Player Matchup

Geb
Geb
Airy7
Geb
Level 86
God Stats
1W - 3L
1,472 SR
Queue Stats
29W - 31L
1,410 Elo+
Party 3
Anhur
Anhur
DOCTRPOO
Anhur
Level 26
God Stats
1W - 1L
1,783 SR
Queue Stats
38W - 46L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
MstrCheef
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,477 Elo+
Party 1
Artio
Artio
Overuler10
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,513 Elo+
Solo
Kukulkan
Kukulkan
alpremeir
Kukulkan
Level 105
God Stats
1W - 1L
1,615 SR
Queue Stats
47W - 49L
1,392 Elo+
Party 3
Team Averages
Level 77
1,574 SR
1,451 Elo+

VS

Team Averages
Level 76
1,464 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BokketoNebula
Fenrir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 357L
1,445 Elo+
Solo
Set
Set
LandaleJenkins
Set
Level 99
God Stats
2W - 2L
1,536 SR
Queue Stats
143W - 129L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Obamainmymouth
Hou Yi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 126L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xDATJEFFDUDE
Ah Muzen Cab
Level 123
God Stats
3W - 1L
1,285 SR
Queue Stats
175W - 181L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Airy7
Geb
14
1 / 5 / 7
8,625
663
10,624
25,336
23,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
DOCTRPOO
Anhur
16
3 / 3 / 5
8,730
672
6,716
11,539
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
MstrCheef
Cabrakan
15
1 / 3 / 5
8,907
685
5,320
15,086
26,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
13
1 / 5 / 5
7,643
588
7,834
16,373
10,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
alpremeir
Kukulkan
18
5 / 3 / 5
9,666
744
14,448
12,126
9,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 15
9,761
751
13,513
14,429
16,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 14
8,896
684
6,232
11,330
12,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 2 / 13
10,339
795
13,914
11,457
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 3 / 9
9,952
766
19,748
12,307
6,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
xDATJEFFDUDE
Ah Muzen Cab
17
5 / 1 / 14
10,094
776
20,629
10,483
6,219
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
11
Kills
19
19
Deaths
11
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
15
3.5
L
Geb
Airy7
Geb
1
5
7
0.9
W
2
2
14
4.5
L
Anhur
DOCTRPOO
Anhur
3
3
5
1.83
W
3
2
13
4.75
L
Cabrakan
MstrCheef
Cabrakan
1
3
5
1.17
W
6
3
9
3.5
L
Artio
1
5
5
0.7
L
Kukulkan
alpremeir
Kukulkan
5
3
5
2.5
W
Ah Muzen Cab
xDATJEFFDUDE
Ah Muzen Cab
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
74,036
80,460
Taken
60,006
74,547
Mitigated
49,826
27,172
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,513
845
2,803
2,064
14,429
16,759
0
8,304
6,125
22,321
0
L
Geb
Airy7
Geb
10,624
943
2,136
6,945
25,336
23,206
0
4,399
20,937
21,305
0
W
6,232
971
2,934
3,260
11,330
12,136
0
5,955
5,375
0
9,067
L
Anhur
DOCTRPOO
Anhur
6,716
4,045
0
2,305
11,539
5,349
0
2,281
9,258
0
15,642
W
13,914
4,564
1,304
1,483
11,457
7,977
0
8,004
3,453
0
29,293
L
Cabrakan
MstrCheef
Cabrakan
5,320
579
2,532
2,460
15,086
26,766
54
2,494
12,592
10,848
0
W
19,748
11,457
2,964
3,012
12,307
6,735
79
8,420
3,887
0
33,224
L
Artio
7,834
940
3,913
3,538
16,373
10,169
0
1,994
14,379
14,830
0
L
Kukulkan
alpremeir
Kukulkan
14,448
1,427
1,790
1,553
12,126
9,057
0
2,345
9,781
37,125
0
W
Ah Muzen Cab
xDATJEFFDUDE
Ah Muzen Cab
20,629
8,804
787
1,981
10,483
6,219
991
7,543
2,940
0
40,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
49,042
146
Minions Killed
138
0
Camps Cleared
0
1,190,109
Distance Traveled
1,289,189
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,761
751
20
2
0
252,409
0
L
Geb
8,625
663
21
2
0
223,144
0
W
Fenrir
8,896
684
7
1
0
233,433
0
L
Anhur
8,730
672
25
2
0
210,636
0
W
Set
10,339
795
38
3
0
278,062
0
L
Cabrakan
8,907
685
19
1
0
260,647
0
W
Hou Yi
9,952
766
32
2
0
239,516
0
L
Artio
7,643
588
20
2
0
250,739
0
L
Kukulkan
9,666
744
61
5
0
244,943
1
W
Ah Muzen Cab
10,094
776
41
3
0
285,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role