Player Matchup

Baba Yaga
Baba Yaga
DisablingZeus48
Baba Yaga
Level 140
God Stats
2W - 2L
1,397 SR
Queue Stats
77W - 72L
1,424 Elo+
Party 1
Horus
Horus
Dollar7788
Horus
Level 127
God Stats
3W - 0L
1,718 SR
Queue Stats
75W - 75L
1,418 Elo+
Party 1
Achilles
Achilles
LifeinShambles-
Achilles
Level 106
God Stats
8W - 6L
1,749 SR
Queue Stats
194W - 183L
1,519 Elo+
Party 3
Sol
Sol
PUGGLEZZZZ523
Sol
Level 147
God Stats
2W - 3L
1,251 SR
Queue Stats
420W - 384L
1,515 Elo+
Solo
Vamana
Vamana
TheyHate_Jay_
Vamana
Level 134
God Stats
5W - 3L
1,563 SR
Queue Stats
212W - 201L
1,543 Elo+
Party 3
Team Averages
Level 131
1,536 SR
1,484 Elo+

VS

Team Averages
Level 117
1,546 SR
1,491 Elo+
Amaterasu
Amaterasu
D3m0nic W01f
Amaterasu
Level 97
God Stats
7W - 6L
1,500 SR
Queue Stats
182W - 175L
1,474 Elo+
Solo
Izanami
Izanami
MikeDaMartianG
Izanami
Level 152
God Stats
4W - 5L
1,474 SR
Queue Stats
137W - 129L
1,493 Elo+
Solo
Ix Chel
Ix Chel
PrematurePeak
Ix Chel
Level 144
God Stats
0W - 1L
1,287 SR
Queue Stats
33W - 24L
1,567 Elo+
Party 2
Bacchus
Bacchus
Rizzzqyy
Bacchus
Level 66
God Stats
26W - 20L
1,580 SR
Queue Stats
132W - 131L
1,344 Elo+
Solo
Da Ji
Da Ji
diab3ticninja
Da Ji
Level 126
God Stats
1W - 1L
1,891 SR
Queue Stats
28W - 20L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DisablingZeus48
Baba Yaga
12
1 / 1 / 2
7,205
515
9,277
7,036
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
11
0 / 0 / 6
7,101
507
4,266
9,302
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
14
2 / 0 / 2
8,168
583
8,623
10,072
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 0
9,049
646
7,796
6,318
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 2
9,196
657
7,436
11,816
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D3m0nic W01f
Amaterasu
13
0 / 4 / 0
7,471
534
3,265
14,989
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,776
555
2,716
9,521
3,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
12
1 / 2 / 0
6,815
487
4,141
7,665
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rizzzqyy
Bacchus
11
1 / 2 / 1
7,017
501
4,375
10,871
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,227
516
5,199
10,744
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
D3m0nic W01f
Amaterasu
0
4
0
0
W
Baba Yaga
DisablingZeus48
Baba Yaga
1
1
2
2
W
Horus
0
0
6
3
W
Achilles
2
0
2
3
L
0
3
1
0.17
W
3
1
0
3
L
Ix Chel
1
2
0
0.5
L
Bacchus
Rizzzqyy
Bacchus
1
2
1
0.75
W
6
1
2
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
19,696
44,544
Taken
53,790
30,260
Mitigated
33,585
13,044
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
D3m0nic W01f
Amaterasu
3,265
2,189
0
5,871
14,989
9,091
510
0
14,989
0
60,291
W
Baba Yaga
DisablingZeus48
Baba Yaga
9,277
239
0
1,802
7,036
3,285
0
3,228
3,808
55,630
0
W
Horus
4,266
2,060
936
4,404
9,302
7,979
0
4,323
4,979
0
14,767
W
Achilles
8,623
2,739
0
1,735
10,072
11,013
168
0
10,072
0
60,394
L
2,716
2,023
0
3,421
9,521
3,822
0
6,554
2,967
0
75,129
W
7,796
4,017
0
3,268
6,318
2,242
524
461
5,857
84,377
0
L
Ix Chel
4,141
305
800
2,269
7,665
2,990
0
4,277
3,388
49,296
0
L
Bacchus
Rizzzqyy
Bacchus
4,375
145
302
3,021
10,871
12,868
0
4,054
6,817
18,214
0
W
7,436
5,685
0
899
11,816
5,741
498
504
11,312
0
90,212
L
5,199
1,674
0
494
10,744
4,814
0
2,188
8,556
0
62,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
36,306
494
Minions Killed
456
0
Camps Cleared
0
1,428,136
Distance Traveled
1,454,006
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,471
534
100
7
0
265,833
0
W
Baba Yaga
7,205
515
94
7
0
263,614
2
W
Horus
7,101
507
19
1
0
312,001
4
W
Achilles
8,168
583
89
6
0
265,322
0
L
Izanami
7,776
555
157
11
0
279,021
2
W
Sol
9,049
646
151
11
0
251,053
2
L
Ix Chel
6,815
487
93
7
0
275,655
0
L
Bacchus
7,017
501
22
2
0
299,964
3
W
Vamana
9,196
657
141
10
0
336,146
0
L
Da Ji
7,227
516
84
6
0
333,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role