Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
IllucidDreams
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 2L
1,666 MMR
Party 1
Ares
Ares
Silver I
icywiener
Ares
Silver I
Level 104
God Stats
2W - 0L
1,577 SR
Queue Stats
8W - 3L
1,649 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
qBlastoff
Ao Kuang
Gold IV
Level 127
God Stats
3W - 2L
1,516 SR
Queue Stats
128W - 133L
1,693 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,559 SR
1,669 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,755 SR
1,659 MMR
Horus
Horus
Gold IV
Dudeinator
Horus
Gold IV
Level 102
God Stats
21W - 19L
1,729 SR
Queue Stats
48W - 38L
1,705 MMR
Party 2
Janus
Janus
Silver I
Hekada
Janus
Silver I
Level 68
God Stats
6W - 6L
1,760 SR
Queue Stats
40W - 34L
1,573 MMR
Party 2
Rama
Rama
Gold IV
TheLordsGamer
Rama
Gold IV
Level 45
God Stats
17W - 7L
1,775 SR
Queue Stats
20W - 13L
1,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IllucidDreams
Ah Muzen Cab
15
5 / 0 / 3
9,255
841
13,611
7,873
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
1 / 2 / 5
8,592
781
6,920
10,607
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
qBlastoff
Ao Kuang
12
3 / 3 / 5
8,095
736
6,664
13,268
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesNe ZhaOdinVamanaMaui

VS

Bans
Baron SamediMorgan Le FayHerculesHeraRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 2 / 3
8,316
756
6,888
17,305
18,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Hekada
Janus
12
1 / 3 / 4
7,409
674
8,115
7,400
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
7,491
681
7,019
9,918
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
2
2
3
1.75
L
Janus
Hekada
Janus
1
3
4
1
W
Ah Muzen Cab
IllucidDreams
Ah Muzen Cab
5
0
3
6.5
L
2
4
2
0.75
W
Ares
1
2
5
1.75
W
Ao Kuang
qBlastoff
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
22,022
31,748
Taken
34,623
32,090
Mitigated
25,916
6,281
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,888
2,702
2,512
4,671
17,305
18,600
189
6,122
10,775
0
12,608
L
Janus
Hekada
Janus
8,115
415
0
1,340
7,400
2,793
0
2,641
4,546
40,004
0
W
Ah Muzen Cab
IllucidDreams
Ah Muzen Cab
13,611
5,386
0
1,438
7,873
4,194
2,596
1,550
6,323
0
72,936
L
7,019
5,386
0
769
9,918
4,523
910
4,186
5,685
0
20,619
W
Ares
6,920
723
0
2,105
10,607
12,989
177
3,725
6,882
11,865
0
W
Ao Kuang
qBlastoff
Ao Kuang
6,664
1,160
0
2,738
13,268
14,907
204
3,162
10,106
26,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
23,216
156
Minions Killed
121
0
Camps Cleared
0
656,326
Distance Traveled
632,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,316
756
18
2
0
230,215
0
L
Janus
7,409
674
71
6
0
207,969
0
W
Ah Muzen Cab
9,255
841
116
11
0
240,484
0
L
Rama
7,491
681
32
3
0
194,466
0
W
Ares
8,592
781
6
1
0
212,482
0
W
Ao Kuang
8,095
736
34
3
0
203,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role