Player Matchup

Anhur
Anhur
FeeDaFELIX
Anhur
Level 41
God Stats
3W - 2L
1,564 SR
Queue Stats
85W - 109L
1,297 Elo+
Solo
Bacchus
Bacchus
FluuzyDuuzy
Bacchus
Level 39
God Stats
27W - 11L
1,940 SR
Queue Stats
42W - 45L
1,419 Elo+
Party 2
Anubis
Anubis
KIRA-God_Of_The_
Anubis
Level 69
God Stats
47W - 36L
1,603 SR
Queue Stats
94W - 76L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
ZDGxRytzar
Ao Kuang
Level 46
God Stats
2W - 8L
1,500 SR
Queue Stats
245W - 259L
1,366 Elo+
Solo
Mercury
Mercury
x-HypnoFlux-x
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,441 Elo+
Party 2
Team Averages
Level 53
1,621 SR
1,400 Elo+

VS

Team Averages
Level 60
1,523 SR
1,382 Elo+
Surtr
Surtr
Brother_Witty
Surtr
Level 20
God Stats
3W - 0L
1,781 SR
Queue Stats
21W - 23L
1,408 Elo+
Party 1
Bakasura
Bakasura
ChimpMaster24
Bakasura
Level 88
God Stats
4W - 5L
1,695 SR
Queue Stats
94W - 94L
1,458 Elo+
Party 1
Scylla
Scylla
Nafinkey
Scylla
Level 85
God Stats
3W - 4L
1,168 SR
Queue Stats
74W - 76L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 49
God Stats
32W - 24L
1,473 SR
Queue Stats
238W - 238L
1,370 Elo+
Solo
Neith
Neith
yNoHxpezzz
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 8 / 2
5,107
393
2,926
10,219
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
FluuzyDuuzy
Bacchus
9
1 / 1 / 1
6,179
475
3,324
9,543
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 2
7,160
551
6,488
11,092
4,761
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
ZDGxRytzar
Ao Kuang
12
3 / 1 / 2
6,951
535
4,227
12,179
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
12
3 / 4 / 2
7,358
566
7,561
11,426
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,198
477
4,285
11,459
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
ChimpMaster24
Bakasura
14
9 / 1 / 2
8,449
650
7,141
9,445
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Nafinkey
Scylla
12
3 / 2 / 3
6,962
536
9,339
5,564
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
XFoodXStampX
Kuzenbo
10
2 / 0 / 10
7,448
573
3,778
8,796
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
5 / 1 / 2
7,173
552
5,177
4,685
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
19
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Bakasura
ChimpMaster24
Bakasura
9
1
2
10
L
Anhur
0
8
2
0.13
L
Bacchus
FluuzyDuuzy
Bacchus
1
1
1
1.5
L
2
5
2
0.6
W
Scylla
Nafinkey
Scylla
3
2
3
2.25
W
Kuzenbo
XFoodXStampX
Kuzenbo
2
0
10
7
L
Ao Kuang
ZDGxRytzar
Ao Kuang
3
1
2
4
L
Mercury
3
4
2
1
W
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
29,720
54,459
Taken
39,949
23,272
Mitigated
26,122
11,922
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,285
1,221
0
2,230
11,459
9,019
0
1,820
9,639
111
29,585
W
Bakasura
ChimpMaster24
Bakasura
7,141
4,300
0
2,063
9,445
3,965
0
2,480
6,965
0
51,534
L
Anhur
2,926
1,488
0
25
10,219
2,939
0
2,676
7,289
0
17,967
L
Bacchus
FluuzyDuuzy
Bacchus
3,324
427
214
2,964
9,543
6,634
0
2,360
6,931
20,641
0
L
6,488
287
0
4,701
11,092
4,761
0
5,475
4,876
53,676
0
W
Scylla
Nafinkey
Scylla
9,339
275
0
1,163
5,564
1,872
0
3,260
2,304
47,549
0
W
Kuzenbo
XFoodXStampX
Kuzenbo
3,778
1,606
0
3,014
8,796
9,472
368
3,454
5,342
17,183
0
L
Ao Kuang
ZDGxRytzar
Ao Kuang
4,227
1,253
0
1,823
12,179
4,669
0
1,722
10,337
51,370
0
L
Mercury
7,561
4,776
0
2,195
11,426
4,269
0
229
10,847
0
50,958
W
Neith
5,177
3,053
0
1,741
4,685
1,794
1,747
3,025
1,660
0
42,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
36,230
298
Minions Killed
314
0
Camps Cleared
0
1,228,478
Distance Traveled
1,274,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,198
477
45
3
0
201,649
1
W
Bakasura
8,449
650
98
8
0
348,528
0
L
Anhur
5,107
393
22
2
0
214,385
0
L
Bacchus
6,179
475
25
2
0
239,311
0
L
Anubis
7,160
551
86
7
0
225,773
0
W
Scylla
6,962
536
79
6
0
262,927
0
W
Kuzenbo
7,448
573
24
2
0
243,175
1
L
Ao Kuang
6,951
535
81
6
0
301,606
0
L
Mercury
7,358
566
84
6
0
247,403
0
W
Neith
7,173
552
68
5
0
218,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role