Player Matchup

Vamana
Vamana
DSCranick
Vamana
Level 118
God Stats
1W - 1L
1,643 SR
Queue Stats
20W - 28L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
IcedBobaTea
Baron Samedi
Level 61
God Stats
3W - 2L
1,613 SR
Queue Stats
100W - 86L
1,582 Elo+
Solo
Cliodhna
Cliodhna
OZZYMAND1AS
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,454 Elo+
Party 2
Cupid
Cupid
ScruffXO
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Sledge2301
Atlas
Level 116
God Stats
8W - 6L
1,633 SR
Queue Stats
35W - 43L
1,516 Elo+
Party 2
Team Averages
Level 85
1,578 SR
1,509 Elo+

VS

Team Averages
Level 125
1,754 SR
1,572 Elo+
Sylvanus
Sylvanus
Cromulentt
Sylvanus
Level 135
God Stats
3W - 8L
1,516 SR
Queue Stats
414W - 348L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
GandalfStormcrow
Ix Chel
Level 149
God Stats
20W - 8L
1,656 SR
Queue Stats
547W - 517L
1,538 Elo+
Solo
Fenrir
Fenrir
Siltythunder679
Fenrir
Level 146
God Stats
2W - 3L
1,919 SR
Queue Stats
334W - 320L
1,551 Elo+
Party 1
Rama
Rama
THEEFROG
Rama
Level 45
God Stats
13W - 6L
1,916 SR
Queue Stats
378W - 321L
1,579 Elo+
Party 1
Anubis
Anubis
Wheeds
Anubis
Level 148
God Stats
11W - 6L
1,764 SR
Queue Stats
111W - 77L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DSCranick
Vamana
15
4 / 6 / 2
9,205
575
10,709
14,933
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IcedBobaTea
Baron Samedi
12
3 / 8 / 2
7,596
475
11,590
15,378
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OZZYMAND1AS
Cliodhna
13
1 / 3 / 3
8,278
517
11,405
17,337
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
ScruffXO
Cupid
11
0 / 4 / 0
7,215
451
3,958
8,427
3,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
10
0 / 2 / 5
7,365
460
7,622
12,838
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cromulentt
Sylvanus
16
5 / 2 / 6
9,694
606
8,476
16,044
9,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 4 / 7
9,372
586
8,692
13,751
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 0 / 9
9,050
566
6,227
14,609
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
2 / 0 / 5
9,316
582
6,365
8,341
3,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Wheeds
Anubis
16
7 / 2 / 6
10,619
664
19,900
14,653
8,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
23
23
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cromulentt
Sylvanus
5
2
6
4
L
Vamana
DSCranick
Vamana
4
6
2
0.83
W
6
4
7
2.38
L
Baron Samedi
IcedBobaTea
Baron Samedi
3
8
2
0.5
L
Cliodhna
OZZYMAND1AS
Cliodhna
1
3
3
0.83
L
Cupid
ScruffXO
Cupid
0
4
0
0
W
3
0
9
7.5
L
Atlas
0
2
5
1.25
W
Rama
2
0
5
4.5
W
Anubis
Wheeds
Anubis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
49,660
68,913
Taken
67,398
39,030
Mitigated
41,056
13,557
Healing
30,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cromulentt
Sylvanus
8,476
2,096
1,338
4,095
16,044
9,519
0
3,529
12,352
83,084
0
L
Vamana
DSCranick
Vamana
10,709
5,679
0
2,667
14,933
11,010
1,024
8,200
6,733
264
67,937
W
8,692
690
4,421
5,646
13,751
5,828
351
7,555
6,148
67,458
0
L
Baron Samedi
IcedBobaTea
Baron Samedi
11,590
1,035
323
1,972
15,378
6,114
0
10,890
4,488
48,976
0
L
Cliodhna
OZZYMAND1AS
Cliodhna
11,405
1,201
0
4,443
17,337
6,299
0
9,135
8,202
0
60,699
L
Cupid
ScruffXO
Cupid
3,958
2,150
268
686
8,427
3,554
0
1,915
6,512
0
34,742
W
6,227
1,829
0
2,932
14,609
13,713
0
5,800
8,809
0
22,680
L
Atlas
7,622
1,944
0
3,198
12,838
12,053
0
6,928
5,910
31,739
0
W
Rama
6,365
5,623
0
3,409
8,341
3,864
528
592
7,501
0
73,580
W
Anubis
Wheeds
Anubis
19,900
571
0
8,173
14,653
8,132
682
2,422
11,953
104,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
48,051
347
Minions Killed
526
0
Camps Cleared
0
1,668,486
Distance Traveled
1,643,706
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,694
606
123
8
0
351,136
2
L
Vamana
9,205
575
105
7
0
344,055
1
W
Ix Chel
9,372
586
108
7
0
319,035
0
L
Baron Samedi
7,596
475
76
5
0
292,919
0
L
Cliodhna
8,278
517
94
6
0
392,334
0
L
Cupid
7,215
451
51
3
0
305,345
0
W
Fenrir
9,050
566
17
1
0
354,211
4
L
Atlas
7,365
460
21
1
0
333,833
3
W
Rama
9,316
582
130
8
0
314,984
3
W
Anubis
10,619
664
148
9
0
304,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role