Player Matchup

Hades
Hades
AveragelyEndowed
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 101L
1,604 Elo+
Solo
Bakasura
Bakasura
CrimsonJDR
Bakasura
Level 149
God Stats
14W - 5L
1,895 SR
Queue Stats
313W - 298L
1,552 Elo+
Party 1
Ishtar
Ishtar
GrandePito
Ishtar
Level 147
God Stats
6W - 0L
1,857 SR
Queue Stats
132W - 128L
1,519 Elo+
Party 1
Horus
Horus
HugeMuskrat
Horus
Level 138
God Stats
2W - 0L
1,326 SR
Queue Stats
49W - 38L
1,579 Elo+
Solo
Ix Chel
Ix Chel
Plasmajezzus
Ix Chel
Level 157
God Stats
10W - 6L
1,763 SR
Queue Stats
117W - 114L
1,555 Elo+
Party 1
Team Averages
Level 134
1,668 SR
1,562 Elo+

VS

Team Averages
Level 125
1,594 SR
1,494 Elo+
Ix Chel
Ix Chel
BlaringMsPiggy
Ix Chel
Level 145
God Stats
10W - 7L
1,929 SR
Queue Stats
357W - 341L
1,563 Elo+
Solo
Maui
Maui
CrispiestPango
Maui
Level 142
God Stats
9W - 21L
1,369 SR
Queue Stats
138W - 153L
1,407 Elo+
Party 2
Thanatos
Thanatos
Frightenn
Thanatos
Level 131
God Stats
4W - 1L
1,572 SR
Queue Stats
53W - 53L
1,511 Elo+
Solo
Martichoras
Martichoras
Souless818
Martichoras
Level 49
God Stats
3W - 4L
1,657 SR
Queue Stats
47W - 47L
1,444 Elo+
Party 2
King Arthur
King Arthur
SunlessDrake
King Arthur
Level 159
God Stats
24W - 24L
1,445 SR
Queue Stats
166W - 168L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,971
641
7,878
11,463
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
CrimsonJDR
Bakasura
14
2 / 0 / 5
8,292
592
6,391
12,022
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
GrandePito
Ishtar
13
6 / 2 / 3
7,662
547
10,173
11,117
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 7
7,880
563
5,972
13,856
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Plasmajezzus
Ix Chel
13
2 / 2 / 1
7,638
546
5,346
8,102
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,874
491
6,837
8,691
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,914
422
2,739
12,104
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Frightenn
Thanatos
11
4 / 3 / 0
7,144
510
4,804
9,993
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Souless818
Martichoras
11
2 / 5 / 0
6,773
484
9,515
10,443
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SunlessDrake
King Arthur
12
0 / 3 / 1
6,662
476
3,932
10,809
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
6
6
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
3
1
0.17
W
Bakasura
CrimsonJDR
Bakasura
2
0
5
4.5
L
0
3
1
0.17
L
Thanatos
Frightenn
Thanatos
4
3
0
1.33
W
Ishtar
GrandePito
Ishtar
6
2
3
3.75
W
3
1
7
6.5
W
Ix Chel
Plasmajezzus
Ix Chel
2
2
1
1.25
L
Martichoras
Souless818
Martichoras
2
5
0
0.4
L
King Arthur
SunlessDrake
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
27,827
56,560
Taken
52,040
34,423
Mitigated
27,752
27,623
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,878
1,242
0
6,400
11,463
7,752
0
1,116
10,347
72,024
0
L
6,837
447
1,003
2,979
8,691
3,304
0
3,484
4,857
65,481
0
W
Bakasura
CrimsonJDR
Bakasura
6,391
4,778
0
7,115
12,022
6,255
412
1,184
10,838
0
69,837
L
2,739
404
0
2,571
12,104
8,779
0
2,842
9,157
10,897
0
L
Thanatos
Frightenn
Thanatos
4,804
1,635
0
6,371
9,993
3,991
0
2,573
7,350
0
45,842
W
Ishtar
GrandePito
Ishtar
10,173
6,662
0
4,173
11,117
4,801
0
1,963
9,154
0
51,579
W
5,972
1,813
911
5,629
13,856
12,639
289
2,114
11,742
0
21,392
W
Ix Chel
Plasmajezzus
Ix Chel
5,346
292
584
2,811
8,102
2,976
29
3,456
4,646
59,218
0
L
Martichoras
Souless818
Martichoras
9,515
2,751
0
1,857
10,443
4,105
0
0
9,922
0
58,141
L
King Arthur
SunlessDrake
King Arthur
3,932
504
0
1,490
10,809
7,573
0
4,325
6,434
0
49,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
33,367
449
Minions Killed
364
0
Camps Cleared
0
1,405,089
Distance Traveled
1,324,669
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,971
641
128
9
0
267,039
2
L
Ix Chel
6,874
491
118
8
0
269,021
0
W
Bakasura
8,292
592
133
10
0
344,595
2
L
Maui
5,914
422
14
1
0
272,697
7
L
Thanatos
7,144
510
72
5
0
286,108
1
W
Ishtar
7,662
547
70
5
0
231,370
5
W
Horus
7,880
563
26
2
0
274,761
0
W
Ix Chel
7,638
546
92
7
0
287,324
0
L
Martichoras
6,773
484
85
6
0
235,869
2
L
King Arthur
6,662
476
75
5
0
260,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role