Player Matchup

Sol
Sol
MikeTeavee
Sol
Level 103
God Stats
0W - 2L
1,162 SR
Queue Stats
158W - 147L
1,465 Elo+
Party 1
Ymir
Ymir
Stpcris
Ymir
Level 68
God Stats
1W - 3L
1,464 SR
Queue Stats
46W - 31L
1,474 Elo+
Party 1
Da Ji
Da Ji
TheBoomBapEra
Da Ji
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
668W - 646L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
TiCoXHLive
Gilgamesh
Level 159
God Stats
3W - 7L
1,409 SR
Queue Stats
99W - 98L
1,584 Elo+
Solo
Eset
Eset
jesusyair07
Eset
Level 164
God Stats
1W - 1L
1,471 SR
Queue Stats
83W - 93L
1,519 Elo+
Solo
Team Averages
Level 123
1,401 SR
1,523 Elo+

VS

Team Averages
Level 93
1,515 SR
1,433 Elo+
Ganesha
Ganesha
AguasFrescas69
Ganesha
Level 126
God Stats
6W - 3L
1,628 SR
Queue Stats
294W - 302L
1,405 Elo+
Party 2
Ratatoskr
Ratatoskr
CinematicManiac
Ratatoskr
Level 122
God Stats
7W - 13L
1,231 SR
Queue Stats
150W - 146L
1,492 Elo+
Solo
Nu Wa
Nu Wa
MrsFrescas
Nu Wa
Level 80
God Stats
26W - 11L
1,684 SR
Queue Stats
297W - 313L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
josuetg123
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
nitorico14
Gilgamesh
Level 110
God Stats
21W - 15L
1,530 SR
Queue Stats
72W - 106L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,536
538
7,329
11,664
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Stpcris
Ymir
8
0 / 6 / 1
5,825
416
2,674
14,430
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,741
482
4,334
14,493
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TiCoXHLive
Gilgamesh
13
1 / 3 / 0
7,698
550
6,685
12,313
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 1
6,679
477
6,127
7,694
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 12
7,279
520
5,096
11,188
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
CinematicManiac
Ratatoskr
15
3 / 1 / 1
8,422
602
10,132
13,316
10,158
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
13
4 / 1 / 2
8,158
583
7,432
6,825
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
josuetg123
Heimdallr
14
7 / 1 / 5
8,512
608
13,539
9,355
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
nitorico14
Gilgamesh
12
9 / 0 / 6
8,187
585
7,127
8,038
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
23
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
Ratatoskr
CinematicManiac
Ratatoskr
3
1
1
3.5
L
2
5
0
0.4
W
Nu Wa
4
1
2
5
L
Ymir
Stpcris
Ymir
0
6
1
0.08
L
1
6
1
0.25
L
Gilgamesh
TiCoXHLive
Gilgamesh
1
3
0
0.33
L
0
3
1
0.17
W
Heimdallr
josuetg123
Heimdallr
7
1
5
9.5
W
Gilgamesh
nitorico14
Gilgamesh
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
43,326
60,594
Taken
48,722
29,577
Mitigated
29,806
12,156
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,096
226
0
2,686
11,188
8,962
170
6,999
4,189
27,690
0
W
Ratatoskr
CinematicManiac
Ratatoskr
10,132
2,471
0
6,024
13,316
10,158
0
0
12,469
0
68,185
L
7,329
2,585
0
3,214
11,664
3,164
1,277
2,437
9,227
50,703
0
W
Nu Wa
7,432
3,422
0
2,250
6,825
2,717
602
4,669
2,156
58,364
0
L
Ymir
Stpcris
Ymir
2,674
754
0
2,520
14,430
11,042
52
3,018
11,412
16,514
0
L
4,334
642
0
3,418
14,493
5,678
0
2,387
12,058
0
42,813
L
Gilgamesh
TiCoXHLive
Gilgamesh
6,685
2,450
0
859
12,313
7,555
0
426
10,906
0
48,621
L
6,127
485
0
2,145
7,694
2,138
0
4,260
3,434
54,865
0
W
Heimdallr
josuetg123
Heimdallr
13,539
8,337
0
4,673
9,355
4,323
678
3,387
5,968
0
72,039
W
Gilgamesh
nitorico14
Gilgamesh
7,127
2,187
0
986
8,038
3,646
0
1,075
6,963
0
38,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
40,558
343
Minions Killed
421
0
Camps Cleared
0
1,256,321
Distance Traveled
1,401,315
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,279
520
7
1
0
286,818
0
W
Ratatoskr
8,422
602
109
8
0
285,225
0
L
Sol
7,536
538
86
6
0
282,225
0
W
Nu Wa
8,158
583
120
9
0
266,596
2
L
Ymir
5,825
416
17
1
0
222,816
1
L
Da Ji
6,741
482
71
5
0
305,982
0
L
Gilgamesh
7,698
550
84
6
0
229,608
0
L
Eset
6,679
477
85
6
0
215,690
4
W
Heimdallr
8,512
608
134
10
0
238,049
1
W
Gilgamesh
8,187
585
51
4
0
324,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role