Player Matchup

Amaterasu
Amaterasu
Edgarr416
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
KimchiFriedRice1
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,559 Elo+
Solo
Heimdallr
Heimdallr
THE EMPEROR6246
Heimdallr
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
1,096W - 1,254L
1,369 Elo+
Solo
Ishtar
Ishtar
WesXAI3956
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,227 Elo+
Solo
Artio
Artio
bigdaddysim_ck30
Artio
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 68L
1,130 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,357 Elo+

VS

Team Averages
Level 74
1,416 SR
1,508 Elo+
Vulcan
Vulcan
Apollyon6
Vulcan
Level 22
God Stats
3W - 1L
1,751 SR
Queue Stats
55W - 57L
1,501 Elo+
Party 1
Medusa
Medusa
FMJcaboose
Medusa
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
176W - 163L
1,500 Elo+
Solo
Atlas
Atlas
Kaosx---
Atlas
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,722 Elo+
Party 1
Nox
Nox
NovaChroma
Nox
Level 155
God Stats
1W - 1L
1,300 SR
Queue Stats
34W - 37L
1,460 Elo+
Party 1
Artio
Artio
shadowfall60
Artio
Level 22
God Stats
1W - 1L
1,246 SR
Queue Stats
25W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Edgarr416
Amaterasu
1
0 / 0 / 0
1,728
247
0
0
0
13
2 / 3 / 2
6,329
904
7,144
9,919
9,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
THE EMPEROR6246
Heimdallr
11
1 / 2 / 3
6,083
869
3,177
6,614
2,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
WesXAI3956
Ishtar
9
0 / 6 / 1
5,258
751
2,682
8,667
4,055
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 1
5,749
821
2,322
9,652
7,329
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Apollyon6
Vulcan
13
4 / 0 / 11
7,281
1,040
11,258
2,500
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
FMJcaboose
Medusa
11
4 / 1 / 6
6,858
980
5,140
4,723
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Kaosx---
Atlas
12
2 / 0 / 11
6,947
992
3,212
4,835
4,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 9
7,525
1,075
5,973
3,941
2,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 9
6,671
953
2,885
7,325
7,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
15
16
Deaths
4
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Apollyon6
Vulcan
4
0
11
9.5
L
Amaterasu
Edgarr416
Amaterasu
0
0
0
0
W
Medusa
FMJcaboose
Medusa
4
1
6
7
W
Atlas
Kaosx---
Atlas
2
0
11
7.5
L
2
3
2
1
W
4
1
9
8.5
L
Heimdallr
THE EMPEROR6246
Heimdallr
1
2
3
1.25
L
Ishtar
WesXAI3956
Ishtar
0
6
1
0.08
L
1
5
1
0.3
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,325
Damage
28,468
34,852
Taken
23,324
24,063
Mitigated
18,011
5,837
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Apollyon6
Vulcan
11,258
5,900
275
774
2,500
1,284
369
169
2,331
20,551
0
L
Amaterasu
Edgarr416
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
FMJcaboose
Medusa
5,140
2,763
740
1,295
4,723
2,254
380
448
4,275
0
9,426
W
Atlas
Kaosx---
Atlas
3,212
1,578
1,243
1,560
4,835
4,691
112
328
4,507
5,958
0
L
7,144
416
267
2,514
9,919
9,836
0
6,968
2,951
0
18,872
W
5,973
1,373
839
390
3,941
2,316
449
439
3,502
16,405
0
L
Heimdallr
THE EMPEROR6246
Heimdallr
3,177
1,001
370
1,992
6,614
2,843
0
4,859
1,755
0
8,667
L
Ishtar
WesXAI3956
Ishtar
2,682
1,672
0
143
8,667
4,055
0
6,182
2,485
0
7,036
L
2,322
157
100
451
9,652
7,329
0
5,319
4,333
5,649
0
W
2,885
472
2,122
1,979
7,325
7,466
207
938
6,387
5,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
35,282
47
Minions Killed
68
0
Camps Cleared
0
442,639
Distance Traveled
746,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,281
1,040
23
3
0
155,843
0
L
Amaterasu
1,728
247
0
0
0
0
0
W
Medusa
6,858
980
8
1
0
134,285
0
W
Atlas
6,947
992
7
1
0
162,251
0
L
Nike
6,329
904
20
3
0
134,186
0
W
Nox
7,525
1,075
25
4
0
137,280
0
L
Heimdallr
6,083
869
17
2
0
92,365
0
L
Ishtar
5,258
751
7
1
0
99,664
0
L
Artio
5,749
821
3
0
0
116,424
0
W
Artio
6,671
953
5
1
0
157,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role