Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ItzDovii
Maui
Level 107
God Stats
1W - 3L
1,785 SR
Queue Stats
177W - 187L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
KeekìJeekì
Hou Yi
Level 158
God Stats
8W - 6L
1,663 SR
Queue Stats
452W - 453L
1,613 Elo+
Party 1
Ix Chel
Ix Chel
Malzov
Ix Chel
Level 88
God Stats
1W - 2L
1,339 SR
Queue Stats
7W - 10L
1,136 Elo+
Solo
Thanatos
Thanatos
xWhiteHombrex
Thanatos
Level 157
God Stats
5W - 3L
1,248 SR
Queue Stats
269W - 300L
1,634 Elo+
Party 1
Team Averages
Level 127
1,507 SR
1,493 Elo+

VS

Team Averages
Level 124
1,427 SR
1,537 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AmnesiaHorror
Chronos
Level 122
God Stats
1W - 3L
1,296 SR
Queue Stats
48W - 55L
1,491 Elo+
Solo
Apollo
Apollo
CheesePolice26
Apollo
Level 101
God Stats
6W - 4L
1,698 SR
Queue Stats
97W - 74L
1,595 Elo+
Party 2
Horus
Horus
Ichigo346
Horus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 103L
1,644 Elo+
Solo
Bellona
Bellona
TheDaeOfficial
Bellona
Level 148
God Stats
15W - 15L
1,139 SR
Queue Stats
242W - 274L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 0
5,589
559
4,540
8,574
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
8
0 / 3 / 1
5,045
505
1,510
8,907
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
11
1 / 1 / 0
6,092
609
3,479
4,072
1,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Malzov
Ix Chel
9
1 / 3 / 0
5,153
515
3,478
5,216
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
xWhiteHombrex
Thanatos
9
1 / 5 / 3
5,809
581
5,276
11,351
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 5
6,348
635
3,479
4,214
1,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
10
2 / 1 / 2
6,618
662
4,714
6,302
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 3
7,456
746
7,295
7,302
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Ichigo346
Horus
11
6 / 2 / 2
6,708
671
4,797
7,646
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 2
6,540
654
5,077
6,865
4,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
Aphrodite
 
Aphrodite
1
0
5
3.5
W
Chronos
2
1
2
3
W
3
0
3
4.5
W
Horus
Ichigo346
Horus
6
2
2
3.5
L
Maui
0
3
1
0.17
L
Hou Yi
1
1
0
1
L
Ix Chel
Malzov
Ix Chel
1
3
0
0.33
W
3
1
2
4
L
Thanatos
xWhiteHombrex
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
25,362
38,120
Taken
32,329
17,084
Mitigated
16,423
11,197
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,540
2,486
0
1,659
8,574
2,915
0
0
8,574
0
37,573
W
Aphrodite
 
Aphrodite
3,479
622
2,413
2,660
4,214
1,932
185
1,135
3,079
31,557
0
W
Chronos
4,714
1,335
0
596
6,302
2,255
496
2,058
4,244
45,225
0
W
7,295
4,509
0
5,144
7,302
2,732
48
0
7,302
0
63,576
W
Horus
Ichigo346
Horus
4,797
2,314
240
857
7,646
4,733
0
1,057
6,589
0
35,554
L
Maui
1,510
340
0
1,435
8,907
6,421
0
4,230
4,677
13,336
0
L
Hou Yi
3,479
1,738
0
2,068
4,072
1,413
0
556
3,516
0
43,686
L
Ix Chel
Malzov
Ix Chel
3,478
404
155
971
5,216
1,876
0
2,722
2,494
29,974
0
W
5,077
2,269
0
2,066
6,865
4,771
0
738
6,127
0
45,966
L
Thanatos
xWhiteHombrex
Thanatos
5,276
2,058
0
4,909
11,351
4,459
0
685
10,666
0
37,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
33,670
275
Minions Killed
384
0
Camps Cleared
0
1,039,262
Distance Traveled
1,112,642
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,589
559
54
5
0
196,609
2
W
Aphrodite
6,348
635
59
6
0
214,525
0
W
Chronos
6,618
662
84
8
0
216,118
0
W
Apollo
7,456
746
100
10
0
205,111
0
W
Horus
6,708
671
62
6
0
248,153
0
L
Maui
5,045
505
22
2
0
211,729
2
L
Hou Yi
6,092
609
80
8
0
197,528
2
L
Ix Chel
5,153
515
55
6
0
201,820
0
W
Bellona
6,540
654
79
8
0
228,735
3
L
Thanatos
5,809
581
64
6
0
231,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role