Player Matchup

Anubis
Anubis
 
Anubis
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Il RICO Il
Ishtar
Level 88
God Stats
11W - 14L
1,460 SR
Queue Stats
360W - 330L
1,523 Elo+
Party 3
Bacchus
Bacchus
ImUrDaDDY XD679
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
RABBlTT
Shiva
Level 105
God Stats
13W - 9L
1,543 SR
Queue Stats
461W - 436L
1,489 Elo+
Party 3
Lancelot
Lancelot
SNIPEDERP
Lancelot
Level 123
God Stats
1W - 0L
1,302 SR
Queue Stats
16W - 24L
1,515 Elo+
Party 2
Team Averages
Level 113
1,461 SR
1,505 Elo+

VS

Team Averages
Level 76
1,456 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
CLAlMED
Morgan Le Fay
Level 128
God Stats
6W - 6L
1,672 SR
Queue Stats
53W - 69L
1,411 Elo+
Party 4
Ao Kuang
Ao Kuang
IllFad3Ill
Ao Kuang
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
44W - 36L
1,549 Elo+
Party 4
Gilgamesh
Gilgamesh
MrChancellor226
Gilgamesh
Level 12
God Stats
0W - 3L
1,441 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1
Chiron
Chiron
capIucky
Chiron
Level 157
God Stats
2W - 3L
1,649 SR
Queue Stats
233W - 215L
1,534 Elo+
Party 1
Hercules
Hercules
grimdaywalker
Hercules
Level 56
God Stats
0W - 2L
1,217 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 5 / 3
13,195
660
23,018
22,488
12,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Il RICO Il
Ishtar
16
0 / 4 / 3
10,022
501
4,542
13,932
6,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
7,558
378
1,306
11,351
9,037
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
RABBlTT
Shiva
18
4 / 1 / 6
12,212
611
14,758
14,774
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SNIPEDERP
Lancelot
15
3 / 4 / 4
9,776
489
9,127
18,452
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLAlMED
Morgan Le Fay
15
3 / 7 / 6
9,822
491
16,958
14,678
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
IllFad3Ill
Ao Kuang
18
10 / 4 / 1
11,790
590
13,935
20,767
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MrChancellor226
Gilgamesh
14
1 / 3 / 12
9,946
497
7,367
17,773
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
capIucky
Chiron
18
5 / 2 / 5
10,955
548
12,510
15,217
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
grimdaywalker
Hercules
14
0 / 5 / 1
8,197
410
4,420
15,827
12,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
20
Kills
19
19
Deaths
21
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
5
3
2.9
L
Morgan Le Fay
CLAlMED
Morgan Le Fay
3
7
6
0.86
W
Ishtar
Il RICO Il
Ishtar
0
4
3
0.38
L
Ao Kuang
IllFad3Ill
Ao Kuang
10
4
1
2.63
W
0
5
2
0.2
L
Gilgamesh
MrChancellor226
Gilgamesh
1
3
12
2.33
W
Shiva
RABBlTT
Shiva
4
1
6
7
W
Lancelot
SNIPEDERP
Lancelot
3
4
4
1.25
L
Chiron
capIucky
Chiron
5
2
5
3.75
L
Hercules
grimdaywalker
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,751
Damage
55,190
80,997
Taken
84,262
49,232
Mitigated
50,302
22,904
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,018
989
0
12,371
22,488
12,722
1,020
10,759
11,729
106,093
0
L
Morgan Le Fay
CLAlMED
Morgan Le Fay
16,958
714
0
1,926
14,678
5,503
279
7,337
7,170
82,535
0
W
Ishtar
Il RICO Il
Ishtar
4,542
1,608
0
2,785
13,932
6,283
697
3,268
10,664
0
82,414
L
Ao Kuang
IllFad3Ill
Ao Kuang
13,935
5,272
0
3,503
20,767
9,354
0
2,362
18,154
107,210
0
W
1,306
136
0
1,914
11,351
9,037
0
6,667
4,684
7,885
0
L
Gilgamesh
MrChancellor226
Gilgamesh
7,367
1,464
0
1,632
17,773
16,064
0
10,138
7,471
726
33,194
W
Shiva
RABBlTT
Shiva
14,758
4,059
51
3,599
14,774
13,314
208
4,008
10,766
307
95,523
W
Lancelot
SNIPEDERP
Lancelot
9,127
2,037
0
2,184
18,452
7,876
0
6,892
11,560
0
65,461
L
Chiron
capIucky
Chiron
12,510
5,222
645
6,077
15,217
6,959
957
3,709
11,403
0
108,909
L
Hercules
grimdaywalker
Hercules
4,420
1,371
0
4,934
15,827
12,422
0
1,632
13,611
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
50,710
526
Minions Killed
503
0
Camps Cleared
0
2,059,460
Distance Traveled
2,012,443
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,195
660
144
7
0
367,639
4
L
Morgan Le Fay
9,822
491
119
6
0
398,850
4
W
Ishtar
10,022
501
134
7
0
385,262
6
L
Ao Kuang
11,790
590
135
7
0
450,513
5
W
Bacchus
7,558
378
15
1
0
433,069
0
L
Gilgamesh
9,946
497
40
2
0
389,186
0
W
Shiva
12,212
611
150
8
0
407,112
0
W
Lancelot
9,776
489
83
4
0
466,378
0
L
Chiron
10,955
548
137
7
0
385,263
3
L
Hercules
8,197
410
72
4
0
388,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role