Player Matchup

Achilles
Achilles
 
Achilles
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
ChorizoLocs
Apollo
Level 167
God Stats
9W - 8L
1,500 SR
Queue Stats
265W - 235L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
OldDirtyVato
Kuzenbo
Level 159
God Stats
12W - 12L
1,450 SR
Queue Stats
268W - 247L
1,534 Elo+
Party 2
Ullr
Ullr
Ragnarbreak
Ullr
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,597 Elo+
Party 3
Janus
Janus
fatalex69
Janus
Level 157
God Stats
14W - 13L
1,730 SR
Queue Stats
234W - 203L
1,536 Elo+
Party 2
Team Averages
Level 163
1,536 SR
1,542 Elo+

VS

Team Averages
Level 134
1,513 SR
1,589 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
BL4NKD1SC0RD
Fafnir
Level 144
God Stats
7W - 1L
1,699 SR
Queue Stats
273W - 246L
1,605 Elo+
Party 1
Merlin
Merlin
Danielp07
Merlin
Level 115
God Stats
3W - 1L
1,476 SR
Queue Stats
9W - 5L
1,660 Elo+
Solo
Danzaburou
Danzaburou
peachpanther7
Danzaburou
Level 86
God Stats
12W - 12L
1,300 SR
Queue Stats
359W - 325L
1,558 Elo+
Party 1
Arachne
Arachne
奉天灬刀疤
Arachne
Level 141
God Stats
4W - 4L
1,591 SR
Queue Stats
207W - 191L
1,620 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 0
8,567
535
9,877
17,082
15,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
13
1 / 5 / 0
8,126
508
3,718
11,580
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
OldDirtyVato
Kuzenbo
11
0 / 3 / 3
7,249
453
6,044
11,686
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
8,205
513
6,167
15,485
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
fatalex69
Janus
14
2 / 6 / 2
8,466
529
7,533
11,932
4,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 2 / 5
8,977
561
9,817
17,172
18,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
14
1 / 0 / 12
9,524
595
4,833
13,290
13,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Danielp07
Merlin
15
5 / 2 / 4
9,683
605
7,443
9,204
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
peachpanther7
Danzaburou
16
7 / 0 / 6
10,554
660
15,120
11,494
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 7
10,336
646
11,221
18,746
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
21
21
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Guan Yu
 
Guan Yu
0
2
5
1.25
W
Fafnir
1
0
12
7
L
Apollo
1
5
0
0.2
W
Merlin
Danielp07
Merlin
5
2
4
3.5
L
Kuzenbo
OldDirtyVato
Kuzenbo
0
3
3
0.5
L
1
4
1
0.38
L
Janus
fatalex69
Janus
2
6
2
0.5
W
Danzaburou
peachpanther7
Danzaburou
7
0
6
10
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
48,434
67,765
Taken
69,906
44,813
Mitigated
49,737
13,086
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,877
1,969
0
2,722
17,082
15,794
0
3,785
13,297
324
63,268
W
Guan Yu
 
Guan Yu
9,817
1,199
595
6,229
17,172
18,743
0
1,715
15,413
0
62,892
W
Fafnir
4,833
584
2,289
4,735
13,290
13,117
133
3,097
9,700
14,488
0
L
Apollo
3,718
1,889
0
2,564
11,580
4,944
288
1,335
10,245
0
65,123
W
Merlin
Danielp07
Merlin
7,443
400
0
582
9,204
3,905
0
5,139
4,027
70,424
0
L
Kuzenbo
OldDirtyVato
Kuzenbo
6,044
2,059
0
1,904
11,686
12,793
56
1,974
9,712
23,904
0
L
6,167
2,514
0
4,390
15,485
6,418
0
1,566
13,919
0
62,488
L
Janus
fatalex69
Janus
7,533
368
0
1,506
11,932
4,864
568
3,616
8,316
72,293
0
W
Danzaburou
peachpanther7
Danzaburou
15,120
5,976
0
3,543
11,494
5,104
3,420
3,508
7,917
0
101,287
W
11,221
7,930
0
5,698
18,746
8,868
192
3,521
15,013
0
85,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
49,074
461
Minions Killed
474
0
Camps Cleared
0
1,577,672
Distance Traveled
1,738,817
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,567
535
98
6
0
316,119
0
W
Guan Yu
8,977
561
106
7
0
347,821
0
W
Fafnir
9,524
595
16
1
0
342,512
3
L
Apollo
8,126
508
104
7
0
283,747
2
W
Merlin
9,683
605
113
7
0
344,903
4
L
Kuzenbo
7,249
453
42
3
0
355,042
3
L
Ullr
8,205
513
100
6
0
319,816
0
L
Janus
8,466
529
117
7
0
302,948
0
W
Danzaburou
10,554
660
135
8
0
323,445
0
W
Arachne
10,336
646
104
7
0
380,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role