Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FELIPRO0411
Scylla
Level 60
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 4L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Stratzah
Sylvanus
Level 182
God Stats
5W - 1L
1,796 SR
Queue Stats
191W - 187L
1,526 Elo+
Solo
Hachiman
Hachiman
franbehar2018-Fr
Hachiman
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
176W - 185L
1,433 Elo+
Solo
Agni
Agni
iamfalco1
Agni
Level 63
God Stats
2W - 0L
1,763 SR
Queue Stats
21W - 22L
1,345 Elo+
Solo
Team Averages
Level 104
1,646 SR
1,470 Elo+

VS

Team Averages
Level 99
1,408 SR
1,479 Elo+
Kali
Kali
GiornaGiovanna
Kali
Level 60
God Stats
3W - 9L
1,366 SR
Queue Stats
13W - 19L
1,355 Elo+
Party 2
Skadi
Skadi
Ladiealex
Skadi
Level 100
God Stats
0W - 3L
1,339 SR
Queue Stats
36W - 39L
1,480 Elo+
Party 2
Ymir
Ymir
Monkieee
Ymir
Level 127
God Stats
7W - 7L
1,537 SR
Queue Stats
302W - 262L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
Thoadie
Kuzenbo
Level 88
God Stats
4W - 4L
1,298 SR
Queue Stats
294W - 243L
1,518 Elo+
Party 1
Hades
Hades
iZaintV7
Hades
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 177L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 3
7,285
607
7,254
9,468
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
11
1 / 1 / 3
6,648
554
3,385
4,580
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Stratzah
Sylvanus
10
0 / 2 / 5
6,338
528
4,104
11,222
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,350
529
3,758
3,668
1,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
13
4 / 0 / 0
8,131
678
7,830
6,362
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,364
447
1,922
11,056
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Ladiealex
Skadi
10
0 / 1 / 1
5,665
472
4,536
4,772
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 2 / 0
6,009
501
2,436
11,294
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Thoadie
Kuzenbo
10
0 / 4 / 0
5,580
465
3,701
10,453
8,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
iZaintV7
Hades
12
2 / 1 / 0
6,782
565
6,426
6,269
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Scylla
1
1
3
2.5
L
0
3
1
0.17
L
Skadi
Ladiealex
Skadi
0
1
1
0.5
L
Ymir
1
2
0
0.5
W
Sylvanus
Stratzah
Sylvanus
0
2
5
1.25
L
Kuzenbo
Thoadie
Kuzenbo
0
4
0
0
W
2
0
1
2.5
L
Hades
iZaintV7
Hades
2
1
0
2
W
Agni
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
19,021
35,300
Taken
43,844
17,458
Mitigated
24,888
13,376
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,254
4,701
0
2,806
9,468
4,223
0
1,976
7,492
0
45,571
W
Scylla
3,385
453
0
1,000
4,580
1,815
0
3,023
1,557
47,959
0
L
1,922
639
0
3,381
11,056
3,916
0
1,848
8,907
0
33,243
L
Skadi
Ladiealex
Skadi
4,536
1,682
0
750
4,772
1,423
0
595
3,988
0
42,153
L
Ymir
2,436
786
0
3,633
11,294
7,155
0
2,954
7,768
28,932
0
W
Sylvanus
Stratzah
Sylvanus
4,104
1,789
2,651
4,064
11,222
8,096
0
3,889
7,333
20,353
0
L
Kuzenbo
Thoadie
Kuzenbo
3,701
738
0
1,923
10,453
8,979
0
7,830
2,623
34,435
0
W
3,758
1,945
0
1,457
3,668
1,340
0
663
3,005
0
41,785
L
Hades
iZaintV7
Hades
6,426
419
70
3,307
6,269
3,415
0
2,092
3,639
52,437
0
W
Agni
7,830
593
0
1,398
6,362
1,984
0
2,959
2,661
65,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
29,400
394
Minions Killed
319
0
Camps Cleared
0
1,143,868
Distance Traveled
1,049,796
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,285
607
80
7
0
298,376
0
W
Scylla
6,648
554
86
7
0
217,976
0
L
Kali
5,364
447
53
4
0
208,272
0
L
Skadi
5,665
472
76
6
0
212,874
0
L
Ymir
6,009
501
29
2
0
218,149
1
W
Sylvanus
6,338
528
25
2
0
205,571
0
L
Kuzenbo
5,580
465
50
4
0
212,133
0
W
Hachiman
6,350
529
82
7
0
218,709
2
L
Hades
6,782
565
111
9
0
198,368
4
W
Agni
8,131
678
121
10
0
203,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role