Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ClingtoJesus
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,390 Elo+
Solo
Chiron
Chiron
MasivaFam_801
Chiron
Level 29
God Stats
5W - 3L
1,396 SR
Queue Stats
73W - 84L
1,377 Elo+
Party 1
Surtr
Surtr
Sagg104
Surtr
Level 60
God Stats
2W - 2L
1,492 SR
Queue Stats
98W - 118L
1,467 Elo+
Party 1
Pele
Pele
SoCalTime420
Pele
Level 44
God Stats
3W - 4L
1,689 SR
Queue Stats
32W - 43L
1,398 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,426 Elo+

VS

Team Averages
Level 120
1,563 SR
1,423 Elo+
Jing Wei
Jing Wei
D_Un4Givn
Jing Wei
Level 126
God Stats
14W - 16L
1,437 SR
Queue Stats
267W - 265L
1,373 Elo+
Solo
Xing Tian
Xing Tian
DeviousCRYO
Xing Tian
Level 190
God Stats
3W - 2L
1,610 SR
Queue Stats
495W - 525L
1,476 Elo+
Party 2
Bakasura
Bakasura
Grayson13
Bakasura
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
129W - 174L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
SturdyLyric28
Nu Wa
Level 129
God Stats
4W - 2L
1,598 SR
Queue Stats
194W - 195L
1,433 Elo+
Solo
Thor
Thor
kingeoshi
Thor
Level 128
God Stats
26W - 15L
1,671 SR
Queue Stats
273W - 268L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 1 / 0
8,690
511
3,652
8,041
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ClingtoJesus
Guan Yu
12
0 / 1 / 1
7,013
413
4,716
9,361
8,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 6
7,987
470
11,527
14,798
5,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Sagg104
Surtr
12
0 / 5 / 8
7,356
433
7,353
16,259
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 2 / 2
9,571
563
11,146
16,769
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D_Un4Givn
Jing Wei
14
4 / 4 / 5
9,107
536
9,959
16,546
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DeviousCRYO
Xing Tian
13
4 / 3 / 6
9,290
546
8,837
19,646
20,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Grayson13
Bakasura
12
1 / 7 / 1
7,639
449
5,834
16,370
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 1
9,802
577
13,643
5,756
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
16
3 / 1 / 1
9,853
580
6,303
10,340
10,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
13
13
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
L
Guan Yu
ClingtoJesus
Guan Yu
0
1
1
0.5
W
Jing Wei
D_Un4Givn
Jing Wei
4
4
5
1.63
W
Xing Tian
DeviousCRYO
Xing Tian
4
3
6
2.33
W
Bakasura
Grayson13
Bakasura
1
7
1
0.21
L
4
4
6
1.75
L
Surtr
Sagg104
Surtr
0
5
8
0.8
L
11
2
2
6
W
1
1
1
1.5
W
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
44,576
65,228
Taken
68,658
38,976
Mitigated
45,587
12,595
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,652
59
230
2,163
8,041
3,056
0
5,229
2,812
77,285
0
L
Guan Yu
ClingtoJesus
Guan Yu
4,716
978
0
1,772
9,361
8,918
0
1,256
8,105
0
37,615
W
Jing Wei
D_Un4Givn
Jing Wei
9,959
7,738
310
7,242
16,546
5,833
406
48
16,498
0
62,360
W
Xing Tian
DeviousCRYO
Xing Tian
8,837
1,135
437
4,380
19,646
20,846
26
218
19,428
31,916
0
W
Bakasura
Grayson13
Bakasura
5,834
4,132
0
1,411
16,370
6,542
0
181
16,189
0
51,602
L
11,527
4,071
581
2,387
14,798
5,741
1,388
5,672
9,071
0
52,457
L
Surtr
Sagg104
Surtr
7,353
3,274
0
2,991
16,259
14,536
147
5,473
10,456
564
38,174
L
11,146
3,476
0
2,471
16,769
6,725
0
4,850
11,484
0
69,649
W
13,643
2,282
0
1,850
5,756
2,100
477
3,468
2,288
92,267
0
W
Thor
6,303
1,386
0
1,150
10,340
10,266
260
0
10,340
0
70,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
45,691
392
Minions Killed
464
0
Camps Cleared
0
1,523,251
Distance Traveled
1,626,661
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,690
511
119
7
0
297,851
4
L
Guan Yu
7,013
413
62
4
0
240,164
2
W
Jing Wei
9,107
536
92
5
0
317,733
0
W
Xing Tian
9,290
546
26
2
0
346,030
0
W
Bakasura
7,639
449
72
4
0
360,563
0
L
Chiron
7,987
470
64
4
0
305,113
0
L
Surtr
7,356
433
49
3
0
298,344
0
L
Pele
9,571
563
98
6
0
381,779
0
W
Nu Wa
9,802
577
160
9
0
311,816
0
W
Thor
9,853
580
114
7
0
290,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role