Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Backthrow
Chaac
Level 26
God Stats
2W - 5L
1,420 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
SantaClocks
Sun Wukong
Level 84
God Stats
5W - 7L
1,438 SR
Queue Stats
5W - 9L
1,666 Elo+
Party 2
Cernunnos
Cernunnos
brenderman
Cernunnos
Level 83
God Stats
1W - 4L
1,663 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
margebouvier
Kukulkan
Level 68
God Stats
1W - 3L
1,355 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,513 Elo+

VS

Team Averages
Level 82
1,561 SR
1,507 Elo+
Surtr
Surtr
HypnotikShroom
Surtr
Level 44
God Stats
8W - 5L
1,610 SR
Queue Stats
207W - 183L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
Klvtzy
Baba Yaga
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 103L
1,543 Elo+
Party 1
Artemis
Artemis
SafeFromTheFire
Artemis
Level 123
God Stats
12W - 4L
1,836 SR
Queue Stats
225W - 202L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
ShorteScarab
Ratatoskr
Level 101
God Stats
5W - 7L
1,370 SR
Queue Stats
141W - 136L
1,512 Elo+
Party 1
Yemoja
Yemoja
vLudicrously
Yemoja
Level 29
God Stats
3W - 6L
1,486 SR
Queue Stats
135W - 124L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 5 / 3
7,558
420
6,803
24,884
20,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Backthrow
Chaac
13
1 / 5 / 1
7,795
433
8,685
18,196
18,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SantaClocks
Sun Wukong
13
3 / 2 / 1
7,812
434
5,889
13,765
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
brenderman
Cernunnos
12
1 / 2 / 2
6,953
386
10,324
11,868
4,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
margebouvier
Kukulkan
14
0 / 2 / 0
8,365
465
8,015
8,057
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
8,918
495
9,757
12,160
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Klvtzy
Baba Yaga
17
2 / 0 / 7
10,677
593
13,196
7,863
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 1 / 1
8,684
482
14,919
14,187
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
ShorteScarab
Ratatoskr
17
7 / 2 / 3
10,683
594
13,162
14,527
9,186
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
0 / 2 / 8
8,386
466
5,944
14,378
13,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
16
16
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
3
0.3
L
Chaac
Backthrow
Chaac
1
5
1
0.3
W
0
0
13
6.5
W
Baba Yaga
Klvtzy
Baba Yaga
2
0
7
5.5
W
7
1
1
7.5
L
Sun Wukong
SantaClocks
Sun Wukong
3
2
1
1.75
W
Ratatoskr
ShorteScarab
Ratatoskr
7
2
3
4.25
L
Cernunnos
brenderman
Cernunnos
1
2
2
1
L
Kukulkan
margebouvier
Kukulkan
0
2
0
0
W
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
56,978
76,770
Taken
63,115
53,788
Mitigated
42,272
21,943
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,803
1,022
2,117
5,191
24,884
20,813
0
4,361
20,476
30,290
0
L
Chaac
Backthrow
Chaac
8,685
1,480
0
3,423
18,196
18,483
228
2,490
15,622
0
50,927
W
9,757
3,747
0
3,295
12,160
7,630
0
1,962
10,198
1,603
76,920
W
Baba Yaga
Klvtzy
Baba Yaga
13,196
605
0
2,619
7,863
4,394
176
3,859
4,004
99,980
0
W
14,919
6,697
0
2,231
14,187
7,445
640
4,121
10,066
0
63,158
L
Sun Wukong
SantaClocks
Sun Wukong
5,889
1,444
0
5,744
13,765
7,136
0
4,078
9,589
0
49,314
W
Ratatoskr
ShorteScarab
Ratatoskr
13,162
3,649
0
5,097
14,527
9,186
402
1,828
12,699
0
82,785
L
Cernunnos
brenderman
Cernunnos
10,324
4,864
0
4,756
11,868
4,272
0
2,590
9,244
0
61,648
L
Kukulkan
margebouvier
Kukulkan
8,015
401
0
712
8,057
3,084
0
5,481
2,336
87,763
0
W
Yemoja
5,944
2,599
6,919
5,005
14,378
13,617
286
3,048
11,330
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
47,348
437
Minions Killed
542
0
Camps Cleared
0
1,610,823
Distance Traveled
1,757,504
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,558
420
36
2
0
328,032
3
L
Chaac
7,795
433
83
5
0
257,823
0
W
Surtr
8,918
495
108
6
0
407,156
4
W
Baba Yaga
10,677
593
173
10
0
374,659
7
W
Artemis
8,684
482
87
5
0
328,475
0
L
Sun Wukong
7,812
434
68
4
0
362,416
3
W
Ratatoskr
10,683
594
139
8
0
347,436
0
L
Cernunnos
6,953
386
95
5
0
324,017
3
L
Kukulkan
8,365
465
155
9
0
338,535
5
W
Yemoja
8,386
466
35
2
0
299,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role