - 109L
1,554 Elo+
Party 2
Discordia
Discordia
djmanza8015
Discordia
Level 211
God Stats
28W - 26L
1,595 SR
Queue Stats
710W - 676L
1,587 Elo+
Solo
Mercury
Mercury
mordom22
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 155L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 3
8,150
543
10,300
12,034
7,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
DieFast23
Camazotz
14
5 / 0 / 3
8,742
583
4,531
12,190
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 0 / 0
9,697
646
9,195
8,419
3,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 7
7,556
504
6,681
9,356
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
14
2 / 1 / 0
8,284
552
6,658
12,222
10,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,171
478
3,827
11,273
3,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
10
0 / 4 / 1
6,590
439
2,266
14,255
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 0
8,321
555
9,122
10,216
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
djmanza8015
Discordia
13
1 / 2 / 0
7,006
467
11,428
7,933
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
mordom22
Mercury
11
0 / 1 / 0
6,905
460
2,404
11,765
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
W
Camazotz
DieFast23
Camazotz
5
0
3
6.5
L
0
4
0
0
W
4
0
0
4
L
Artio
0
4
1
0.13
L
1
2
0
0.5
W
0
0
7
3.5
L
Discordia
djmanza8015
Discordia
1
2
0
0.5
L
Mercury
mordom22
Mercury
0
1
0
0
W
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
29,047
54,221
Taken
55,442
32,626
Mitigated
28,300
25,183
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,300
77
0
6,619
12,034
7,166
324
8,544
3,490
74,342
0
W
Camazotz
DieFast23
Camazotz
4,531
1,021
0
4,209
12,190
5,060
0
1,804
10,288
0
72,394
L
3,827
2,479
336
3,820
11,273
3,570
0
579
10,694
0
56,518
W
9,195
7,425
0
5,294
8,419
3,622
445
529
7,890
0
97,898
L
Artio
2,266
393
693
3,506
14,255
11,156
0
7,329
6,926
17,478
0
L
9,122
2,715
0
2,849
10,216
6,346
0
484
9,732
0
60,595
W
6,681
1,251
1,794
2,236
9,356
6,181
236
2,817
6,539
28,413
0
L
Discordia
djmanza8015
Discordia
11,428
181
0
1,575
7,933
2,849
0
5,353
2,580
60,536
0
L
Mercury
mordom22
Mercury
2,404
1,889
0
625
11,765
4,379
0
3,236
8,529
0
55,700
W
Hercules
6,658
2,877
0
5,031
12,222
10,597
0
0
11,607
0
55,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
35,993
531
Minions Killed
413
0
Camps Cleared
0
1,535,286
Distance Traveled
1,576,592
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,150
543
121
8
0
275,177
0
W
Camazotz
8,742
583
102
7
0
370,526
0
L
Cupid
7,171
478
108
7
0
282,490
5
W
Rama
9,697
646
162
11
0
280,484
8
L
Artio
6,590
439
17
1
0
317,624
4
L
Susano
8,321
555
113
8
0
323,070
0
W
Eset
7,556
504
40
3
0
298,746
7
L
Discordia
7,006
467
92
6
0
276,197
0
L
Mercury
6,905
460
83
6
0
377,211
0
W
Hercules
8,284
552
106
7
0
310,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role