Player Matchup

Da Ji
Da Ji
C0ca de Al1tr0
Da Ji
Level 108
God Stats
15W - 5L
1,769 SR
Queue Stats
337W - 329L
1,550 Elo+
Party 2
Anubis
Anubis
I Fallen I
Anubis
Level 119
God Stats
13W - 10L
1,607 SR
Queue Stats
68W - 55L
1,576 Elo+
Party 1
Rama
Rama
Ragnarx0321
Rama
Level 100
God Stats
16W - 17L
1,573 SR
Queue Stats
333W - 316L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ugandan7Knucles
Morgan Le Fay
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
285W - 270L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
kingOKO
Ix Chel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,592 Elo+
Party 1
Team Averages
Level 100
1,590 SR
1,550 Elo+

VS

Team Averages
Level 90
1,519 SR
1,524 Elo+
Atlas
Atlas
BxoIo
Atlas
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,595 Elo+
Party 3
Ix Chel
Ix Chel
MarksmanPro_2015
Ix Chel
Level 121
God Stats
0W - 2L
1,295 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 4
Neith
Neith
Rxem v
Neith
Level 96
God Stats
3W - 6L
1,309 SR
Queue Stats
145W - 140L
1,569 Elo+
Party 3
Susano
Susano
YáMamma
Susano
Level 45
God Stats
2W - 1L
1,672 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 3
Athena
Athena
black66black66
Athena
Level 115
God Stats
3W - 2L
1,821 SR
Queue Stats
94W - 74L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
11,765
619
16,625
19,554
10,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
I Fallen I
Anubis
19
7 / 2 / 1
12,339
649
11,475
13,553
6,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
10,186
536
10,136
18,733
8,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ugandan7Knucles
Morgan Le Fay
18
3 / 5 / 5
10,753
566
13,506
10,320
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
kingOKO
Ix Chel
16
5 / 2 / 7
9,910
522
13,994
11,706
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BxoIo
Atlas
15
2 / 7 / 1
9,641
507
8,332
17,106
8,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 3
9,039
476
6,462
13,791
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rxem v
Neith
15
2 / 5 / 2
9,655
508
12,906
17,200
7,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
YáMamma
Susano
17
6 / 4 / 1
10,398
547
14,025
18,621
9,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 2
9,067
477
7,001
23,943
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
28
Kills
14
14
Deaths
28
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
BxoIo
Atlas
2
7
1
0.36
W
10
1
9
14.5
W
Anubis
I Fallen I
Anubis
7
2
1
3.75
L
2
6
3
0.58
W
3
4
4
1.25
L
Neith
Rxem v
Neith
2
5
2
0.6
W
Morgan Le Fay
Ugandan7Knucles
Morgan Le Fay
3
5
5
1.1
L
Susano
YáMamma
Susano
6
4
1
1.63
L
2
6
2
0.5
W
Ix Chel
kingOKO
Ix Chel
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,736
Damage
48,726
73,866
Taken
90,661
34,832
Mitigated
53,970
23,512
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BxoIo
Atlas
8,332
1,900
0
1,287
17,106
8,476
0
10,976
6,130
57,678
0
W
16,625
5,193
0
4,296
19,554
10,237
230
4,305
15,213
0
96,426
W
Anubis
I Fallen I
Anubis
11,475
375
0
8,526
13,553
6,514
2,310
6,147
6,836
99,303
0
L
6,462
1,070
716
2,770
13,791
5,822
0
6,792
6,999
57,834
0
W
10,136
8,859
0
6,445
18,733
8,486
641
2,107
16,626
0
73,209
L
Neith
Rxem v
Neith
12,906
5,308
0
6,114
17,200
7,226
695
2,900
14,300
0
95,393
W
Morgan Le Fay
Ugandan7Knucles
Morgan Le Fay
13,506
1,333
0
221
10,320
4,856
34
5,642
4,654
95,984
0
L
Susano
YáMamma
Susano
14,025
3,581
0
1,806
18,621
9,464
0
6,345
12,276
0
91,183
L
7,001
1,289
467
4,029
23,943
22,982
0
11,962
11,981
32,958
0
W
Ix Chel
kingOKO
Ix Chel
13,994
3,058
1,628
2,396
11,706
4,739
328
3,383
8,265
63,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
47,800
610
Minions Killed
530
0
Camps Cleared
0
1,814,707
Distance Traveled
1,765,693
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,641
507
105
6
0
330,568
2
W
Da Ji
11,765
619
105
6
0
421,944
2
W
Anubis
12,339
649
154
8
0
326,591
4
L
Ix Chel
9,039
476
90
5
0
359,498
0
W
Rama
10,186
536
120
6
0
339,167
3
L
Neith
9,655
508
150
8
0
301,709
3
W
Morgan Le Fay
10,753
566
130
7
0
364,053
0
L
Susano
10,398
547
135
7
0
400,405
0
L
Athena
9,067
477
50
3
0
373,513
1
W
Ix Chel
9,910
522
101
5
0
362,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role