Player Matchup

He Bo
He Bo
King Flare9440
He Bo
Level 142
God Stats
5W - 3L
1,512 SR
Queue Stats
334W - 338L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
SpeedoDragon
Danzaburou
Level 193
God Stats
8W - 1L
1,887 SR
Queue Stats
321W - 303L
1,533 Elo+
Solo
Sol
Sol
SubjectNull
Sol
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 103L
1,463 Elo+
Party 1
Ix Chel
Ix Chel
nearMinty
Ix Chel
Level 131
God Stats
3W - 2L
1,394 SR
Queue Stats
125W - 125L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
thenephew
Cu Chulainn
Level 89
God Stats
17W - 6L
1,816 SR
Queue Stats
210W - 207L
1,474 Elo+
Party 1
Team Averages
Level 140
1,622 SR
1,494 Elo+

VS

Team Averages
Level 107
1,411 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DuJo311
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 2
Mulan
Mulan
Roxas218
Mulan
Level 108
God Stats
1W - 3L
1,191 SR
Queue Stats
41W - 42L
1,477 Elo+
Solo
Hachiman
Hachiman
Thee Gorrila
Hachiman
Level 142
God Stats
9W - 5L
1,694 SR
Queue Stats
55W - 75L
1,417 Elo+
Party 2
Thanatos
Thanatos
xMillerLitex64
Thanatos
Level 70
God Stats
6W - 14L
1,168 SR
Queue Stats
85W - 112L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,286
552
9,391
10,781
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SpeedoDragon
Danzaburou
10
0 / 2 / 7
7,381
492
6,161
13,796
12,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 2 / 1
8,118
541
10,790
9,160
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
nearMinty
Ix Chel
13
1 / 1 / 1
8,193
546
6,474
9,953
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
thenephew
Cu Chulainn
13
1 / 0 / 3
8,404
560
8,838
7,445
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 1
7,196
480
10,211
9,682
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
DuJo311
Maui
10
1 / 2 / 3
7,208
481
3,586
11,848
9,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Roxas218
Mulan
13
1 / 1 / 0
7,650
510
7,620
12,713
8,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Thee Gorrila
Hachiman
12
1 / 1 / 2
7,155
477
8,268
10,876
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
2 / 6 / 1
7,150
477
3,786
13,866
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
5
5
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Maui
DuJo311
Maui
1
2
3
1.25
W
4
0
1
4.5
L
Mulan
Roxas218
Mulan
1
1
0
1
W
Danzaburou
SpeedoDragon
Danzaburou
0
2
7
1.75
W
4
2
1
2.25
L
Hachiman
Thee Gorrila
Hachiman
1
1
2
2
W
Ix Chel
nearMinty
Ix Chel
1
1
1
1.5
W
Cu Chulainn
thenephew
Cu Chulainn
1
0
3
2.5
L
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
33,471
51,135
Taken
58,985
32,369
Mitigated
32,153
21,184
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,211
335
1,059
4,566
9,682
4,534
0
5,030
4,652
59,615
0
L
Maui
DuJo311
Maui
3,586
1,132
1,899
2,362
11,848
9,046
0
6,487
5,361
17,718
0
W
9,391
864
0
5,168
10,781
3,647
0
1,893
8,888
66,649
0
L
Mulan
Roxas218
Mulan
7,620
553
0
4,797
12,713
8,812
0
3,473
9,240
0
53,275
W
Danzaburou
SpeedoDragon
Danzaburou
6,161
1,063
0
5,383
13,796
12,438
282
4,252
9,544
0
21,971
W
10,790
3,899
0
3,310
9,160
3,848
2,981
497
8,663
55,057
6,788
L
Hachiman
Thee Gorrila
Hachiman
8,268
4,327
0
4,237
10,876
4,183
1,104
5,627
5,249
0
54,293
W
Ix Chel
nearMinty
Ix Chel
6,474
445
1,686
5,265
9,953
4,075
612
6,729
3,224
64,184
0
W
Cu Chulainn
thenephew
Cu Chulainn
8,838
1,139
0
372
7,445
8,361
142
426
7,019
85
59,332
L
Thanatos
3,786
615
0
6,096
13,866
5,578
0
5,616
8,250
0
45,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
36,359
415
Minions Killed
393
0
Camps Cleared
0
1,527,356
Distance Traveled
1,515,146
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,196
480
98
7
0
317,290
5
L
Maui
7,208
481
31
2
0
330,151
2
W
He Bo
8,286
552
104
7
0
342,858
2
L
Mulan
7,650
510
103
7
0
261,900
2
W
Danzaburou
7,381
492
11
1
0
308,948
16
W
Sol
8,118
541
108
7
0
288,016
3
L
Hachiman
7,155
477
81
5
0
286,884
0
W
Ix Chel
8,193
546
98
7
0
285,510
6
W
Cu Chulainn
8,404
560
94
6
0
302,024
4
L
Thanatos
7,150
477
80
5
0
318,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role