Player Matchup

Hachiman
Hachiman
Chubbiscuit
Hachiman
Level 69
God Stats
9W - 11L
1,494 SR
Queue Stats
109W - 69L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Mechromancer313
Danzaburou
Level 27
God Stats
27W - 15L
1,590 SR
Queue Stats
27W - 18L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
TheMightyMedic
Cernunnos
Level 103
God Stats
14W - 12L
1,673 SR
Queue Stats
58W - 38L
1,577 Elo+
Party 1
Sobek
Sobek
Type1Insul1n
Sobek
Level 63
God Stats
6W - 6L
1,707 SR
Queue Stats
292W - 373L
1,288 Elo+
Solo
Neith
Neith
galiooooo
Neith
Level 92
God Stats
8W - 1L
1,936 SR
Queue Stats
17W - 5L
1,611 Elo+
Party 1
Team Averages
Level 71
1,680 SR
1,513 Elo+

VS

Team Averages
Level 89
1,485 SR
1,423 Elo+
Mercury
Mercury
ExPlosiveBeaner
Mercury
Level 60
God Stats
1W - 3L
1,747 SR
Queue Stats
52W - 62L
1,476 Elo+
Solo
Surtr
Surtr
FP1303
Surtr
Level 98
God Stats
9W - 8L
1,538 SR
Queue Stats
75W - 73L
1,391 Elo+
Solo
Maui
Maui
XxFoxToxic64xX
Maui
Level 74
God Stats
5W - 10L
1,096 SR
Queue Stats
354W - 412L
1,384 Elo+
Solo
Charybdis
Charybdis
abdur_is_awesome
Charybdis
Level 104
God Stats
0W - 1L
1,616 SR
Queue Stats
5W - 14L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
midnightstones
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,426 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chubbiscuit
Hachiman
15
1 / 3 / 5
8,685
724
7,377
8,715
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mechromancer313
Danzaburou
15
3 / 1 / 8
9,196
766
14,732
12,815
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
TheMightyMedic
Cernunnos
15
2 / 1 / 6
9,071
756
11,410
13,092
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 6
9,637
803
5,231
16,727
20,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
galiooooo
Neith
15
4 / 2 / 6
9,082
757
12,315
9,396
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,411
701
5,817
11,385
5,525
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
FP1303
Surtr
15
1 / 3 / 6
8,306
692
8,386
16,759
27,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 5
9,429
786
5,392
13,647
16,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
16
1 / 4 / 6
8,911
743
11,438
12,441
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
midnightstones
Morgan Le Fay
17
6 / 4 / 2
9,518
793
13,878
10,151
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
14
Kills
11
11
Deaths
14
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chubbiscuit
Hachiman
1
3
5
1.17
L
1
2
5
1.75
L
Surtr
FP1303
Surtr
1
3
6
1.33
W
Danzaburou
Mechromancer313
Danzaburou
3
1
8
7
W
Cernunnos
TheMightyMedic
Cernunnos
2
1
6
5
W
4
4
6
1.75
L
2
1
5
4.5
L
Charybdis
1
4
6
1
W
Neith
galiooooo
Neith
4
2
6
3.5
L
Morgan Le Fay
midnightstones
Morgan Le Fay
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
44,911
60,745
Taken
64,383
42,675
Mitigated
60,635
10,736
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chubbiscuit
Hachiman
7,377
3,629
524
790
8,715
4,062
2,430
2,436
6,279
0
37,674
L
5,817
2,302
0
759
11,385
5,525
1,565
769
10,616
0
21,818
L
Surtr
FP1303
Surtr
8,386
2,866
0
2,624
16,759
27,209
0
912
15,847
906
20,941
W
Danzaburou
Mechromancer313
Danzaburou
14,732
6,804
0
2,128
12,815
6,753
3,388
5,002
7,813
0
32,032
W
Cernunnos
TheMightyMedic
Cernunnos
11,410
5,612
112
3,659
13,092
6,463
279
4,489
8,603
0
39,673
W
5,231
450
0
2,012
16,727
20,949
0
4,907
11,820
15,095
105
L
5,392
704
1,537
3,766
13,647
16,902
362
1,101
12,546
15,018
0
L
Charybdis
11,438
6,980
0
2,413
12,441
5,736
1,351
1,158
11,283
0
43,695
W
Neith
galiooooo
Neith
12,315
3,904
0
1,511
9,396
4,448
2,146
3,123
6,273
0
32,424
L
Morgan Le Fay
midnightstones
Morgan Le Fay
13,878
1,766
0
906
10,151
5,263
959
1,186
8,965
31,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
44,575
242
Minions Killed
211
0
Camps Cleared
0
1,268,122
Distance Traveled
1,194,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,685
724
58
5
0
238,832
0
L
Mercury
8,411
701
25
2
0
273,860
0
L
Surtr
8,306
692
28
2
0
217,460
0
W
Danzaburou
9,196
766
51
4
0
239,677
0
W
Cernunnos
9,071
756
57
5
0
257,288
0
W
Sobek
9,637
803
22
2
0
272,255
0
L
Maui
9,429
786
18
2
0
237,589
1
L
Charybdis
8,911
743
93
8
0
214,398
0
W
Neith
9,082
757
54
5
0
260,070
0
L
Morgan Le Fay
9,518
793
47
4
0
251,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role