Player Matchup

Medusa
Medusa
Gr1mmzy
Medusa
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 219L
1,407 Elo+
Solo
Hercules
Hercules
Orangustang
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 110L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
phunkyyy
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,469 Elo+

VS

Team Averages
Level 41
1,546 SR
1,360 Elo+
Atlas
Atlas
AldanaSwag
Atlas
Level 20
God Stats
40W - 35L
1,527 SR
Queue Stats
54W - 53L
1,378 Elo+
Party 1
Mulan
Mulan
Vishart
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,299 Elo+
Solo
Kukulkan
Kukulkan
WildZone557
Kukulkan
Level 39
God Stats
33W - 28L
1,612 SR
Queue Stats
86W - 77L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gr1mmzy
Medusa
17
10 / 2 / 2
11,307
870
24,409
11,617
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Orangustang
Hercules
15
2 / 3 / 7
9,164
705
4,738
11,070
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
phunkyyy
Cthulhu
12
0 / 5 / 10
8,526
656
5,804
15,011
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 1 / 6
9,431
725
9,176
17,738
20,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Vishart
Mulan
11
2 / 7 / 4
8,468
651
3,684
13,431
6,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kukulkan
WildZone557
Kukulkan
16
4 / 4 / 4
10,360
797
14,944
9,807
5,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
1
6
7
W
Medusa
Gr1mmzy
Medusa
10
2
2
5.5
W
Hercules
Orangustang
Hercules
2
3
7
1.83
L
Mulan
Vishart
Mulan
2
7
4
0.57
L
Kukulkan
WildZone557
Kukulkan
4
4
4
1.5
W
Cthulhu
phunkyyy
Cthulhu
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,951
Damage
27,804
37,698
Taken
40,976
30,246
Mitigated
32,468
6,477
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
9,176
3,902
0
2,898
17,738
20,380
28
2,439
14,553
29,743
0
W
Medusa
Gr1mmzy
Medusa
24,409
13,009
0
3,002
11,617
5,550
1,355
7,366
4,251
0
61,747
W
Hercules
Orangustang
Hercules
4,738
1,626
0
2,102
11,070
11,772
48
6,353
4,717
0
12,202
L
Mulan
Vishart
Mulan
3,684
999
0
1,700
13,431
6,526
0
1,405
11,559
0
14,368
L
Kukulkan
WildZone557
Kukulkan
14,944
1,758
0
2,443
9,807
5,562
1,106
1,115
8,554
63,397
0
W
Cthulhu
phunkyyy
Cthulhu
5,804
155
342
1,031
15,011
12,924
0
10,428
4,583
19,059
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
28,259
118
Minions Killed
161
0
Camps Cleared
0
737,829
Distance Traveled
677,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,431
725
34
3
0
266,340
0
W
Medusa
11,307
870
69
5
0
254,115
0
W
Hercules
9,164
705
19
1
0
263,511
0
L
Mulan
8,468
651
14
1
0
189,959
0
L
Kukulkan
10,360
797
113
9
0
221,347
0
W
Cthulhu
8,526
656
30
2
0
220,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role